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Institution

Mitsubishi Electric

CompanyRatingen, Germany
About: Mitsubishi Electric is a company organization based out in Ratingen, Germany. It is known for research contribution in the topics: Signal & Voltage. The organization has 23024 authors who have published 27591 publications receiving 255671 citations. The organization is also known as: Mitsubishi Electric Corporation & Mitsubishi Denki K.K..


Papers
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PatentDOI
TL;DR: A system for the control from a distance of machines having displays incls hand gesture detection in which the hand gesture causes movement of an on-screen hand icon over anon-screen machine control icon, with the hand icon moving the machine control icons in accordance with sensed hand movements to effectuate machine control.

838 citations

Proceedings ArticleDOI
30 Mar 2018
TL;DR: In this article, a new open source platform for end-to-end speech processing named ESPnet is introduced, which mainly focuses on automatic speech recognition (ASR), and adopts widely used dynamic neural network toolkits, Chainer and PyTorch, as a main deep learning engine.
Abstract: This paper introduces a new open source platform for end-to-end speech processing named ESPnet. ESPnet mainly focuses on end-to-end automatic speech recognition (ASR), and adopts widely-used dynamic neural network toolkits, Chainer and PyTorch, as a main deep learning engine. ESPnet also follows the Kaldi ASR toolkit style for data processing, feature extraction/format, and recipes to provide a complete setup for speech recognition and other speech processing experiments. This paper explains a major architecture of this software platform, several important functionalities, which differentiate ESPnet from other open source ASR toolkits, and experimental results with major ASR benchmarks.

806 citations

Proceedings ArticleDOI
14 Dec 2018
TL;DR: FoldingNet as discussed by the authors proposes an end-to-end deep auto-encoder to address unsupervised learning challenges on point clouds, where a folding-based decoder deforms a canonical 2D grid onto the underlying 3D object surface of a point cloud.
Abstract: Recent deep networks that directly handle points in a point set, e.g., PointNet, have been state-of-the-art for supervised learning tasks on point clouds such as classification and segmentation. In this work, a novel end-to-end deep auto-encoder is proposed to address unsupervised learning challenges on point clouds. On the encoder side, a graph-based enhancement is enforced to promote local structures on top of PointNet. Then, a novel folding-based decoder deforms a canonical 2D grid onto the underlying 3D object surface of a point cloud, achieving low reconstruction errors even for objects with delicate structures. The proposed decoder only uses about 7% parameters of a decoder with fully-connected neural networks, yet leads to a more discriminative representation that achieves higher linear SVM classification accuracy than the benchmark. In addition, the proposed decoder structure is shown, in theory, to be a generic architecture that is able to reconstruct an arbitrary point cloud from a 2D grid. Our code is available at http://www.merl.com/research/license#FoldingNet

748 citations

Proceedings ArticleDOI
01 Jul 2000
TL;DR: This work describes one implementation of ADFs, illustrating its utility on two diverse applications: 1) artistic carving of fine detail, and 2) representing and rendering volume data and volumetric effects.
Abstract: Adaptively Sampled Distance Fields (ADFs) are a unifying representation of shape that integrate numerous concepts in computer graphics including the representation of geometry and volume data and a broad range of processing operations such as rendering, sculpting, level-of-detail management, surface offsetting, collision detection, and color gamut correction. Its structure is uncomplicated and direct, but is especially effective for quality reconstruction of complex shapes, e.g., artistic and organic forms, precision parts, volumes, high order functions, and fractals. We characterize one implementation of ADFs, illustrating its utility on two diverse applications: 1) artistic carving of fine detail, and 2) representing and rendering volume data and volumetric effects. Other applications are briefly presented.

730 citations

Proceedings ArticleDOI
01 Jul 2000
TL;DR: This work approaches the problem of stylistic motion synthesis by learning motion patterns from a highly varied set of motion capture sequences, and identifies common choreographic elements across sequences, the different styles in which each element is performed, and a small number of styling degrees of freedom which span the many variations in the dataset.
Abstract: We approach the problem of stylistic motion synthesis by learning motion patterns from a highly varied set of motion capture sequences. Each sequence may have a distinct choreography, performed in a distinct sytle. Learning identifies common choreographic elements across sequences, the different styles in which each element is performed, and a small number of stylistic degrees of freedom which span the many variations in the dataset. The learned model can synthesize novel motion data in any interpolation or extrapolation of styles. For example, it can convert novice ballet motions into the more graceful modern dance of an expert. The model can also be driven by video, by scripts or even by noise to generate new choreography and synthesize virtual motion-capture in many styles.

723 citations


Authors

Showing all 23025 results

NameH-indexPapersCitations
Ron Kikinis12668463398
William T. Freeman11343269007
Takashi Saito112104152937
Andreas F. Molisch9677747530
Markus Gross9158832881
Michael Wooldridge8754350675
Ramesh Raskar8667030675
Dan Roth8552328166
Joseph Katz8169127793
James S. Harris80115228467
Michael Mitzenmacher7942236300
Hanspeter Pfister7946623935
Dustin Anderson7860728052
Takashi Hashimoto7398324644
Masaaki Tanaka7186022443
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Performance
Metrics
No. of papers from the Institution in previous years
YearPapers
20224
2021327
20201,060
20191,605
20181,517
20171,090