Institution
University of Duisburg-Essen
Education•Essen, Nordrhein-Westfalen, Germany•
About: University of Duisburg-Essen is a education organization based out in Essen, Nordrhein-Westfalen, Germany. It is known for research contribution in the topics: Population & Transplantation. The organization has 16072 authors who have published 39972 publications receiving 1109199 citations.
Papers published on a yearly basis
Papers
More filters
••
TL;DR: In this article, the longitudinal effects of classroom management training are investigated, and participants were assigned to one of two intervention groups (classroom management training/stress management training) or to a wait control group.
212 citations
••
TL;DR: This paper develops a detailed method for engineering of gamified software based on the gathered knowledge and design principles and delivers a comprehensive overview of gamification guidelines and shed novel insights into the nature ofgamification development and design discourse.
Abstract: Context Since its inception around 2010, gamification has become one of the top technology and software trends. However, gamification has also been regarded as one of the most challenging areas of software engineering. Beyond traditional software design requirements, designing gamification requires the command of disciplines such as (motivational/behavioral) psychology, game design, and narratology, making the development of gamified software a challenge for traditional software developers. Gamification software inhabits a finely tuned niche of software engineering that seeks for both high functionality and engagement; beyond technical flawlessness, gamification has to motivate and affect users. Consequently, it has also been projected that most gamified software is doomed to fail. Objective This paper seeks to advance the understanding of designing gamification and to provide a comprehensive method for developing gamified software. Method We approach the research problem via a design science research approach; firstly, by synthesizing the current body of literature on gamification design methods and by interviewing 25 gamification experts, producing a comprehensive list of design principles for developing gamified software. Secondly, and more importantly, we develop a detailed method for engineering of gamified software based on the gathered knowledge and design principles. Finally, we conduct an evaluation of the artifacts via interviews of ten gamification experts and implementation of the engineering method in a gamification project. Results As results of the study, we present the method and key design principles for engineering gamified software. Based on the empirical and expert evaluation, the developed method was deemed as comprehensive, implementable, complete, and useful. We deliver a comprehensive overview of gamification guidelines and shed novel insights into the nature of gamification development and design discourse. Conclusion This paper takes first steps towards a comprehensive method for gamified software engineering.
212 citations
••
TL;DR: There is a need for studies investigating simultaneously air pollution and noise exposures in association mental health, for longitudinal studies to corroborate findings from cross-sectional analyses, and for parallel toxicological and epidemiological studies to elucidate mechanisms and pathways of action.
212 citations
••
TL;DR: In this article, the potential for spectral selectivity through the choice of OPV materials is evaluated for the case of a photovoltaic greenhouse, where the action spectrum of typical greenhouse crops is used to determine the impact on crop growth of blocking different spectral ranges from the crops.
Abstract: Organic photovoltaics are an emerging solar power technology which embody properties such as transparency, flexibility, and rapid, roll to roll manufacture, opening the potential for unique niche applications. We report a detailed techno-economic analysis of one such application, namely the photovoltaic greenhouse, and discuss whether the unique properties of the technology can provide advantages over conventional photovoltaics. The potential for spectral selectivity through the choice of OPV materials is evaluated for the case of a photovoltaic greenhouse. The action spectrum of typical greenhouse crops is used to determine the impact on crop growth of blocking different spectral ranges from the crops. Transfer matrix optical modelling is used to assess the efficiency and spectrally resolved transparency of a variety of commercially available semi-conducting polymer materials, in addition to a non-commercial low-band-gap material with absorption outside that required for crop growth. Economic analysis suggests there could be a huge potential for OPV greenhouses if aggressive cost targets can be met. Technical analysis shows that semi-transparent OPV devices may struggle to perform better than opaque crystalline silicon with partial coverage, however, OPV devices using the low-band-gap material PMDPP3T, as well as a high efficiency mid-band-gap polymer PCDTBT, can demonstrate improved performance in comparison to opaque, flexible thin-film modules such as CIGS. These results stress the importance of developing new, highly transparent electrode and interlayer materials, along with high efficiency active layers, if the full potential of this application is going to be realised.
211 citations
••
Susan C. Morpeth1, David R. Murdoch2, Christopher H. Cabell1, Adolf W. Karchmer3 +237 more•Institutions (52)
TL;DR: The ICE-PCS database offers a unique opportunity to evaluate the epidemiology, characteristics, and outcome of endocarditis due to non-HACEK gram-negative bacilli in a large, contemporary, and international cohort of well-characterized patients withendocarditis.
Abstract: Endocarditis caused by non-HACEK organisms (species other than Haemophilus species, Actinobacillus actinomycetemcomitans, Cardiobacterium hominis, Eikenella corrodens, and Kingella species) has lon...
211 citations
Authors
Showing all 16364 results
Name | H-index | Papers | Citations |
---|---|---|---|
Rui Zhang | 151 | 2625 | 107917 |
Olli T. Raitakari | 142 | 1232 | 103487 |
Anders Hamsten | 139 | 611 | 88144 |
Robert Huber | 139 | 671 | 73557 |
Christopher T. Walsh | 139 | 819 | 74314 |
Patrick D. McGorry | 137 | 1097 | 72092 |
Stanley Nattel | 132 | 778 | 65700 |
Luis M. Liz-Marzán | 132 | 616 | 61684 |
Dirk Schadendorf | 127 | 1017 | 105777 |
William Wijns | 127 | 752 | 95517 |
Raimund Erbel | 125 | 1364 | 74179 |
Khalil Amine | 118 | 652 | 50111 |
Hans-Christoph Diener | 118 | 1025 | 91710 |
Bruce A.J. Ponder | 116 | 403 | 54796 |
Andre Franke | 115 | 682 | 55481 |