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Institution

University of Luxembourg

EducationLuxembourg, Luxembourg
About: University of Luxembourg is a education organization based out in Luxembourg, Luxembourg. It is known for research contribution in the topics: Population & European union. The organization has 4744 authors who have published 22175 publications receiving 381824 citations.


Papers
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Journal ArticleDOI
TL;DR: The goal of this review is to illustrate the increasing application of plasma-based technologies for tuning the surface properties of polymers, principally through free-radical chemistry.
Abstract: With the advances in science and engineering in the second part of the 20th century, emerging plasma-based technologies continuously find increasing applications in the domain of polymer chemistry, among others. Plasma technologies are predominantly used in two different ways: for the treatment of polymer substrates by a reactive or inert gas aiming at a specific surface functionalization or for the synthesis of a plasma polymer with a unique set of properties from an organic or mixed organic–inorganic precursor. Plasma polymer films (PPFs), often deposited by plasma-enhanced chemical vapor deposition (PECVD), currently attract a great deal of attention. Such films are widely used in various fields for the coating of solid substrates, including membranes, semiconductors, metals, textiles, and polymers, because of a combination of interesting properties such as excellent adhesion, highly cross-linked structures, and the possibility of tuning properties by simply varying the precursor and/or the synthesis p...

152 citations

01 Jan 2012
TL;DR: The purpose in this Dagstuhl Seminar was to explore the connections of norms to each of the themes, especially from a computational perspective, and to provide guidelines for future research in normative multi-agent systems.
Abstract: This report documents the program and the outcomes of Dagstuhl Seminar 15131 “Normative Multi-Agent Systems”. Normative systems are systems in the behavior of which norms play a role and which need normative concepts in order to be described or specified. A normative multi-agent system combines models for normative systems (dealing for example with obligations, permissions and prohibitions) with models for multi-agent systems. Normative multi-agent systems provide a promising model for human and artificial agent coordination because they integrate norms and individual intelligence. They are a prime example of the use of sociological theories in multiagent systems, and therefore of the relation between agent theory—both multi-agent systems and autonomous agents—and the social sciences—sociology, philosophy, economics, legal science, etc. The aim of this Dagstuhl Seminar was to feature two fresh themes in broader computing and software engineering: social computing and governance. These themes are highly interdisciplinary, bringing together research strands from computing, information sciences, economics, sociology, and psychology. Further there is considerable excitement about these areas in academia, industry, and public policy organizations. Our third theme was agreement technologies, a more traditional topic but nonetheless relevant for the NorMAS community. A norm is a fundamental social construct. Norms define the essential fabric of a society. Our purpose in this seminar was to explore the connections of norms to each of the themes, especially from a computational perspective. Moreover, the seminar has been conceived for the writing of a volume titled “Handbook of Normative Multi Agent Systems” aimed to become a standard reference in the field and to provide guidelines for future research in normative multi-agent systems. Seminar March 22–27, 2015 – http://www.dagstuhl.de/15131 1998 ACM Subject Classification I.2.11 Distributed Artificial Intelligence

151 citations

Journal ArticleDOI
TL;DR: A new heterogeneous decentralized DE algorithm combining the two studied operators in the best performing studied population structure has been designed and evaluated and is shown to improve the previously obtained results, and outperform the compared state-of-the-art DEs.
Abstract: Differential evolution (DE) algorithms compose an efficient type of evolutionary algorithm (EA) for the global optimization domain. Although it is well known that the population structure has a major influence on the behavior of EAs, there are few works studying its effect in DE algorithms. In this paper, we propose and analyze several DE variants using different panmictic and decentralized population schemes. As it happens for other EAs, we demonstrate that the population scheme has a marked influence on the behavior of DE algorithms too. Additionally, a new operator for generating the mutant vector is proposed and compared versus a classical one on all the proposed population models. After that, a new heterogeneous decentralized DE algorithm combining the two studied operators in the best performing studied population structure has been designed and evaluated. In total, 13 new DE algorithms are presented and evaluated in this paper. Summarizing our results, all the studied algorithms are highly competitive compared to the state-of-the-art DE algorithms taken from the literature for most considered problems, and the best ones implement a decentralized population. With respect to the population structure, the proposed decentralized versions clearly provide a better performance compared to the panmictic ones. The new mutation operator demonstrates a faster convergence on most of the studied problems versus a classical operator taken from the DE literature. Finally, the new heterogeneous decentralized DE is shown to improve the previously obtained results, and outperform the compared state-of-the-art DEs.

151 citations

Journal ArticleDOI
TL;DR: The present evidence suggests the coarse-to-fine strategy as a plausible modus operandi in high-level visual cortex in face-preferring cortical regions over time.
Abstract: Primary vision segregates information along 2 main dimensions: orientation and spatial frequency (SF). An important question is how this primary visual information is integrated to support high-level representations. It is generally assumed that the information carried by different SF is combined following a coarse-to-fine sequence. We directly addressed this assumption by investigating how the network of face-preferring cortical regions processes distinct SF over time. Face stimuli were flashed during 75, 150, or 300 ms and masked. They were filtered to preserve low SF (LSF), middle SF (MSF), or high SF (HSF). Most face-preferring regions robustly responded to coarse LSF, face information in early stages of visual processing (i.e., until 75 ms of exposure duration). LSF processing decayed as a function of exposure duration (mostly until 150 ms). In contrast, the processing of fine HSF, face information became more robust over time in the bilateral fusiform face regions and in the right occipital face area. The present evidence suggests the coarse-to-fine strategy as a plausible modus operandi in high-level visual cortex.

150 citations

Journal ArticleDOI
TL;DR: The process used to build the Luxembourg SUMO Traffic (LuST) Scenario is shown, and a summary of its characteristics is presented together with the evaluation and validation of the traffic demand and mobility patterns.
Abstract: Both the industrial and the scientific communities are working on problems related to vehicular traffic congestion, intelligent transportation systems, and mobility patterns using information collected from a variety of sources. Usually, a vehicular traffic simulator, with an appropriate scenario for the problem at hand, is used to reproduce realistic mobility patterns. Many mobility simulators are available, and the choice is made based on the type of simulation required, but a common problem is finding a realistic traffic scenario. The aim of this work is to provide and evaluate a scenario able to meet all the basic requirements in terms of size, realism, and duration, in order to have a common basis for evaluations. In the interest of building a realistic scenario, we used information from a real city with a typical topology common in mid-size European cities, and realistic traffic demand and mobility patterns. In this paper, we show the process used to build the Luxembourg SUMO Traffic (LuST) Scenario, and present a summary of its characteristics together with our evaluation and validation of the traffic demand and mobility patterns.

150 citations


Authors

Showing all 4893 results

NameH-indexPapersCitations
Jun Wang1661093141621
Leroy Hood158853128452
Andreas Heinz108107845002
Philippe Dubois101109848086
John W. Berry9735152470
Michael Müller9133326237
Bart Preneel8284425572
Bjorn Ottersten81105828359
Sander Kersten7924623985
Alexandre Tkatchenko7727126863
Rudi Balling7523819529
Lionel C. Briand7538024519
Min Wang7271619197
Stephen H. Friend7018453422
Ekhard K. H. Salje7058119938
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Performance
Metrics
No. of papers from the Institution in previous years
YearPapers
202360
2022250
20211,671
20201,776
20191,710
20181,663