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Institution

University of the Aegean

EducationMytilene, Greece
About: University of the Aegean is a education organization based out in Mytilene, Greece. It is known for research contribution in the topics: Population & Tourism. The organization has 2818 authors who have published 8100 publications receiving 179275 citations. The organization is also known as: UAEG.


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Journal ArticleDOI
TL;DR: In this paper, the authors introduce cultural gravity as a concept that serves to better disentangle the direction and magnitude of the effects from migration, which is controversial in recent literature.
Abstract: This article introduces cultural gravity as a concept that serves to better disentangle the direction and magnitude of the effects from migration, which is controversial in recent literature. The aim is to test for cultural gravity effects on both the geographic concentration and human capital productivity of immigrants in the EU15 countries. Operationally, we proceed to construct an empirical cultural gravity measure and test it with the use of a composite crosssectional database, comprising, inter alia, the World Value Survey and Eurostat Census data. After an initial exploration of relevant cultural data by means of multivariate statistical analysis, we present an extended formulation of a gravity model approached through logistic regression methods and a three-stage least-squares estimation. Our results clearly demonstrate the existence of a cultural gravity effect among immigrants. Finally, an interesting finding is that cultural gravity also plays a significant role in the context of the Culture-Based Development (CBD) growth model.

54 citations

Journal ArticleDOI
TL;DR: A literature review of game approaches developed in the cultural domain, which analyzes 34 games which intend to enable a physical or virtual interaction with a cultural place and its objects, investigates the contexts of use in which games for culture are applied and the social relationships they create.
Abstract: Integrating game-based approaches with learning constitutes a prevailing trend in education and training, applied in several domains, one of which is cultural heritage. The present paper attempts a literature review of such approaches developed in the cultural domain. It analyzes 34 games which intend to enable a physical or virtual interaction with a cultural place and its objects. The article focuses, first, on the game genres and game plots used to cope with cultural content and then it investigates the contexts of use in which games for culture are applied and the social relationships they create. Finally, given the need for a better understanding of games effectiveness for learning and training, we examine the reported outcomes of the reviewed games.

54 citations

Journal ArticleDOI
TL;DR: In this article, the stock value of Greek firms, which apply systems of environmental management in the light of systemic risk, is examined empirically with the help of conditional volatility models of investment in environmental friendly firms.

54 citations

Journal ArticleDOI
TL;DR: In this article, the complete symmetry group of a differential equation is extended to integrals of such equations and the algebras of the symmetries of both differential equations and integrals are studied in the context of equations for which the elements are represented by point or contact symmetry.

54 citations


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Performance
Metrics
No. of papers from the Institution in previous years
YearPapers
202345
202292
2021479
2020493
2019543
2018447