Showing papers in "Computers in Human Behavior in 2010"
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TL;DR: Findings from quantitative research on cyberbullying victimization suggest that victimization is associated with serious psychosocial, affective, and academic problems and ways that future research can remedy them.
1,882 citations
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TL;DR: While extraverted men and women were both likely to be more frequent users of social media tools, only the men with greater degrees of emotional instability were more regular users, and being open to new experiences emerged as an important personality predictor ofsocial media use for the more mature segment of the sample.
1,752 citations
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TL;DR: Results show that Facebook(R) users reported having lower GPAs and spend fewer hours per week studying than nonusers, and its relation to academic performance as measured by self-reported Grade Point Average (GPA) and hours spent studying per week.
1,333 citations
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TL;DR: A conceptual model of the web survey process is developed and used to systematically review a wide variety of factors influencing the response rate in the stage of survey development, survey delivery, survey completion, and survey return.
1,307 citations
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TL;DR: It is found that performance expectancy, task technology fit, social influence, and facilitating conditions have significant effects on user adoption and the unified theory of acceptance and usage of technology (UTAUT) model is integrated.
1,245 citations
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TL;DR: Interestingly, the findings indicate that early adopters value ease of use, whereas late adopters respond very positively to the usefulness of m-payment, most notably reachability and convenience of usage.
1,032 citations
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TL;DR: In this study the self-reports of subjects, were replaced by more objective criteria, measurements of the user-information upload on Facebook, and a strong connection was found between personality and Facebook behavior.
882 citations
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TL;DR: These results contradict stereotypes that older adults are afraid or unwilling to use technology, and highlight the importance of perceived benefits of use and ease of use for models of technology acceptance.
803 citations
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TL;DR: Results indicated that a preference for online social interaction and use of the Internet for mood regulation, predict deficient self-regulation of Internet use (i.e., compulsive Internet use and a cognitive preoccupation with the Internet).
735 citations
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TL;DR: It is discovered that the perceived encouragement and perceived orientation are significant constructs that affect actual use of social network services.
658 citations
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TL;DR: A holistic view of the study of computer use by older adults is provided, which provides a synthesis of the findings across these many disciplines, and attempts to highlight any gaps that exist.
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TL;DR: An overview of the available research into the antecedents of trust in both commercial and non-commercial online transactions and services is provided, giving practitioners an overview of possibly relevant variables that may affect people's trust in electronic services and a state-of-the-art Overview of the empirical support for the relevance of these variables.
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TL;DR: This study supported SDT's main theorizing that intrinsic motivation, extrinsic motivation, and amotivation are distinctive constructs, and found that the direct effect and indirect effects of contextual support exerted opposite impacts on learning outcomes.
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TL;DR: Cyberbullying was significantly associated with the use of proactive aggression, justification of violence, exposure to violence, and less perceived social support of friends.
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TL;DR: This study extends the Technology Acceptance Model to include technical support and perceived self-efficacy, with the expectation that they influence usage of Moodle, and reveals the importance of perceived ease of use and perceived usefulness on attitude.
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TL;DR: Age and relationship status were important factors in determining disclosure, and those seeking a relationship were at greatest risk of threat, and disclosed the greatest amount of highly sensitive and potentially stigmatizing information.
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TL;DR: The findings demonstrate the relationship between information technology usage and knowledge worker productivity, and they suggest how tradeoffs can be managed to ameliorate technology overload.
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TL;DR: This research found that design aesthetics did significantly impact website characteristics component, especially customization, perceived usefulness and ease of use, all of which were ultimately shown to have significant explanatory power in affecting customer trust.
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TL;DR: Testing the effect of atmospheric cues of online stores on the intervening affective emotional states of consumers, which have a subsequent impact on behavioral intention confirmed that online atmospherics such as graphics, colors, and links have an impact on customer emotions such as pleasure and arousal.
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TL;DR: The study explores cyberbullying's frequency and other factors relevant to both the issue itself and the East Asian context and finds that male students were more likely to bully others in cyberspace and that cyberbullies was not affected by one's level of academic achievement.
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TL;DR: The results supported the proposition that perceived usefulness positively affects behavioral intention, yet it was determined that perceived ease of use was not a significant predictor of perceived usefulness.
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TL;DR: The results show that both the gratifications and service mechanisms significantly affect a players' continued motivation to play, which is crucial to a player's proactive stickiness to an online game.
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TL;DR: A new perspective on the mechanisms related to the sharing culture construct is offered, which facilitates weblog knowledge sharing behaviors and yields important implications for understanding knowledge sharing behavior in online communities.
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TL;DR: In this article, the authors tested the validity of an extended theory of planned behaviour model (TPB), incorporating the additions of group norm and self-esteem influences, to predict frequent SNS use.
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TL;DR: Alternative indices with nonsignificant correlations between the proposed y-axis eeriness and x-axis perceived humanness facilitate plotting relations among rated characters of varying human likeness.
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TL;DR: This study integrates three research streams-justice, trust, and organizational citizenship behaviors (OCB)-into one model in order to analyze the antecedents of knowledge-sharing continuance intentions in VCoPs.
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TL;DR: It was found that the belief of interacting with either an avatar or an agent barely resulted in differences with regard to the evaluation of the virtual character or behavioral reactions, whereas higher behavioral realism affected both.
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TL;DR: The results show that the largest gender difference is in the cognitive attitude, indicating that females value the utility of online shopping less than their male counterparts do.
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TL;DR: Overall, users' intention to adopt wireless technology in organizations was determined directly by fit between characteristics of task and technology as well as users' perceived ease of use and usefulness.
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TL;DR: A unifying model is presented that includes the user, the learning environment, and a system of connections and concepts that together make up interactivity that can help inform research, discussion, and design decisions on interactive multimedia instruction.