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Showing papers in "Computers in Human Behavior in 2018"


Journal ArticleDOI
TL;DR: This study investigates the relevance of anthropomorphism and social presence to important company-related outcomes, such as attitudes, satisfaction and the emotional connection that consumers feel with the company after interacting with the chatbot.

466 citations


Journal ArticleDOI
Dong-Hee Shin1
TL;DR: The findings of this study suggest that the cognitive processes by which users experience quality, presence, and flow determine how they will empathize with and embody VR stories.

369 citations


Journal ArticleDOI
TL;DR: An eight-factor socio-motivational model, based on Uses and Gratifications Theory, was trialled to explain four aspects of live-stream viewer engagement: social interaction, sense of community, meeting new people, entertainment, information seeking, and a lack of external support in real life.

365 citations


Journal ArticleDOI
TL;DR: This study is based on the analysis of 252 papers on learning analytics in higher education and finds that learning analytics can improve learning practice by transforming the ways the authors support learning processes.

349 citations


Journal ArticleDOI
TL;DR: A systematic literature review of game-based learning systems, frameworks that integrate game design elements, and various implementations of gamification in higher education to identify how gamified learning systems can be used and categorize its usefulness inHigher education.

346 citations


Journal ArticleDOI
TL;DR: A systematic literature review of immersive technology research in diverse settings, including education, marketing, business, and healthcare, identifies existing gaps in the current literature and suggests future research directions with specific research agendas.

325 citations


Journal ArticleDOI
TL;DR: The empirical results support the hypothesis that perceived ease of use significantly amplifies (positively moderates) the effect of perceived behavioral control and indicate that perceived risk and trust play significant roles as antecedents in consumer decision making, and that risk-taking propensity has a direct effect on behavioral intention.

296 citations


Journal ArticleDOI
TL;DR: It is argued that media scholars should consider the mutability of diffusing information, temporal recurrence of such messages, and the mechanism by which these messages evolve over time.

245 citations


Journal ArticleDOI
TL;DR: Interestingly, it was revealed that third-person perception led to different ways of combating fake news online, and those with a greater level of third- person perception were more likely to support the media literacy approach but less likely tosupport the media regulation approach.

235 citations


Journal ArticleDOI
TL;DR: This study applies the Unified Theory of Acceptance and Use of Technology 2 to investigate factors predicting consumer behavioral intention and use behavior towards mobile shopping apps, suggesting that privacy and security moderate intention to use differently across cultures as predicted by the CMSI.

234 citations


Journal ArticleDOI
TL;DR: Light is shed on how digital celebrities have an advertising influence on their SNS followers with the concept of parasocial relationships and is notable given the dearth of empirical studies on digital celebrities’ SNS advertising.

Journal ArticleDOI
TL;DR: A study based on diffusion of innovation theory investigates the impact of factors influencing m-payment service adoption and indicates that ease of use, relative advantage, visibility and perceived security positively influence the individual's intention to use m- payment services.

Journal ArticleDOI
TL;DR: A research model is developed to explore the effect of overload on the discontinuous intention of social media users, and three types of overload are proposed in the social media context: information, communication, and social overloads.

Journal ArticleDOI
TL;DR: Results showed a small gender effect favoring females and a positive association between problematic Facebook use, time spent online and Internet addiction, whereas a negative association was found with self-esteem.

Journal ArticleDOI
TL;DR: The results show that, technology gratification has the greatest effect on the continuance intention to use WeChat, followed by hedonic gratification (perceived enjoyment) and utilitarian gratification (information sharing).

Journal ArticleDOI
TL;DR: Challenges that arise in the process of extracting theory-based patterns from observed behaviour are discussed, including analytic issues and limitations of available trace data from learning platforms.

Journal ArticleDOI
TL;DR: The examined studies suggest that ES, SGs, and SEGs do not differ in a statistically significant way when compared to traditional instruction but do differ from each other, and are more effective in increasing outcomes than SGs and simulations.

Journal ArticleDOI
TL;DR: It is suggested that associations between privacy settings, disclosure, and social capital vary as a function of both user motivations and the affordances of specific social media sites.

Journal ArticleDOI
TL;DR: Investigation of self-reported levels of PSU, depression, anxiety, and daily depressive mood relate to objectively measured smartphone use over one week found depression and anxiety severity were not related to screen time minutes, but negatively correlated with frequency of phone screen unlocking.

Journal ArticleDOI
TL;DR: By adopting Self-Determination Theory as a theoretical framework to model these student needs, this work aims to investigate the impact of FCM-enhanced blended learning environments not only on students' cognitive learning outcomes, but more importantly on their internal dispositions and needs for competence, autonomy and relatedness.

Journal ArticleDOI
TL;DR: Negative affectivity may be a key mechanism by which FOMO may drive PSU, but future research should clarify the directionality among these variables.

Journal ArticleDOI
TL;DR: Data analyzed from a survey of 324 Internet users showed that privacy fatigue has a stronger impact on privacy behavior than privacy concerns do, although the latter is widely regarded as the dominant factor in explaining online privacy behavior.

Journal ArticleDOI
TL;DR: The positive link between use of HVSM and internalizing symptoms to be mediated by participants’ body image concerns problems is found and suggested that adolescents reporting high use ofHVSM might be at risk for increasedBody image concerns, which in turn might lead to poorer psychological adjustment.

Journal ArticleDOI
TL;DR: In this paper, the authors used self-objectification as a framework to examine the relationship between social networking site (SNS) photo activities and body-related and eating concerns in a population of young women.

Journal ArticleDOI
TL;DR: In this paper, the authors investigate students' expectations towards features of learning analytics systems and their willingness to use these features for learning, and find that students expect learning analytics features to support their planning and organization of learning processes, provide self-assessments, deliver adaptive recommendations, and produce personalized analyses of their learning activities.

Journal ArticleDOI
TL;DR: This study contributes to technology adoption based consumer behaviour literature, by explaining the ability of learning commitment to drive the participation of an individual, but its inability to influence their behavioural intention.

Journal ArticleDOI
TL;DR: In this paper, a tentative integrated model of potential Facebook addiction personality risk factors was proposed, which showed that Facebook addiction was related to higher extraversion, narcissism, loneliness, social anxiety, and lower general self-efficacy.

Journal ArticleDOI
TL;DR: It is very important to explore the effect that these experiences have been taking into the pre-university students, both at primary and secondary education, with a special focus on the computational thinking as one of the components inside the toolbox to develop a reflexive and critical education.

Journal ArticleDOI
TL;DR: Satisfaction has a significant and positive effect on brand love, and in turn, on desirable consumer behaviors, which can permit online retailing companies to predict the future behaviors of their customers more exactly and guide their management of assets and gamification marketing activities.

Journal ArticleDOI
TL;DR: A meta-analysis of the association between Internet addiction (IA) and a number of personal and social psychological factors in adolescents provides relevant information for those developing programs for the prevention of IA and the enhancement of protective factors.