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Showing papers in "Design Studies in 2013"


Journal ArticleDOI
TL;DR: In this paper, a study examined whether the co-evolution concept captures the creativity arising in collaborative, team-based design practice, and found that coevolution episodes occurred regularly and embodied various directional transitions between problem and solution spaces.

157 citations


Journal ArticleDOI
TL;DR: In this paper, a review of publications that are concerned with the architecture design studio as well as other areas of design, the authors identify a basic set of factors that enable them to articulate the variables that affect the practice of critiquing in design studios.

148 citations


Journal ArticleDOI
Tua Björklund1
TL;DR: This paper explored the differences in the initial mental representations of real-life product development problems between advanced product development engineering students and recommended, professional experts and found that expert mental representations demonstrate superior extent, depth and level of detail, accommodating more interconnections and being more geared toward action.

136 citations


Journal ArticleDOI
TL;DR: Each of the ten features Rittel and Weber hold to be characteristic of wicked problems derive from three general sources common to science and design: agent finitude, system complexity and problem normativity, and play analogous roles in each and provide the basis for a common core cognitive process to design and science.

118 citations


Journal ArticleDOI
TL;DR: In this paper, the authors investigated differences in analogical reasoning among first, second, and fourth year students and expert architects and concluded that experts preferred mental hops while first year students preferred mental leaps.

116 citations


Journal ArticleDOI
TL;DR: In this paper, the authors investigated the nature and singularities of eco-design compared to traditional design and provided some elements of response based upon the redesign of a consumer product (disposable razor).

113 citations


Journal ArticleDOI
TL;DR: An extension of Gero's Function–Behaviour–Structure (FBS) framework aimed at representing Needs and Requirements and their relationships with the Function, the Behaviour and the Structure of an artefact is proposed.

87 citations


Journal ArticleDOI
TL;DR: In this article, the authors compared the design thinking approaches of three groups of student-designers: industrial design and architecture undergraduates, and design PhD candidates, and found that the main differences were between the two undergraduates and the PhD students.

83 citations


Journal ArticleDOI
TL;DR: In this article, the authors present advances to two complementary research methods, latent semantic analysis and reflective practice analysis, to provide a way to model design team cognition over time so as to identify which aspects are relevant to design performance.

75 citations


Journal ArticleDOI
TL;DR: In this paper, the authors discuss the role of interaction aesthetics in the design process, and suggest an explanation for their role in the detection of affordances when users interact with artifacts.

73 citations


Journal ArticleDOI
TL;DR: A level-based, correctly normalized variety metric which accounts for the degree of uniformness of the distribution of concepts over nodes, is proposed, and is shown to resolve the above issues.

Journal ArticleDOI
TL;DR: The use of digital sculpting software is proposed as a way of producing 3D sketches in the early stages of the product design process, to determine to which extent 3D sculpt sketches can be considered as a suitable tool for conceptual design.

Journal ArticleDOI
TL;DR: In this article, an analysis of designer activity in three situations commonly studied by design researchers: information seeking, ideation and design review is presented, which reveal a range of similarities and differences that are described using a mixed methods approach.

Journal ArticleDOI
TL;DR: It is suggested that perceived affordances are supported by automatic perceptual processes in the user developed over time through consistent interactions with the environment, which could explain how affordances arise and affect the cognitive system.

Journal ArticleDOI
TL;DR: In this article, a design is considered as a deliberative enterprise, and the norm of good design is defined in terms of a collaborative cooperation between designers and the people they design for.

Journal ArticleDOI
TL;DR: In this paper, a framework and coding scheme for the analysis of creative designer behaviour within the later stage engineering design process, validated through a longitudinal study, is presented, where two different approaches to creative behaviour in later stage design, dependent on the way in which designers identify, develop and use knowledge and design variables.

Journal ArticleDOI
TL;DR: This article illustrates some limitations of existing function terminology and some problems with existing function statements and introduces a system-relative function terminology to demonstrate that systems function not only with respect to their most local super- system, but also with respect with their more global super-systems.

Journal ArticleDOI
TL;DR: Two experiments were conducted with novice designers to investigate how to decrease the non-analogous use of biological phenomena in concept generation, and found a causal relation template, developed based on Gentner's framework of analogical reasoning, decreased participants' non-Analogous concepts.

Journal ArticleDOI
Michael Fowler1
TL;DR: In this article, the authors introduce the notion of soundscape and the terminology used by the interdisciplinary field of Soundscape studies, founded by composer and activist R. Murray Schafer in the late 1960s.

Journal ArticleDOI
TL;DR: Comparison of the two design protocols provided convincing evidence of the occurrence of SMI influenced by subliminal suggestions.

Journal ArticleDOI
TL;DR: In this paper, a conceptual framework for addressing how content for a media facade may be designed taking into account the specific qualities of the display of media facade interfaces: scale, shape, pixel configuration, pixel shape, and light quality.

Journal ArticleDOI
TL;DR: The paper presents the testing activity of a color-coded 3D visualization approach, developed to enhance the designers' awareness during the conceptual design of a Product Service System (PSS).

Journal ArticleDOI
TL;DR: In this paper, the differences between interior design students' design processes as derived from an analysis of their sketching and design behavior were analyzed using qualitative methodologies in the analysis of the sketches produced in the conceptual phase of the design process.

Journal ArticleDOI
TL;DR: Neither the students', designer's nor professors' segmentation reached the desired cut-off value of 0.8, and this negative finding questions the clarity of existing conceptions and urges more concise definitions, better training of analysts, and formulating more decisive instructions.

Journal ArticleDOI
TL;DR: In this article, the meaning of capability is defined in terms of a normative framework for the evaluation of well-being known as the capability approach, which serves as the informational basis for the assessment of government policy and practices toward participatory design.

Journal ArticleDOI
TL;DR: Results indicate that the computationally-generated structure is sensible in clustering of patents and organization of clusters, and represents a space in which experts can find common ground/consensus e making it promising to be intuitive/accessible to broad cohorts of designers.

Journal ArticleDOI
TL;DR: A study of web-based urban design reference tools is used to examine new opportunities for using precedents in urban design to examine student use of the reference tools in 3 urban design studios in planning and landscape architecture.

Journal ArticleDOI
TL;DR: The findings provided clear indications of phase-specific usage of the shared object in the synchronous setting and the two settings showed varying usefulness depending on design stage indicating the disparate impact of synchronous and asynchronous settings on collaboration quality in disparate design phases.

Journal ArticleDOI
Arlene Oak1
TL;DR: In this paper, a user of a building employs reported speech to represent the comments of other users to an architect, and the complex role of the user/designer representative is delineated and the uses of reported talk to provide evidence, deflect decision-making, and deliver assessments are described.

Journal ArticleDOI
TL;DR: In this article, the authors investigate how design knowledge, design process and coherence with the brief are perceived and valued by the involved parties, and find that intuition based decision-making and factual knowledge is valued differently by each of the parties with a different emphasis on "the outcome".