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Showing papers in "Innovative Journal of Curriculum and Educational Technology in 2012"


Journal Article
TL;DR: In this article, a study was conducted to understand the professional competence, science teachers' pedagogical competence, student's perception about learning process, and its contribution to the preparation of science subject matter national examination at SMP and MTs Banjarbaru city.
Abstract: Tujuan penelitian ini adalah untuk mengetahui kompetensi profesional, kompetensi pedagogik ilmu guru, persepsi siswa tentang proses belajar, dan kontribusinya terhadap persiapan pemeriksaan materi subjek ilmu pengetahuan nasional di SMP dan MTs Banjarbaru kota. Sampel penelitian ini adalah salah satu guru IPA dan kelas-nya dari setiap sekolah. Pengumpulan data penelitian ini menggunakan tes dan kuesioner. Analisis data menggunakan regresi dan trace analysis. Hasil penelitian menunjukkan kompetensi profesional rendah dari guru dan persepsi siswa adalah sedang. Ada kontribusi langsung dari kompetensi profesional kepada siswa guru-guru ilmu persepsi tentang proses belajar, besarnya adalah 52,7% sebesar 5% dari tingkat signifikansi 0,576 dengan koefisien trace analysis. Ada kontribusi langsung dari kompetensi profesional kepada siswa guru-guru ilmu hasil belajar, jumlahnya 54,5% sebesar 5% dari tingkat signifikansi 0,504 dengan koefisien analisis jejak. Kompetensi pedagogis memberikan 36,2% menjadi persepsi siswa dan 39,1% menjadi subjek ilmu skor belajar peduli hasil. Persepsi siswa memberikan nilai 39% . Saya sarankan para guru untuk memperdalam pemahaman mereka dalam belajar penguasaan teori, perancah pembelajaran yang inovatif, strategi belajar dalam hal ilmu pengetahuan subjek dan penilaian nilai hasil belajar siswa. Guru diharapkan untuk dapat membimbing siswa untuk melakukan belajar mandiri sehingga dengan demikian dapat mengurangi pengaruh kompetensi guru terhadap skor hasil belajar siswa. The purposes of this study are to know the professional competence, science teachers’ pedagogical competence, student’s perception about learning process, and its contribution to the preparation of science subject matter national examination at SMP and MTs Banjarbaru city. The samples of this study are one science subject matter teacher and his or her class from each school. The data collection of this study employs test and questionnaire. The data analysis use regression and trace analysis. The result of this study shows low professional competence of the teacher and students’ perception is moderate. There are direct contributions of the science teachers’ professional competence to the students’ perception about learning process, the amount is 52.7 % at 5% of the significance level with 0.576 of the trace analysis coefficient. There are direct contributions of the science teachers’ professional competence to the students’ learning result, the amount is 54.5 % at 5% of the significance level with 0.504 of the trace analysis coefficient. Pedagogical competences give 36.2% to the students’ perception and 39.1% to learning science subject matter result score. Students perception give 39% to the science subject matter result score. I suggest the teachers to deepen their understanding in learning theory mastery, scaffolding of innovative learning, learning strategy in science subject matter and assessment of students’ learning result score. The teacher is expected to be able to guide the student to do autonomous learner so thus it can decrease the influence of teacher competence to the students’ learning result score.

16 citations


Journal Article
TL;DR: In this article, the authors developed bio-enterpreneurship learning instrument to improve the students' scientific process skill and entrepreneurship interest, which is proved by the average testing score of scientific process skills both tested class is 92.53% and experimental class is 94.16% at the minimum passing percentage is equal or more than 75%.
Abstract: Tujuan dari penelitian ini adalah untuk mengembangkan instrumen bioenterpreneurship belajar untuk meningkatkan proses ilmiah siswa keterampilan dan minat kewirausahaan. Metode penelitian adalah Research and Development (R & D), umumnya dikenal sebagai 4-D Model. Ini terdiri dari istilah mendefinisikan, mengembangkan dan menyebarluaskan. Instrumen pembelajaran yang dikembangkan terbukti efektif terhadap keterampilan proses ilmiah siswa. Hal ini dibuktikan dengan pengujian skor rata-rata keterampilan proses ilmiah baik kelas diuji adalah 92,53% dan kelas eksperimen adalah 94,16% pada persentase kelulusan minimum adalah sama atau lebih dari 75%. Instrumen pembelajaran ini dibuktikan efektif terhadap minat berwirausaha siswa. Dalilnya adalah skor rata-rata yang diperoleh dari bunga kewirausahaan siswa dengan skor 90,78% pada persentase kelulusan minimum adalah sama atau lebih dari 75%. Selain itu, minat kewirausahaan kelas eksperimen lebih baik daripada membandingkan dengan kelas kontrol. Mengembangkan proses pembelajaran jigsaw dapat increate minat siswa. Selanjutnya produk tersebut telah ditetapkan dan dirancang secara independen melalui pengamatan langsung ke bidang bisnis. The purpose of this study is to develop bioenterpreneurship learning instrument to improve the students’ scientific process skill and entrepreneurship interest. The research method is Research and Development (R&D), generally known as Four-D Model. It consists of the term define, develop and disseminate. The developed learning instrument is proved effective toward the students’ scientific process skill. This is proved by the average testing score of scientific process skill both tested class is 92.53% and experimental class is 94.16% at the minimum passing percentage is equal or more than 75%. This learning instrument is proved effective toward the students’ entrepreneurship interest. The evidence is the acquired average score of students’ entrepreneurship interest with the score 90.78% at the minimum passing percentage is equal or more than 75%. Moreover, the entrepreneurship interest of experimental class is better than comparing with the control class. Developing jigsaw learning process can increate the students’ interest. Furthermore the product is decided and designed independently trough the direct observation to the area of business.

7 citations


Journal Article
TL;DR: In this paper, a Multiple Intelligence based e-learning of biology subject with MOODLE application in SMA N 1 Ungaran was conducted, where the learning instrument development design was carried out using Thiagarajan 4D model.
Abstract: Penelitian ini merupakan research and development. Pengembangan yang dilakukan adalah pada perangkat model e-learning biologi berbasis Multiple Intelligences dengan menggunakan aplikasi MOODLE di SMA N 1 Ungaran. Desain pengembangan perangkat pembelajaran dilakukan menggunakan model 4D Thiagarajan. Pada penelitian ini tahap penyebaran tidak dilakukan. Desain pengembangan e-learning berbasis Multiple Intelligences yang meliputi silabus, RPP, bahan ajar, dan media dinyatakan valid. Setelah diujikan pada kelas eksperimen menunjukkan bahwa hasil belajar mereka mengalami peningkatan sebesar 21% dan ketuntasan belajar mencapai 100%. Selain itu hasil uji statistik hasil belajar menunjukkan adanya perbedaan yang signifikan antara kelas eksperimen dan kelas kontrol. Hasil belajar kelas eksperimen lebih baik dari pada kelas kontrol. Berdasarkan hasil penelitian dapat disimpulkan bahwa perangkat e-learning berbasis Multiple Intelligences dan instrument penilitian valid dan reliabel serta model e-learning berbasis Multiple Intelligences menggunakan MOODLE dapat meningkatkan efektivitas hasil belajar siswa. Model ini membuat pembelajaran Biologi menjadi lebih menyenangkan dan variatif. This research employs research and development model. The conducted development was Multiple Intelligence based e-learning of biology subject with the MOODLE application in SMA N 1 Ungaran. The learning instrument development design was carried out using Thiagarajan 4D model. Dissemination stage of research was not carried out. The design of Multiple Intelligence based e-learning of biology subject covers syllabus, lesson plan, learning instrument, and media are declared as valid. The students improved as much as 21 % and all students pass the minimu passing grade. There was significant difference between control and experimental group. The experimental group scored better. From the research, it can be concluded that Multiple Intelligence based e-learning instrument and the research instrument are valid and reliable so that Multiple Intelligence based e-learning of biology subject with MOODLE can improve the effectiveness of students’ learning result. This model can make biology subject more enjoyable and various.

6 citations


Journal Article
TL;DR: The dual system of education (DSE) was initiated by the former Ministry of Education and Culture in 1994 as mentioned in this paper, which was a system that matched the interest between education and research.
Abstract: Tujuan Penelitian ini adalah mengetahui tingkat keterlaksanaan Program Pendidikan Sistem Ganda (PSG) pada tahapan 1) masukan (antecedents), 2) proses (transactions), 3) hasil (output). Subyek Penelitian meliputi Wakil Kepala Sekolah bidang kurikulum, Wakil Kepala Sekolah bidang Humas DuDi, Wakil Kepala Sekolah bidang Sarpras, Wakil Kepala Sekolah Bidang Siswa, Instruktur/Pembimbing DuDi, dan Peserta didik yang sudah melaksanakan PSG. Teknik pengambilan data melalui 4 cara yaitu : wawancara, dokumentasi, observasi, dan kuesioner. Hasil penelitian pada tahap 1) masukan (antecedents) meliputi a) pada sistem PPDB menggunakan POS, kriteria kelulusan menggunakan nilai UN dan tes wawancara, belum menggunakan tes akademik, b) Kurikulum Tingkat Satuan Pendidikan (KTSP), 46 jam per minggu, jam praktek 16 jam; c) administrasi PSG baik dan lengkap; d) ketersediaan mitra kerja/DuDi mencukupi; belum semua DuDi melaksanakan Mou, e) kualifikasi guru praktek S.1, belum semua memiliki sertifikat kompetensi, 2) proses (transaction) meliputi a) pelaksanaan PSG selama 2 bulan (400 jam), b) kualifikasi pembimbing PSG S.1, c) kualifikasi instruktur/pembimbing DuDi masih SLTA, d) kriteria penilaian dari pembimbing DuDi mencakup aspek kognitif, sikap, dan ketrampilan, belum ada indikator yang jelas, e) keterlibatan pembimbing DuDi secara periodik dan sesuai dengan job pekerjaan, 3) tahap hasil (output) meliputi a) nilai hasil belajar/praktek kerja dari aspek kognitif, sikap, dan ketrampilan. rata-rata minimal 7.5, belum menggunakan indikator yang rinci, b) nilai hasil ujian praktek akhir semester rata-rata minimal 7.5. The declaration of Central Java Government as a Vocation Province impacts the role of vocational schools as the centre of education and training, the centre of science and technology development, as well as the centre of production and marketing. Dual System of Education (DSE) was initiated by the former Ministry of Education and Culture in 1994 Prof. Dr. Ing Wardiman Djojonegoro. It was a system that links and matches the interest between education and in-dustry.The objectives of this research are to examine the implementation level of Dual System of Education in phase 1) antecedents consisted of system/criteria of student admission, current curriculum, school facilities, DSE administration, industry partnership and teacher qualification; 2) transactions consisted of schedule, supervisor qualification, instructor qualification, assessment criteria, and structural involvement; 3) output consisted of student achievement in the form of assessment from the industry, student achievement after the implementation of Dual System of Education in the final competency test.The subject of the research was the Vice Principle of Curriculum, the Vice Principle of External Af fair, the Vice Principle of Facility and Infrastructure, the Vice Principle of Student Affair, Instructor/Supervisor, and students of Dual System of Education. The data were gathered from interview, documentation, observation and questionnaire.The results in phase: 1) antecedents are: a) in PPDB system using POS, the criteria for graduation use national examination score and interview result, not academic test, b) School Based Curriculu, 46 hours per week, 16 hours for vocational practice, c) well-managed administration, d) sufficient partnership availability, some partners have not implemented Mou yet, e) bachelor teacher qualification, some teachers have not had competence certificates; 2) transactions are: a) DSE implementation in 2 months (400 hours), b) DSE supervisor qualification, c) instructor qualifi-cation, d) assessment criteria with cognitive, af fective and skill aspect with unobvious indicator, e) supervisor involvement periodically according to the job description; 3) outputs are: a) result of vocational study and practice from cognitive, affective and skill aspect. The mean was 7.5 with undetailed indicator, b) result of final vocational practice. The mean was 7.5 with unobvious indicator.

5 citations



Journal Article
TL;DR: From research conducted this media proved effective in increasing students' competence in soldering electronics SMK Negeri 2 Kudus.
Abstract: Penyolderan elektronika merupakan kompetensi dasar yang harus dikuasai oleh teknisi elektronika, demikian halnya siswa SMK jurusal elektronika. Pada SMK jurusan elektronika, kompetensi dasar ini digunakan sebagai kompetensi pendukung untuk pelaksanaan praktik pada beberapa pelajaran produktif. Kenyataan banyak siswa yang mengalami kesulitan dalam pembelajaran praktik ini, terbukti dari rendahnya prestasi yang diperoleh. Dibutuhkan latihan berulang untuk menghasilkan kompetensi maksimal dengan hasil penyolderan bersetandar industri. Pelatihan berulang ini perlu dilakukan diluar pembelajaran formal. Dengan demikian dibutuhkan strategi pembelajaran tutorial dengan peralatan pendukung yang mudah didapatkan sebagai media pembelajaran. Peneliti beranggapan video yang dikemas dalam format 3GP untuk dapat dieksekusi dengan menggunakan telephone celluler dan dapat digunakan sebagai media belajar mandiri atau tutorial. Video yang ditayangkan menyajikan instruksi-instruksi teknik penyolderan yang dikemas secara sitematis, lebih lanjut pembelajaran ini disebut CELMI ( Celluler Explorer Learning Movie Intruction ). Dari penelitian yang dilakukan terbukti media ini efektif untuk meningkatkan kompetensi penyolderan elektronika pada siswa SMK Negeri 2 Kudus. Soldering of electronics is the basic competencies to be mastered by electronics teknisions, as well as vocational students jurusal electronics. At SMK majoring in electronics, basic competencies are used as support for the implementation of competency in the practice of earning a few lessons. The fact that many students have difficulty in learning this practice, as evidenced by the low achievements. Repetitive exercises required to produce maximum competence with industry bersetandar soldering results. Recurrent training should be done outside of formal learning. Thus the necessary learning strategies tutorial with readily available support tools as a medium of learning.Researchers assume that packed video in 3GP format to be executed by using the telephone can be used as a media Celluler independent study or tutorial. Video that aired presents instructions packed soldering techniques systematically, further study is called CELMI (Celluler Explorer Learning Movie Intruction). From research conducted this media proved effective in increasing students' competence in soldering electronics SMK Negeri 2 Kudus.

4 citations


Journal Article
TL;DR: In this paper, a job application letter was written by a vocational students in the subject of computer and information using threaded application using data collected from the university of Bahasa Indonesia using a threaded application.
Abstract: Surat lamaran pekerjaan merupakan salah satu jenis surat yang perlu dikuasai oleh siswa SMK guna menghadapi dunia kerja Keterampilan membuat surat lamaran pekerjaan, saat ini di SMK diajarkan pada mata pelajaran KKPI (Keterampilan Komputer dan Pengelolaan Informasi), Bahasa Indonesia dan Bahasa Inggris Dua model kurikulum terpadu yaitu threaded dan connected mendorong peneliti untuk mendeskripsikan penerapan serta melihat seberapa peningkatan keterampilan siswa dalam menulis surat lamaran pekerjaan setelah penerapan model Teknik pengumpulan data menggunakan teknik tes unjuk kerja, observasi dan wawancara Pengolahan data dimulai dengan pengambilan data, reduksi data, paparan data, analisis data dan simpulan Penerapan kurikulum terpadu baik threaded maupun connected dalam penerapannya mempunyai kesamaan dalam hal materi yang diajarkan, yaitu pengoperasian aplikasi pengolah kata dan surat lamaran pekerjaan berbahasa Indonesia dan berbahasa Inggris Perbedaannya, kelas threaded diajarkan dengan team teaching oleh guru KKPI, Bahasa Indonesia dan bahasa Inggris sedangkan connected diajarkan oleh guru tunggal yaitu guru KKPI Model kurikulum terpadu Threaded maupun Connected sama-sama menunjukkan peningkatan keterampilan menulis surat lamaran pekerjaan, meski demikian tidak terdapat perbedaan peningkatan yang signifikan antara keduanya Threaded mempunyai kelebihan yaitu dengan team teaching yang terdiri atas beberapa guru menjadikan pengalaman dan pemahaman peserta didik lebih kaya Kelebihan dalam pelaksanaan connected adalah guru dapat merancang skenario secara mandiri Simpulan yang dapat ditarik adalah bahwa kedua model kurikulum terpadu ini dapat dijadikan salah satu alternatif model kurikulum terpadu khususnya dalam keterampilan menulis surat lamaran pekerjaan oleh guru-guru terkait di SMK Job application letter is one of the letters that shall be mastered by vocational students for the preparation of entering work Currently, the skill to write a job application letter is taught in the subject of KKPI (Computer and Information Processing Skill) relating to the application of data processing, meanwhile English and Indonesian are related to the content of the letter Two models of integrated curriculum are threaded and connected to encourage researcher to describe the implementation and examine the improvement of student skill in writing the letter after using the modelThe data were gathered using the techniques of work, observation and interview Meanwhile the data were processed by collecting, reducing, describing, analyzing and summarizing them Basically the implementation of threaded or connected cur-riculum has the similar aspects in terms of the material which uses word processing application (Ms Word) and English or Indonesian job application letter The dif ference between the curricula is the threaded curriculum taught by a team teaching of KKPI, English and Indonesian teachers but the connected curriculum is only taught by one teacher, KKPIThreaded or Connected curriculum triggers the improvement of letter writing skill though there is only a slight dif ference The advantage of threaded curriculum is upon the team teaching consisted of some teachers with some background and understanding that would benefit the students On the other hand, if there is no coordination, the teacher will rely on each other so the basic competence would not be achieved due to lack of preparation to make a lesson plan The advantage of connected curriculum is the independency of a teacher to make a lesson plan In contract, it could be problematic if KKPI teacher does not master the material of writing an English and Indonesian job application letter so the lesson will only be dominated by KKPI subjectRegarding the advantages of integrated curriculum in KKPI with basic competence of operating data processing software with threaded as well as connected curriculum, vocational teacher shall implement both model especially in the competence of writing a job application letter Some concerns that shall be taken into consid-eration are: concept understanding, types of model and steps of curriculum design by a need analysis

3 citations



Journal Article
TL;DR: It is better for the teacher to use interactive multimedia to make learning process active and effective to improve the students score and the headmaster should motivate the teachers to create multimedia interactive in order to make the students are able to use the latest information technology in case of improvement of students’ learning result.
Abstract: Tujuan penelitian ini adalah (1) untuk membuat multimedia interaktif untuk meningkatkan skor siswa dalam mata pelajaran menggambar mode, (2) untuk mengetahui efektivitas multimedia, (3) untuk mengetahui perbedaan nilai siswa, yang yang menggunakan multimedia dan yang tidak Penelitian ini menggunakan pretest valid dan dapat diandalkan dan post test untuk mengetahui efektivitas multimedia Multimedia ini telah divalidasi oleh ahli materi dan ahli media Hasil penelitian ini adalah (1) media yang tepat untuk digunakan di kelas mode gambar sesuai dengan uji validitas, (2) ini multimedia meningkatkan nilai siswa, (3) nilaikelas eksperimen siswa lebih baik bahwa kelas kontrol Saya mengusulkan saran saya yaitu (1) lebih baik bagi guru untuk menggunakan multimedia interaktif untuk membuat proses pembelajaran aktif dan efektif untuk meningkatkan nilai siswa, (2) kepala sekolah harus memotivasi guru untuk membuat multimedia interaktif untuk membuat siswa mampu menggunakan teknologi informasi terbaru dalam hal peningkatan hasil belajar siswa The purposes of this study are (1) to produce the interactive multimedia to improve the students score in drawing fashion subject matter, (2) to know the effectiveness of the multimedia, (3) to know the difference of the students’ score, the one who used the multimedia and who did not This study employs valid and reliable pretest and post test to know the effectiveness of the multimedia This multimedia has been validated by material expert and media expert The result of this study are (1) the media is appropriate to be used in fashion drawing class according to the validity test, (2) this multimedia improved the students score, (3) students’ experimental class score is better that control class I propose my suggestion namely (1) it is better for the teacher to use interactive multimedia to make learning process active and effective to improve the students score; (2) the headmaster should motivate the teacher to create multimedia interactive in order to make the students are able to use the latest information technology in case of improvement of students’ learning result

2 citations


Journal Article
TL;DR: In this paper, the authors used the RnD (Research and Development) method to develop learning tools to increase the cognition ability and the creativity of the students as teachers candidate.
Abstract: Eksperimen Elektronika Digital diharapkan mampu menjadi salah satu alat untuk meningkatkan kreativitas, akan tetapi perangkat pembelajarannya belum menunjang. Hal tersebut yang mendorong penelitian ini dilakukan. Penelitian ini dilakukan di dua tempat yaitu lokasi A dan lokasi B dengan metode RnD (Research and Development). Penelitian ini merupakan penelitian pengembangan untuk mengembangkan perangkat pembelajaran berupa silabus, satuan acara pembelajaran, pre-pos tes dan petunjuk eksperimen dalam mata kuliah eksperimen elektronika digital. Penelitian ini dilakukan melalui beberapa tahapan, antara lain tahap pembuatan desain, validasi desain, revisi desain, ujicoba produk, revisi produk, ujicoba pemakaian, revisi, analisis. Desain divalidasi oleh dua ahli dan layak digunakan. Hasil penelitian menunjukkan bahwa sikap kreatif mengalami kenaikan sebesar 53% di lokasi A dan di lokasi B meningkat 40%. Peningkatan kemampuan kognitif mahasiswa lokasi A meningkat 64% pada perlakuan I dan 74% pada perlakuan 2. Kemampuan kognitif mahasiswa lokasi B meningkat 39% dan 58%. Pengembangan perangkat pembelajaran dapat meningkatkan kemampuan kognitif dan sikap kreatif mahasiswa calon guru.  Digital Electronics Experiments is expected to be one of the tools to enhance creativity, but the lesson has not been supportive. This is an encouraging study. The observation is done in two places. They are location A and location B. The observation uses the RnD (Research and Development) method. This is the development observation in order to develop the learning tools as syllabus, learning program unit, pre-post test and experiment guidance in subject study of digital electronic experiment. This observation is done with some step, they are design making, design validation, design revision, product trial, product revision, usage trial, revision, analysis. The design is validated by two experts and properly used criteria. The observation result shows that the creativity is increasing 53% in location A and in location B is increasing 40%. The increasing 64% and 74%. The students’ cognition ability in location B is increasing 39% in trial I and 58% in trial II. The development of the learning tools are able to increase the cognition ability and the creativity of the students as teachers candidate.

1 citations


Journal Article
TL;DR: In this paper, the authors used Thiagarajan research & development design with four stages of media development to determine: 1) the level of learning achievement of completeness, 2) the increasing of learning outcomes.
Abstract: Based on the writer’s preliminary observations in MTsN 2 Kudus, most of the Al- Qur’an Hadits teachers on nun sukun materials still used lecturing method, small group discussion, question and answer. These methods has not yielded a maximum result so that the students tend to be passive and bored in the class. It led student lack of enthusiasm for learning and then the learning outcome did not worked optimally. Regarding these problems, the teacher should give variation in learning, especially in learning methods to improve the activity and students’ learning outcomes through cooperative learning. The cooperative learning has several models. One of them is TPS model assisted by interactive CD. In this learning model, students are divided into some groups. The members must be heterogeneous. In each group, the members must cooperate and help each other to master the material. The objectives of this study are to determine: 1) the level of learning achievement of completeness, 2) the increasing of learning outcomes.This study used Thiagarajan research & development design with four stages of media development. Media was developed to obtain the better level of interest and effectiveness of instructional media and have been tested through the process of testing with the total sample of 98 learners (15 learners were in the small test group, 83 learners were in the field test). Data collection techniques used in this study were observations, questionnaires and test method. Data analysis used one sample t-test, two-sample t-test, and simple linear regression test. The results showed that: 1) the learning outcomes of Al-Qur’an Hadits learning on nun mati/ tanwin achieved completeness criteria, 2) student learning outcomes improved.The suggestions are: 1) in the Information and Communications Technology (ICT) era, there are a lot of learning media that can be produced by computer technology. Therefore, the teachers need to learn and master this computer-based learning technology, Berdasarkan observasi awal yang penulis lakukan di MTsN 2 Kudus diketahui bahwa metode pengajaran Al-Qur’an Hadits pada hukum bacaan nun sukun/tanwin yang masih sering digunakan adalah metode ceramah, diskusi kelompok kecil dan tanya jawab. Cara pengajaran ini belum memberikan hasil yang maksimal sehingga siswa cenderung pasif dan bosan dalam belajar. Hal inilah yang menyebabkan kurangnya semangat siswa untuk belajar dan akhirnya menyebabkan hasil belajar siswa tidak maksimal. Melalui metode Think Pair Share (TPS) dengan berbantuan CD interaktif ini siswa dibagi menjadi beberapa pasangan, anggotanya heterogen, tiap pasangan diharapkan dapat saling bekerjasama dengan temannya dan saling membantu untuk menguasai materi.Tujuan dari penelitian ini adalah untuk mengetahui: 1) tingkat ketercapaian ketuntasan belajar dan 2) peningkatan hasil belajar. Jenis penelitian yang digunakan adalah penelitian pengembangan (RD 2) hasil belajar siswa meningkat. Berdasarkan hasil dari penelitian maka penulis menyarankan para guru perlu belajar dan menguasai teknologi pembelajaran berbasis komputer ini.