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JournalISSN: 1863-7310

Undergraduate topics in computer science 

About: Undergraduate topics in computer science is an academic journal. The journal publishes majorly in the area(s): Computer science & Computer graphics (images). It has an ISSN identifier of 1863-7310. Over the lifetime, 5 publications have been published receiving 7 citations. The journal is also known as: UTiCS (Internet) & UTiCS (Print).

Papers published on a yearly basis

Papers
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BookDOI
TL;DR: In this article , the authors show how OCaml allows for fast and safe development of data science and AI applications, and how it can be used in scientific computing, and show how to use it for data visualization.
Abstract: Aiming at anyone in scientific computing, the book shows how OCaml allows for fast and safe development of data science and AI applications.

5 citations

BookDOI
TL;DR: The authors highlights the essential need for a strong ethical framework in our approach to teaching and working, and highlights the need for strong ethical guidelines in our own approach to teach and working as well.
Abstract: This textbook highlights the essential need for a strong ethical framework in our approach to teaching and working.

2 citations

Journal ArticleDOI
TL;DR: In this article , the foundations of curves and surface patches are investigated and many of the ideas that are essential to understanding the mathematics behind 2D and 3D curves and how they are developed to produce surface patches.
Abstract: In this chapter we investigate the foundations of curves and surface patches. This is a very large and complex subject and it will be impossible to delve too deeply. However, we can explore many of the ideas that are essential to understanding the mathematics behind 2D and 3D curves and how they are developed to produce surface patches. Once you have understood these ideas you will be able to read more advanced texts and develop a wider knowledge of the subject.
Journal ArticleDOI
TL;DR: In this paper , bit manipulation including bit-wise logic, shifting, and rotation is explored. But the authors focus on bit manipulation in the context of bit manipulation games, and do not discuss how to manipulate them.
Abstract: This chapter explores bit manipulation including bit-wise logic, shifting, and rotation.
BookDOI
TL;DR: In this article , the key concepts of computer graphics, integrating both technical background and theory with practical examples and applications, are introduced, along with a detailed overview of the main applications and applications.
Abstract: This textbook introduces the key concepts of computer graphics, integrating both technical background and theory with practical examples and applications
Performance
Metrics
No. of papers from the Journal in previous years
YearPapers
202348
202222