TL;DR: It is found that on a multi-core system, reducing the row buffer size can greatly reduce main memory dynamic energy compared to a DRAM baseline with large row sizes, without greatly affecting endurance, and for some NVM technologies, leads to improved performance.
Abstract: DRAM-based main memories have read operations that destroy the read data, and as a result, must buffer large amounts of data on each array access to keep chip costs low. Unfortunately, system-level trends such as increased memory contention in multi-core architectures and data mapping schemes that improve memory parallelism lead to only a small amount of the buffered data to be accessed. This makes buffering large amounts of data on every memory array access energy-inefficient; yet organizing DRAM chips to buffer small amounts of data is costly, as others have shown [11]. Emerging non-volatile memories (NVMs) such as PCM, STT-RAM, and RRAM, however, do not have destructive read operations, opening up opportunities for employing small row buffers without incurring additional area penalty and/or design complexity. In this work, we discuss and evaluate architectural changes to enable small row buffers at a low cost in NVMs. We find that on a multi-core system, reducing the row buffer size can greatly reduce main memory dynamic energy compared to a DRAM baseline with large row sizes, without greatly affecting endurance, and for some NVM technologies, leads to improved performance.
Abstract—DRAM-based main memories have read operations that destroy the read data, and as a result, must buffer large amounts of data on each array access to keep chip costs low.
Emerging non-volatile memories (NVMs) such as PCM, STT-RAM, and RRAM, however, do not have destructive read operations, opening up opportunities for employing small row buffers without incurring additional area penalty and/or design complexity.
Over time, this charge leaks, causing the stored data to be lost.
As a result, the performance benefit of large row buffers may decrease in multi-core systems.
II. MOTIVATION
Emerging NVM technologies have several promising attributes compared to existing memory technologies such as SRAM (used in on-chip caches), DRAM, and Flash.
NVMs provide cost advantages compared to SRAM and DRAM, and latency advantages compared to Flash.
Typical DRAM chip micro-architectures (JEDEC-standard DDRtype SDRAM) are divided into banks that consist of rows and columns .
Comparing the 1- and 8-core row-interleaved data, the authors see that while row interleaving does enable more row buffer locality, its benefits diminish as memory system contention increases with more cores: row buffer hit rate is less than 50% for row interleaving even with large, 1KB rows.
III. A SMALL ROW BUFFER NVM ARCHITECTURE
Figure 1(b) shows the organization of their NVM architecture.
Compared to a traditional DRAM organization, the physical placement of the row buffer and the column multiplexer (part of the I/O gating circuitry in DRAM designs) are swapped in the data path (shown in gray).
This rearrangement makes better use of resources by sharing a smaller number of sense amplifiers (the devices which store bits in the row buffer) among multiple bitlines.
Note that this is not possible in DRAM (without reducing the row size) because a sense amplifier for each bit in the row is required in DRAM to restore the charge of the cell after it is read.
Unlike DRAM, however, their organization requires decoding both the row address and the column address during a RAS command, so that only a subset of the row containing the bits of interest will be selected, sensed, and stored in the row buffer.
IV. RESULTS
The authors modify their memory simulator timings according to those in Table I for PCM and STT-RAM.
The authors evaluate 31 multiprogrammed workloads composed of SPEC, TPC, and STREAM benchmarks.
Note that this reduction is achieved despite worse underlying technology parameters 2For more details, please refer to their accompanying tech report [5].
For a given memory technology, reducing the row buffer size does not greatly affect system performance due to the already low row buffer locality present on their multi-core system .
NVM cells have a limited lifetime in terms of the number of times they can be written to before their ability to store data fails, also known as Durability.
TL;DR: This paper summarizes the idea of Tiered-Latency DRAM, which was published in HPCA 2013 and shows how various techniques can be employed to take advantage of the low-latency near segment and this new heterogeneous DRAM substrate.
Abstract: This paper summarizes the idea of Tiered-Latency DRAM, which was published in HPCA 2013. The key goal of TL-DRAM is to provide low DRAM latency at low cost, a critical problem in modern memory systems. To this end, TL-DRAM introduces heterogeneity into the design of a DRAM subarray by segmenting the bitlines, thereby creating a low-latency, low-energy, low-capacity portion in the subarray (called the near segment), which is close to the sense amplifiers, and a high-latency, high-energy, high-capacity portion, which is farther away from the sense amplifiers. Thus, DRAM becomes heterogeneous with a small portion having lower latency and a large portion having higher latency. Various techniques can be employed to take advantage of the low-latency near segment and this new heterogeneous DRAM substrate, including hardware-based caching and software based caching and memory allocation of frequently used data in the near segment. Evaluations with simple such techniques show significant performance and energy-efficiency benefits.
TL;DR: This work proposes, crafted from a fundamental understanding of PCM technology parameters, area-neutral architectural enhancements that address these limitations and make PCM competitive with DRAM.
Abstract: Memory scaling is in jeopardy as charge storage and sensing mechanisms become less reliable for prevalent memory technologies, such as DRAM. In contrast, phase change memory (PCM) storage relies on scalable current and thermal mechanisms. To exploit PCM's scalability as a DRAM alternative, PCM must be architected to address relatively long latencies, high energy writes, and finite endurance.We propose, crafted from a fundamental understanding of PCM technology parameters, area-neutral architectural enhancements that address these limitations and make PCM competitive with DRAM. A baseline PCM system is 1.6x slower and requires 2.2x more energy than a DRAM system. Buffer reorganizations reduce this delay and energy gap to 1.2x and 1.0x, using narrow rows to mitigate write energy and multiple rows to improve locality and write coalescing. Partial writes enhance memory endurance, providing 5.6 years of lifetime. Process scaling will further reduce PCM energy costs and improve endurance.
TL;DR: This paper introduces memory access scheduling, a technique that improves the performance of a memory system by reordering memory references to exploit locality within the 3-D memory structure.
Abstract: The bandwidth and latency of a memory system are strongly dependent on the manner in which accesses interact with the “3-D” structure of banks, rows, and columns characteristic of contemporary DRAM chips. There is nearly an order of magnitude difference in bandwidth between successive references to different columns within a row and different rows within a bank. This paper introduces memory access scheduling, a technique that improves the performance of a memory system by reordering memory references to exploit locality within the 3-D memory structure. Conservative reordering, in which the first ready reference in a sequence is performed, improves bandwidth by 40% for traces from five media benchmarks. Aggressive reordering, in which operations are scheduled to optimize memory bandwidth, improves bandwidth by 93% for the same set of applications. Memory access scheduling is particularly important for media processors where it enables the processor to make the most efficient use of scarce memory bandwidth.
TL;DR: It is demonstrated that performance on a hardware multithreaded processor is sensitive to the set of jobs that are coscheduled by the operating system jobscheduler, and that a small sample of the possible schedules is sufficient to identify a good schedule quickly.
Abstract: Simultaneous Multithreading machines fetch and execute instructions from multiple instruction streams to increase system utilization and speedup the execution of jobs. When there are more jobs in the system than there is hardware to support simultaneous execution, the operating system scheduler must choose the set of jobs to coscheduleThis paper demonstrates that performance on a hardware multithreaded processor is sensitive to the set of jobs that are coscheduled by the operating system jobscheduler. Thus, the full benefits of SMT hardware can only be achieved if the scheduler is aware of thread interactions. Here, a mechanism is presented that allows the scheduler to significantly raise the performance of SMT architectures. This is done without any advance knowledge of a workload's characteristics, using sampling to identify jobs which run well together.We demonstrate an SMT jobscheduler called SOS. SOS combines an overhead-free sample phase which collects information about various possible schedules, and a symbiosis phase which uses that information to predict which schedule will provide the best performance. We show that a small sample of the possible schedules is sufficient to identify a good schedule quickly. On a system with random job arrivals and departures, response time is improved as much as 17% over a schedule which does not incorporate symbiosis.
TL;DR: It is shown that the implementation of least-attained-service thread prioritization reduces the time the cores spend stalling and significantly improves system throughput, and ATLAS's performance benefit increases as the number of cores increases.
Abstract: Modern chip multiprocessor (CMP) systems employ multiple memory controllers to control access to main memory. The scheduling algorithm employed by these memory controllers has a significant effect on system throughput, so choosing an efficient scheduling algorithm is important. The scheduling algorithm also needs to be scalable — as the number of cores increases, the number of memory controllers shared by the cores should also increase to provide sufficient bandwidth to feed the cores. Unfortunately, previous memory scheduling algorithms are inefficient with respect to system throughput and/or are designed for a single memory controller and do not scale well to multiple memory controllers, requiring significant finegrained coordination among controllers. This paper proposes ATLAS (Adaptive per-Thread Least-Attained-Service memory scheduling), a fundamentally new memory scheduling technique that improves system throughput without requiring significant coordination among memory controllers. The key idea is to periodically order threads based on the service they have attained from the memory controllers so far, and prioritize those threads that have attained the least service over others in each period. The idea of favoring threads with least-attained-service is borrowed from the queueing theory literature, where, in the context of a single-server queue it is known that least-attained-service optimally schedules jobs, assuming a Pareto (or any decreasing hazard rate) workload distribution. After verifying that our workloads have this characteristic, we show that our implementation of least-attained-service thread prioritization reduces the time the cores spend stalling and significantly improves system throughput. Furthermore, since the periods over which we accumulate the attained service are long, the controllers coordinate very infrequently to form the ordering of threads, thereby making ATLAS scalable to many controllers. We evaluate ATLAS on a wide variety of multiprogrammed SPEC 2006 workloads and systems with 4–32 cores and 1–16 memory controllers, and compare its performance to five previously proposed scheduling algorithms. Averaged over 32 workloads on a 24-core system with 4 controllers, ATLAS improves instruction throughput by 10.8%, and system throughput by 8.4%, compared to PAR-BS, the best previous CMP memory scheduling algorithm. ATLAS's performance benefit increases as the number of cores increases.
TL;DR: This paper presents a new memory scheduling algorithm that addresses system throughput and fairness separately with the goal of achieving the best of both, and evaluates TCM on a wide variety of multiprogrammed workloads and compares its performance to four previously proposed scheduling algorithms, finding that TCM achieves both the best system throughputand fairness.
Abstract: In a modern chip-multiprocessor system, memory is a shared resource among multiple concurrently executing threads. The memory scheduling algorithm should resolve memory contention by arbitrating memory access in such a way that competing threads progress at a relatively fast and even pace, resulting in high system throughput and fairness. Previously proposed memory scheduling algorithms are predominantly optimized for only one of these objectives: no scheduling algorithm provides the best system throughput and best fairness at the same time. This paper presents a new memory scheduling algorithm that addresses system throughput and fairness separately with the goal of achieving the best of both. The main idea is to divide threads into two separate clusters and employ different memory request scheduling policies in each cluster. Our proposal, Thread Cluster Memory scheduling (TCM), dynamically groups threads with similar memory access behavior into either the latency-sensitive (memory-non-intensive) or the bandwidth-sensitive (memory-intensive) cluster. TCM introduces three major ideas for prioritization: 1) we prioritize the latency-sensitive cluster over the bandwidth-sensitive cluster to improve system throughput, 2) we introduce a ``niceness'' metric that captures a thread's propensity to interfere with other threads, 3) we use niceness to periodically shuffle the priority order of the threads in the bandwidth-sensitive cluster to provide fair access to each thread in a way that reduces inter-thread interference. On the one hand, prioritizing memory-non-intensive threads significantly improves system throughput without degrading fairness, because such ``light'' threads only use a small fraction of the total available memory bandwidth. On the other hand, shuffling the priority order of memory-intensive threads improves fairness because it ensures no thread is disproportionately slowed down or starved. We evaluate TCM on a wide variety of multiprogrammed workloads and compare its performance to four previously proposed scheduling algorithms, finding that TCM achieves both the best system throughput and fairness. Averaged over 96 workloads on a 24-core system with 4 memory channels, TCM improves system throughput and reduces maximum slowdown by 4.6%/38.6% compared to ATLAS (previous work providing the best system throughput) and 7.6%/4.6% compared to PAR-BS (previous work providing the best fairness).
Q1. What have the authors contributed in "A case for small row buffers in non-volatile main memories" ?
In this work, the authors discuss and evaluate architectural changes to enable small row buffers at a low cost in NVMs. The authors find that on a multi-core system, reducing the row buffer size can greatly reduce main memory dynamic energy compared to a DRAM baseline with large row sizes, without greatly affecting endurance, and for some NVM technologies, leads to improved performance.
Q2. What are the future works in "A case for small row buffers in non-volatile main memories" ?
Their future work includes exploring architectural techniques which effectively leverage small row buffer sizes for improved performance and energy-efficiency.