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Journal ArticleDOI

A Multi-Class Fisher Linear Discriminant Approach for the Improvement in the Accuracy of Complex Texture Discrimination

01 Jul 2019-Vol. 9, Iss: 4, pp 5108-5121
TL;DR: An elaborated Fisher Linear Discriminant (FLD) based semi-supervised approach for improving the accuracy of segmentation of multi-class complex fine textures achieves the second rank for 21 benchmark images among the ten state-of-the-art algorithms.
Abstract: Texture segmentation has a wide spectrum of applications in diverse fields. This paper presents an elaborated Fisher Linear Discriminant (FLD) based semi-supervised approach for improving the accuracy of segmentation of multi-class complex fine textures. Gabor filter and local statistics (local variance) are used for feature extraction of texture images. Texture segments in the image are separated using K-means clustering. The results obtained using K-means clustering are refined by multi-class Fisher Linear Discriminant (MFLD). The algorithm is tested on wide varieties of several hundred homogenous and complex textures from five texture databases viz. Outex texture database, vision texture database (Vistex), Brodatz textures, Prague textures and Pertex texture database. Fisher distance (FD) is a measure of texture separability. Segmentation of complex textures is relatively a difficult task. The improvement in the segmentation accuracy of complex textures is achieved simply by the termination of MFLD based algorithm when Fisher distance (FD) ceases to increase with the increasing iterations of MFLD. After a quantitative analysis of the experimentation, it is concluded that the segmentation accuracy of complex textures and the combination of complex and homogeneous fine textures (with small texture primitives) increases as high as 29.83% with the increasing iterations of MFLD resulting in a significant improvement at the boundaries. Detailed results are provided in the experimentation and results section of the paper. The results achieve the second rank for 21 benchmark images among the ten state-of-the-art algorithms.

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Citations
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Proceedings ArticleDOI
01 May 2020
TL;DR: The present study offers the restoration of Prague texture database benchmark images corrupted with Gaussian noise with different variance values, using the state-of-the-art algorithm viz.
Abstract: Texture segmentation is a well-known research domain and a large number of researchers are working on it across the globe due to its wide varieties of applications in various domains such as medical imaging, shape extraction, product inspection, remote sensing, and segmentation of natural images Many times, images are corrupted by various types of noises such as Gaussian, speckle, and salt-pepper noise Most often Gaussian noise is a source of corruption in many applications Prague texture dataset is extensively used by researchers due to wide varieties of multi-class textures in it The present study offers the restoration of Prague texture database benchmark images These images are corrupted with Gaussian noise with different variance values The state-of-the-art algorithm viz Colour Block Matching 3D (C-BM3D) filter, which achieves the first rank among 15 algorithms reported in the most recent literature, is used for the restoration of noisy texture benchmark images Image restoration performance metrics used are peak signal to noise ratio (PSNR) and structural similarity index (SSIM)

1 citations


Cites background or methods from "A Multi-Class Fisher Linear Discrim..."

  • ...Gabor filter-based texture segmentation using classic classifiers is reported in [3, 11, 13, 20, 22, 23, 24]....

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  • ...According to the literature reviewed here for the past three decades, it is found that texture benchmark images are not yet degraded with noise before segmentation [3, 8, 9, 13, 14, 17, 19, 20, 21, 22, 23, 24]....

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Journal ArticleDOI
TL;DR: In this article , a three-phase approach is developed for the segmentation of textures contaminated by noise, in the first phase, these contaminated images are restored using techniques with excellent performance as per the recent literature, and the remaining two phases, segmentation is carried out by a novel technique developed using Markov Random Fields (MRF) and objective customization of the median filter based on segmentation performance metrics.
Abstract: Texture segmentation plays a crucial role in the domain of image analysis and its recognition. Noise is inextricably linked to images, just like it is with every signal received by sensing, which has an impact on how well the segmentation process performs in general. Recent literature reveals that the research community has started recognizing the domain of noisy texture segmentation for its work towards solutions for the automated quality inspection of objects, decision support for biomedical images, facial expressions identification, retrieving image data from a huge dataset and many others. Motivated by the latest work on noisy textures, during our work being presented here, Brodatz and Prague texture images are contaminated with Gaussian and salt-n-pepper noise. A three-phase approach is developed for the segmentation of textures contaminated by noise. In the first phase, these contaminated images are restored using techniques with excellent performance as per the recent literature. In the remaining two phases, segmentation of the restored textures is carried out by a novel technique developed using Markov Random Fields (MRF) and objective customization of the Median Filter based on segmentation performance metrics. When the proposed approach is evaluated on Brodatz textures, an improvement of up to 16% segmentation accuracy for salt-n-pepper noise with 70% noise density and 15.1% accuracy for Gaussian noise (with a variance of 50) has been made in comparison with the benchmark approaches. On Prague textures, accuracy is improved by 4.08% for Gaussian noise (with variance 10) and by 2.47% for salt-n-pepper noise with 20% noise density. The approach in the present study can be applied to a diversified class of image analysis applications spanning a wide spectrum such as satellite images, medical images, industrial inspection, geo-informatics, etc.
References
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Proceedings ArticleDOI
27 Apr 1993
TL;DR: An algorithm for designing optimal Gabor filters is presented, which assumes that an image contains two different textures and that prototype samples of the desired textures are given.
Abstract: An algorithm for designing optimal Gabor filters is presented. The algorithm assumes that an image contains two different textures and that prototype samples of the desired textures are given. It uses a decision-theoretic framework, based on modeling a Gabor-filter output as a Rician distribution, for designing optimal filters. To gain more robust results, a multiple-filter segmentation scheme is proposed. Experimental results verify the efficacy of the methods presented here. >

37 citations


"A Multi-Class Fisher Linear Discrim..." refers background or methods in this paper

  • ...center frequencies and orientations with reduced computational complexity [9, 10, 20, 24, 25, 29, 31]....

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  • ...The algorithm proposed in this paper is based on optimal configuration of Gabor filter for texture segmentation presented in [6, 9] for feature extraction....

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  • ...Dunn Dennis and Higgins WE [9, 10] proposed supervised texture segmentation of an image consisting of two textures separated by a straight boundary using Gabor filters....

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  • ...The widely used feature extraction approach for textures is multichannel filtering performed using Gabor filters [4, 5, 6, 9, 10, 20]....

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  • ...The literature survey clearly indicates that many researchers used Gabor filter for feature extraction with non-optimal parameters [9, 10, 20, 24, 25, 29, 31]....

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Journal ArticleDOI
TL;DR: A two-stage algorithm which first learns suitable convolutional features and then performs segmentation, which achieves a competitive rank in the Prague texture segmentation benchmark, and it is effective for segmenting histological images.
Abstract: Features that capture well the textural patterns of a certain class of images are crucial for the performance of texture segmentation methods. The manual selection of features or designing new ones can be a tedious task. Therefore, it is desirable to automatically adapt the features to a certain image or class of images. Typically, this requires a large set of training images with similar textures and ground truth segmentation. In this paper, we propose a framework to learn features for texture segmentation when no such training data is available. The cost function for our learning process is constructed to match a commonly used segmentation model, the piecewise constant Mumford-Shah model. This means that the features are learned such that they provide an approximately piecewise constant feature image with a small jump set. Based on this idea, we develop a two-stage algorithm which first learns suitable convolutional features and then performs segmentation. We note that the features can be learned from a small set of images, from a single image, or even from image patches. The proposed method achieves a competitive rank in the Prague texture segmentation benchmark, and it is effective for segmenting histological images.

23 citations


"A Multi-Class Fisher Linear Discrim..." refers background or methods in this paper

  • ...The state-of-the-art algorithms include the one proposed by Kiechle M et al [22]....

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  • ...Kiechle M et al [22] performed unsupervised texture segmentation using Mumford-Shah model on Prague texture database benchmark images [14, 22]....

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  • ...5108 © 2019 The Author (s); Helix E-ISSN: 2319-5592; P-ISSN: 2277-3495 5109 © 2019 The Author (s); Helix E-ISSN: 2319-5592; P-ISSN: 2277-3495 The texture segmentation using Gabor filters and Markov Random Field Modeling [1, 7, 21, 22, 23, 27, 28, 35, 36] by different researchers has been reviewed in the second section of the paper....

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  • ...Outex texture database, Brodatz textures, Vistex textures, Prague textures and Pertex texture database [18, 22]....

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  • ...(FSEG), Regression based Segmentation RS, Texture Fragmentation and Reconstruction (TFR), 3D Auto Regressive Model (AR3D), Gaussian Markov Random Field with Expectation Maximization GMRF+EM, Texture Segmentation by Weighted Aggregation (SWA) and Texel-Based Segmentation (TS) [22]....

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Journal ArticleDOI
TL;DR: A texture segmentation algorithm based on the multi-channel filtering theory with scale-changeable exponential bases of compact support to derive tuned modulated basis filters that closely approximate the Gabor elementary function.

14 citations


"A Multi-Class Fisher Linear Discrim..." refers background or methods in this paper

  • ...The literature survey clearly indicates that many researchers used Gabor filter for feature extraction with non-optimal parameters [9, 10, 20, 24, 25, 29, 31]....

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  • ...and Chatterji BN [25] performed unsupervised texture segmentation using Gabor filters....

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  • ...The approach elaborated in this paper uses Gabor filters [3, 4, 5, 6, 9, 10, 20, 24, 25, 28, 29, 31, 36] for feature extraction, which is a slightly improved version of the algorithm proposed in [5]....

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  • ...center frequencies and orientations with reduced computational complexity [9, 10, 20, 24, 25, 29, 31]....

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01 Jan 2016
TL;DR: The computer analysis of visual textures is universally compatible with any devices to read and is available in the digital library an online access to it is set as public so you can download it instantly.
Abstract: Thank you for downloading computer analysis of visual textures. As you may know, people have search numerous times for their chosen readings like this computer analysis of visual textures, but end up in infectious downloads. Rather than reading a good book with a cup of coffee in the afternoon, instead they are facing with some malicious bugs inside their desktop computer. computer analysis of visual textures is available in our digital library an online access to it is set as public so you can download it instantly. Our digital library spans in multiple locations, allowing you to get the most less latency time to download any of our books like this one. Kindly say, the computer analysis of visual textures is universally compatible with any devices to read.

11 citations


Additional excerpts

  • ...texture feature extraction, texture segmentation, texture classification, texture synthesis and shape from textures [32]....

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Proceedings ArticleDOI
09 May 2005
TL;DR: This work incorporates the local feature of edge strength in the MRF energy function, and segmentation is obtained by reducing the energy function using iterative classification and region merging.
Abstract: In MRF based unsupervised segmentation, the MRF model parameters are typically estimated globally. Those global statistics sometimes are far from accurate for local areas if the image is highly non-stationary, and hence will generate false boundaries. The problem cannot be solved if local statistics are not considered. This work incorporates the local feature of edge strength in the MRF energy function, and segmentation is obtained by reducing the energy function using iterative classification and region merging.

9 citations


"A Multi-Class Fisher Linear Discrim..." refers background or methods in this paper

  • ...This section describes contributions of different researchers to texture segmentation and image segmentation approaches performed using Gabor filters and Markov random field (MRF) over the past twenty-eight years in a chronological order....

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  • ...Yu Q and Clausi DA [34, 35] proposed an MRF based segmentation algorithm for highly non-stationary images....

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  • ...The second category in the literature survey includes texture segmentation using optimal Gabor filter parameters and Fisher discriminant [5,6] and segmentation of texture and sea ice synthetic aperture radar (SAR) images using a model-based approach based on MRF [7, 28, 34, 35]....

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  • ...5108 © 2019 The Author (s); Helix E-ISSN: 2319-5592; P-ISSN: 2277-3495 5109 © 2019 The Author (s); Helix E-ISSN: 2319-5592; P-ISSN: 2277-3495 The texture segmentation using Gabor filters and Markov Random Field Modeling [1, 7, 21, 22, 23, 27, 28, 35, 36] by different researchers has been reviewed in the second section of the paper....

    [...]

  • ...Some of the researchers used a computationally expensive and theoretically complex approach using MRF for the segmentation of textures and other images [7, 28, 34, 35]....

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