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Proceedings ArticleDOI

A Novel Approach for Multi-View 3D HDR Content Generation via Depth Adaptive Cross Trilateral Tone Mapping

TL;DR: The experiments show that the proposed DA-CTF and DIBR scheme outperforms state-of-the-art operators in the enhanced depiction of tone mapped HDR stereo images on LDR displays.
Abstract: In this work, we proposed a novel depth adaptive tone mapping scheme for stereo HDR imaging and 3D display. We are interested in the case where different exposures are taken from different viewpoints. The scheme employed a new depth-adaptive cross-trilateral filter (DA-CTF) for recovering High Dynamic Range (HDR) images from multiple Low Dynamic Range (LDR) images captured at different exposure levels. Explicitly leveraging additional depth information in the tone mapping operation correctly identify global contrast change and detail visibility change by preserving the edges and reducing halo artifacts in the synthesized 3D views by depth-image-based rendering (DIBR) procedure. The experiments show that the proposed DA-CTF and DIBR scheme outperforms state-of-the-art operators in the enhanced depiction of tone mapped HDR stereo images on LDR displays.
Citations
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Journal ArticleDOI
TL;DR: The depth estimation problem is revisits, avoiding the explicit stereo matching step using a simple two-tower convolutional neural network, and the proposed algorithm is entitled 2T-UNet, which surpasses state-of-the-art monocular and stereo depth estimation methods on the challenging Scene dataset.
Abstract: —Stereo correspondence matching is an essential part of the multi-step stereo depth estimation process. This paper revisits the depth estimation problem, avoiding the explicit stereo matching step using a simple two-tower convolutional neural network. The proposed algorithm is entitled as 2T-UNet. The idea behind 2T-UNet is to replace cost volume construction with twin convolution towers. These towers have an allowance for different weights between them. Additionally, the input for twin encoders in 2T-UNet are different compared to the existing stereo methods. Generally, a stereo network takes a right and left image pair as input to determine the scene geometry. However, in the 2T-UNet model, the right stereo image is taken as one input and the left stereo image along with its monocular depth clue information, is taken as the other input. Depth clues provide complementary suggestions that help enhance the quality of predicted scene geometry. The 2T-UNet surpasses state-of-the-art monocular and stereo depth estimation methods on the challenging Scene flow dataset, both quantitatively and qualitatively. The architecture performs incredibly well on complex natural scenes, highlight- ing its usefulness for various real-time applications. Pretrained weights and code will be made readily available.
References
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Proceedings ArticleDOI
03 Aug 1997
TL;DR: This work discusses how this work is applicable in many areas of computer graphics involving digitized photographs, including image-based modeling, image compositing, and image processing, and demonstrates a few applications of having high dynamic range radiance maps.
Abstract: We present a method of recovering high dynamic range radiance maps from photographs taken with conventional imaging equipment. In our method, multiple photographs of the scene are taken with different amounts of exposure. Our algorithm uses these differently exposed photographs to recover the response function of the imaging process, up to factor of scale, using the assumption of reciprocity. With the known response function, the algorithm can fuse the multiple photographs into a single, high dynamic range radiance map whose pixel values are proportional to the true radiance values in the scene. We demonstrate our method on images acquired with both photochemical and digital imaging processes. We discuss how this work is applicable in many areas of computer graphics involving digitized photographs, including image-based modeling, image compositing, and image processing. Lastly, we demonstrate a few applications of having high dynamic range radiance maps, such as synthesizing realistic motion blur and simulating the response of the human visual system.

2,967 citations


"A Novel Approach for Multi-View 3D ..." refers methods in this paper

  • ...The Debevec and Malik [10] algorithm is modified to obtain camera response function from warped images with radiometric differences....

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  • ...Many tone mapping methods have been developed over the years [10, 11, 12, 13]....

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  • ...[10] Paul E. Debevec and Jitendra Malik....

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  • ...The irradiance values are recovered after obtaining g(z) by averaging all the images using a weighting function [10]....

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  • ...Debevec and Malik method [10] is modified to obtain camera response from synthesized image sequence....

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Journal ArticleDOI
TL;DR: A new technique for the display of high-dynamic-range images, which reduces the contrast while preserving detail, is presented, based on a two-scale decomposition of the image into a base layer.
Abstract: We present a new technique for the display of high-dynamic-range images, which reduces the contrast while preserving detail. It is based on a two-scale decomposition of the image into a base layer,...

1,715 citations


"A Novel Approach for Multi-View 3D ..." refers background or methods or result in this paper

  • ...Many tone mapping methods have been developed over the years [10, 11, 12, 13]....

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  • ...5, comparison is performed with Durand and Dorsey bilateral filter based tone mapping scheme [11] on Middlebury multi-view multi-exposure “Dolls”, “Baby” and “Reindeer” datasets....

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  • ...Fredo Durand and Julie Dorsey proposed a non-linear bilateral filter to decompose an image into a base layer and a detail layer [11]....

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  • ...The halo artifacts are reduced by proposed DA-CTF tone mapping approach in comparison with standard bilateral filter [11]....

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Proceedings ArticleDOI
01 Jul 2002
TL;DR: The work presented in this paper leverages the time-tested techniques of photographic practice to develop a new tone reproduction operator and uses and extends the techniques developed by Ansel Adams to deal with digital images.
Abstract: A classic photographic task is the mapping of the potentially high dynamic range of real world luminances to the low dynamic range of the photographic print. This tone reproduction problem is also faced by computer graphics practitioners who map digital images to a low dynamic range print or screen. The work presented in this paper leverages the time-tested techniques of photographic practice to develop a new tone reproduction operator. In particular, we use and extend the techniques developed by Ansel Adams to deal with digital images. The resulting algorithm is simple and produces good results for a wide variety of images.

1,708 citations


"A Novel Approach for Multi-View 3D ..." refers background in this paper

  • ...Although there are several 2D tone reproduction operators widely used in literature [18, 19, 20, 21, 22]....

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Proceedings ArticleDOI
01 Jul 2002
TL;DR: A new technique for the display of high-dynamic-range images, which reduces the contrast while preserving detail, is presented, based on a two-scale decomposition of the image into a base layer, encoding large-scale variations, and a detail layer.
Abstract: We present a new technique for the display of high-dynamic-range images, which reduces the contrast while preserving detail. It is based on a two-scale decomposition of the image into a base layer, encoding large-scale variations, and a detail layer. Only the base layer has its contrast reduced, thereby preserving detail. The base layer is obtained using an edge-preserving filter called the bilateral filter. This is a non-linear filter, where the weight of each pixel is computed using a Gaussian in the spatial domain multiplied by an influence function in the intensity domain that decreases the weight of pixels with large intensity differences. We express bilateral filtering in the framework of robust statistics and show how it relates to anisotropic diffusion. We then accelerate bilateral filtering by using a piecewise-linear approximation in the intensity domain and appropriate subsampling. This results in a speed-up of two orders of magnitude. The method is fast and requires no parameter setting.

1,612 citations

Book
28 May 2010
TL;DR: The Human Visual System and HDR Tone Mapping and Frequency Domain and Gradient Domain Tone Reproduction and an Image-Based Lighting List of Symbols References Index are presented.
Abstract: Foreword Preface 1 Introduction 2 Light And Color 3 HDR Image Encodings 4 HDR Image Capture 5 Display Devices 6 The Human Visual System and HDR Tone Mapping 7 Spatial Tone Reproduction 8 Frequency Domain and Gradient Domain Tone Reproduction 9 Image-Based Lighting List of Symbols References Index

1,484 citations


"A Novel Approach for Multi-View 3D ..." refers methods in this paper

  • ...However, the existing methods for recovering camera response function rely on sequence of multiexposure images at the same viewpoint [14]....

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