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Open AccessJournal ArticleDOI

A Serious Game for Developing Computational Thinking and Learning Introductory Computer Programming

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TLDR
It is described how a limited number of key introductory computer programming concepts have been mapped onto the game-play, and how an equivalent set of skills characterising CT can be acquired through playing the game.
About
This article is published in Procedia - Social and Behavioral Sciences.The article was published on 2012-01-01 and is currently open access. It has received 191 citations till now. The article focuses on the topics: Game Developer & Game design.

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Journal ArticleDOI

Demystifying computational thinking

TL;DR: Examples of CT definitions, interventions, assessments, and models across a variety of disciplines are shown, with a call for more extensive research in this area.

Computational Thinking 計算論的思考

TL;DR: In this article, a universally applicable attitude and skill set for computer science is presented, which is a set of skills and attitudes that everyone would be eager to learn and use, not just computer scientists.
Journal ArticleDOI

Advancing students' computational thinking skills through educational robotics

TL;DR: Students reach the same level of Computational Thinking (CT) skills development independent of their age and gender, and CT skills in most cases need time to fully develop (students' scores improve significantly towards the end of the activity).
Journal ArticleDOI

Essential features of serious games design in higher education: Linking learning attributes to game mechanics

TL;DR: In this article, an evidence-based review and synthesis on the design and use of serious games in higher education is presented. And the authors outline the potential of classifying the links between learning attributes and game mechanics as a means to scaffold teachers' understanding of how to perpetuate learning in optimal ways while enhancing the in-game learning experience.
Journal ArticleDOI

How games for computing education are evaluated? A systematic literature review

TL;DR: There is a need for more rigorous evaluations as well as methodological support in order to assist game creators and instructors to improve such games as to systematically support decisions on when or how to include them within instructional units.
References
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Journal ArticleDOI

Computational thinking

TL;DR: In this paper, a universally applicable attitude and skill set for computer science is presented, which is a set of skills and attitudes that everyone would be eager to learn and use, not just computer scientists.
Journal ArticleDOI

Scratch: programming for all

TL;DR: "Digital fluency" should mean designing, creating, and remixing, not just browsing, chatting, and interacting.
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Computational thinking and thinking about computing

TL;DR: In thinking about computing, the authors need to be attuned to the three drivers of their field: science, technology and society, to revisit the most basic scientific questions of computing.
Proceedings ArticleDOI

A study of the difficulties of novice programmers

TL;DR: An international survey of opinions was organized for more than 500 students and teachers and the results of the survey provide information of the difficulties experienced and perceived when learning and teaching programming.
Journal ArticleDOI

EducationPaving the way for computational thinking

TL;DR: Drawing on methods from diverse disciplines---including computer science, education, sociology, and psychology---to improve computing education.
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