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An introduction to engineering and engineering design

01 Jan 1969-
About: The article was published on 1969-01-01 and is currently open access. It has received 99 citations till now. The article focuses on the topics: Civil engineering software & Biosystems engineering.
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Journal ArticleDOI
TL;DR: An approach to programming computers to expand their use within the design function, using artificial intelligence (AI) techniques is discussed, along with the type of problems encountered and the attributes required of the designer for the solution of such problems.
Abstract: SUMMARY This paper discusses an approach to programming computers to expand their use within the design function, using artificial intelligence (AI) techniques. The design process is discussed, along with the type of problems encountered and the attributes required of the designer for the solution of such problems. AI programming techniques are introduced as an extension to the field of computer-aided design (CAD) and the case for automatic design is presented. The design process is considered in terms of the theoretical model which is used as a basis for programming automatic design systems. A simple demonstration of the approach is given in the form of the selection of a solution principle for a pump problem and the development of that solution into a functional unit by design rules. A central theme of the method is the iterative use of the model, illustrating the concept at all levels of design decision-making.

8 citations

Proceedings ArticleDOI
TL;DR: The Conceptual Design Stages Protocol is demonstrated as an organised process encompassing different professionals, technologies and means for communication that has been tested in a conceptual stage study and the outcomes have been incorporated within BIM.
Abstract: This paper presents the application of a Conceptual Design Stages Protocol during feasibility stages within a multidisciplinary design team, for the purpose of bridging the gap between ideas generation and their representation in later and more advanced design stages. Increased effort during the early and conceptual design is a prerequisite for effective and sustainable overall design and construction. Consequently, shift of the effort towards feasibility stages aims to tackle problems with workflow, education and organisation of design teams at the very beginning of a project. Furthermore, the application of an organised process during conceptual design could further support a multi-party agreement, hence enhancing the potentials of collaboration and coordination for the entirety of a project. This paper demonstrates the Conceptual Design Stages Protocol as an organised process encompassing different professionals, technologies and means for communication that has been tested in a conceptual stage study and the outcomes have been incorporated within BIM. The impact of this Protocol on designers cognitive, physical, perceptual and collaborative actions is presented and the first pre-BIM Protocol is established. This was a paper presented at the International Conference on Building Information Modelling (BIM) in Design, Construction and Operations, held in Bristol, 9-11 September 2015.

7 citations

Proceedings ArticleDOI
21 Sep 1999
TL;DR: A tool is developed based on an alternative approach to BPR, where company workers play an active and important role in re-design of the organization's processes in a cooperative style that decides on a solution to the improvement of a business process.
Abstract: Companies normally hire external consultants to carry our their business process re-engineering. While this can be simple and low-cost, most reengineering projects with this approach have failed. A low level of workers' involvement with a consequent resistance to changes, and a continuous dependency on external consultants are the main drawbacks. We developed a tool based on an alternative approach to BPR, where company workers play an active and important role in re-design of the organization's processes in a cooperative style. The paper describes a CSCW tool for the third phase of the PAWS method that is responsible for increasing the alternatives and decides on a solution to the improvement of a business process.

6 citations


Cites background from "An introduction to engineering and ..."

  • ...Of course, this is a problem in any engineering design [8], but in the PAWS proposal, this is particularly critical because employees will naturally tend to view problems at an operational level, missing statements at the tactical and strategic levels....

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DOI
01 Jan 2019
TL;DR: .................................................................. iii Lay Summary ............................................................................................................................ v Preface ...................................................................................................................................... vi Table of
Abstract: .................................................................................................................................. iii Lay Summary ............................................................................................................................ v Preface ...................................................................................................................................... vi Table of

6 citations


Cites background from "An introduction to engineering and ..."

  • ...Since the 1940s, many research outcomes have been published on methodological designs of mechanical engineering products, in both Europe and the USA [33], [34]....

    [...]

Book ChapterDOI
01 Jan 2016
TL;DR: In this article, the authors classify engineering projects as all falling in one of the following categories: (1) Descriptive knowledge as prevalent in the descriptive sciences; (2) Design of artefacts and processes; (3) Engineering Means-end knowledge; (4) Modeling (simulation serious gaming included); (5) Engineering optimization; and (6) Engineering mathematics.
Abstract: In this chapter we report on and discuss our empirical classification of innovative engineering projects. Basic innovative engineering projects are characterized by their overall goal and accompanying method. On the basis of this goal and method, we classify engineering projects as all falling in one of the following categories: (1) Descriptive knowledge as prevalent in the descriptive sciences; (2) Design of artefacts and processes; (3) Engineering Means-end knowledge; (4) Modeling (simulation serious gaming included); (5) Engineering optimization; and (6) Engineering mathematics. These categories are illustrated with examples drawn from our educational experiences. Formally our classification system is a partition: the categories are mutually exclusive and collectively exhaustive. Regarding its empirical power, we claim intra-departmental completeness for the projects that we have studied at the Departments of Mechanics and Applied Physics of Delft University of Technology; we hypothesize intra-academic completeness within Universities of Technology; and we hope for and encourage investigating extra-academic completeness regarding engineering in industry. Besides having significant consequences for the methodology of the engineering sciences, our categorization provides a new way to study empirically the relation between science and technology.

6 citations