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Book

An introduction to parallel algorithms

01 Oct 1992-
TL;DR: This book provides an introduction to the design and analysis of parallel algorithms, with the emphasis on the application of the PRAM model of parallel computation, with all its variants, to algorithm analysis.
Abstract: Written by an authority in the field, this book provides an introduction to the design and analysis of parallel algorithms. The emphasis is on the application of the PRAM (parallel random access machine) model of parallel computation, with all its variants, to algorithm analysis. Special attention is given to the selection of relevant data structures and to algorithm design principles that have proved to be useful. Features *Uses PRAM (parallel random access machine) as the model for parallel computation. *Covers all essential classes of parallel algorithms. *Rich exercise sets. *Written by a highly respected author within the field. 0201548569B04062001

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Citations
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01 Jan 2000
TL;DR: The validity of the chosen CGM-model is studied, the possible gains and limits of such algorithms for PC clusters are shown, and the first portable code on this problem that runs on a cluster is presented.
Abstract: We present two algorithms for the List Ranking Problem in the Coarse Grained Multicomputer model (CGM for short): if $p$ is the number of processors and $n$ the size of the list, then we give a deterministic one that achieves $O(\log p \log^* p)$ communication rounds and $O(n \log^* p)$ for the required communication cost and total computation time; and a randomized one that requires $O(\log p)$ communication rounds and $O(n)$ for the required communication cost and total computation time. We report on experimental studies of these algorithms on a PC cluster interconnected by a Myrinet network. As far as we know, it is the first portable code on this problem that runs on a cluster. With these experimental studies, we study the validity of the chosen CGM-model, and also show the possible gains and limits of such algorithms for PC clusters.

7 citations


Cites methods from "An introduction to parallel algorit..."

  • ...So the overall resources can be bounded from above by a standard domination argument We use deterministic symmetry breaking to obtain a k-ruling set, see Jájá (1992)....

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  • ...It uses the technique of independent sets, as described in Jájá (1992)....

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Journal ArticleDOI
TL;DR: This paper proposes a parallel algorithm for solving the coloring problem on trapezoid graphs G which runs in O(log2n) time using O ( n 3 log n ) processors on the CREW PRAM where n is the number of vertices of G.

7 citations

Proceedings ArticleDOI
25 May 2005
TL;DR: In this paper, the age of fossil species in samples recovered from a well that penetrates an undisturbed sequence of sedimentary rocks increases with depth and the results of biostratigraphic analysis of such a sequence consist of several age-depth values -both known with interval (or fuzzy) uncertainty.
Abstract: The age of fossil species in samples recovered from a well that penetrates an undisturbed sequence of sedimentary rocks increases with depth. The results of biostratigraphic analysis of such a sequence consist of several age-depth values - both known with interval (or fuzzy) uncertainty - and we would like to find, for each possible depth, the interval of the possible values of the corresponding age. A similar problem of bounding an intervally (fuzzily) defined function under monotonicity constraint occurs in many other application areas. In this paper, we provide an efficient algorithm for solving this problem

7 citations

01 Jan 1995
TL;DR: A new programming language oriented to the PRAM model is presented and results of its implementation on transputer networks are reported.
Abstract: A new programming language oriented to the PRAM model is presented and results of its implementation on transputer networks are reported. During the last four yews of teaching at the Computer Science Faculty of La Laguna University, the new language has proved to be a practical tool for the study, design, analysis and verification of PRAM algorithms. The theoretical analysis predicts the good performance of the implementation when the ratio between the number of read and write requests is large and when the size of the network is bounded. mese asserts are supported by the computational results. ne approach taken in the design of the language is a compromise between ejjiciency and simplicity.

7 citations

01 Jan 1997
TL;DR: The design of efficient data structures where each operation has a worst case efficient implementations is studied and a tradeoff between the update time and the query time of comparison based priority queue implementations is presented.
Abstract: We study the design of efficient data structures. In particular we focus on the design of data structures where each operation has a worst case efficient implementations. The concrete problems we consider are partial persistence, implementation of priority queues, and implementation of dictionaries. The first problem we consider is how to make bounded in-degree and out-degree data structures partially persistent, i.e., how to remember old versions of a data structure for later access. A node copying technique of Driscoll et al. supports update steps in amortized constant time and access steps in worst case constant time. The worst case time for an update step can be linear in the size of the structure. We show how to extend the technique of Driscoll et al. such that update steps can be performed in worst case constant time on the pointer machine model. We present two new comparison based priority queue implementations, with the following properties. The first implementation supports the operations FindMin, Insert and Meld in worst case constant time and Delete and DeleteMin in worst case time O(log n). The priority queues can be implemented on the pointer machine and require linear space. The second implementation achieves the same worst case performance, but furthermore supports DecreaseKey in worst case constant time. The space requirement is again linear, but the implementation requires auxiliary arrays of size O(log n). Our bounds match the best known amortized bounds (achieved by respectively binomial queues and Fibonacci heaps). The data structures presented are the first achieving these worst case bounds, in particular supporting Meld in worst case constant time. We show that these time bounds are optimal for all implementations supporting Meld in worst case time o(n). We also present a tradeoff between the update time and the query time of comparison based priority queue implementations. Finally we show that any randomized implementation with expected amortized cost t comparisons per Insert and Delete operation has expected cost at least n/2O(t) comparisons for FindMin. Next we consider how to implement priority queues on parallel (comparison based) models. We present time and work optimal priority queues for the CREW PRAM, supporting FindMin, Insert, Meld, DeleteMin, Delete and DecreaseKey in constant time with O(log n) processors. Our implementation is the first supporting all of the listed operations in constant time. To be able to speed up Dijkstra’s algorithm for the single-source shortest path problem we present a different parallel priority data structure. With this specialized data structure we give a parallel implementation of Dijkstra’s algorithm which runs in O(n) time and performs O(m log n) work on a CREW PRAM. This represents a logarithmic factor improvement for the running time compared with previous approaches. We also consider priority queues on a RAM model which is stronger than the comparison model. The specific problem is the maintenance of a set of n integers in the range 0..2 − 1 under the operations Insert, Delete, FindMin, FindMax and Pred (predecessor query) on a unit cost RAM with word size w bits. The RAM operations used are addition, left and right bit shifts,

7 citations


Additional excerpts

  • ...Because our priority queues can report a minimum element in constant time and that there is lower bound of Ω(logn) for finding the minimum of a set of elements on a CREW PRAM [66] we have an Ω(log n) lower bound on the construction time on a CREW PRAM....

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References
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Book
01 Sep 1991
TL;DR: This chapter discusses sorting on a Linear Array with a Systolic and Semisystolic Model of Computation, which automates the very labor-intensive and therefore time-heavy and expensive process of manually sorting arrays.
Abstract: Preface Acknowledgments Notation 1 Arrays and Trees 1.1 Elementary Sorting and Counting 1.1.1 Sorting on a Linear Array Assessing the Performance of the Algorithm Sorting N Numbers with Fewer Than N Processors 1.1.2 Sorting in the Bit Model 1.1.3 Lower Bounds 1.1.4 A Counterexample-Counting 1.1.5 Properties of the Fixed-Connection Network Model 1.2 Integer Arithmetic 1.2.1 Carry-Lookahead Addition 1.2.2 Prefix Computations-Segmented Prefix Computations 1.2.3 Carry-Save Addition 1.2.4 Multiplication and Convolution 1.2.5 Division and Newton Iteration 1.3 Matrix Algorithms 1.3.1 Elementary Matrix Products 1.3.2 Algorithms for Triangular Matrices 1.3.3 Algorithms for Tridiagonal Matrices -Odd-Even Reduction -Parallel Prefix Algorithms 1.3.4 Gaussian Elimination 1.3.5 Iterative Methods -Jacobi Relaxation -Gauss-Seidel Relaxation Finite Difference Methods -Multigrid Methods 1.4 Retiming and Systolic Conversion 1.4.1 A Motivating Example-Palindrome Recognition 1.4.2 The Systolic and Semisystolic Model of Computation 1.4.3 Retiming Semisystolic Networks 1.4.4 Conversion of a Semisystolic Network into a Systolic Network 1.4.5 The Special Case of Broadcasting 1.4.6 Retiming the Host 1.4.7 Design by Systolic Conversion-A Summary 1.5 Graph Algorithms 1.5.1 Transitive Closure 1.5.2 Connected Components 1.5.3 Shortest Paths 1.5.4 Breadth-First Spanning Trees 1.5.5 Minimum Weight Spanning Trees 1.6 Sorting Revisited 1.6.1 Odd-Even Transposition Sort on a Linear Array 1.6.2 A Simple Root-N(log N + 1)-Step Sorting Algorithm 1.6.3 A (3 Root- N + o(Root-N))-Step Sorting Algorithm 1.6.4 A Matching Lower Bound 1.7 Packet Routing 1.7.1 Greedy Algorithms 1.7.2 Average-Case Analysis of Greedy Algorithms -Routing N Packets to Random Destinations -Analysis of Dynamic Routing Problems 1.7.3 Randomized Routing Algorithms 1.7.4 Deterministic Algorithms with Small Queues 1.7.5 An Off-line Algorithm 1.7.6 Other Routing Models and Algorithms 1.8 Image Analysis and Computational Geometry 1.8.1 Component-Labelling Algorithms -Levialdi's Algorithm -An O (Root-N)-Step Recursive Algorithm 1.8.2 Computing Hough Transforms 1.8.3 Nearest-Neighbor Algorithms 1.8.4 Finding Convex Hulls 1.9 Higher-Dimensional Arrays 1.9.1 Definitions and Properties 1.9.2 Matrix Multiplication 1.9.3 Sorting 1.9.4 Packet Routing 1.9.5 Simulating High-Dimensional Arrays on Low-Dimensional Arrays 1.10 problems 1.11 Bibliographic Notes 2 Meshes of Trees 2.1 The Two-Dimensional Mesh of Trees 2.1.1 Definition and Properties 2.1.2 Recursive Decomposition 2.1.3 Derivation from KN,N 2.1.4 Variations 2.1.5 Comparison With the Pyramid and Multigrid 2.2 Elementary O(log N)-Step Algorithms 2.2.1 Routing 2.2.2 Sorting 2.2.3 Matrix-Vector Multiplication 2.2.4 Jacobi Relaxation 2.2.5 Pivoting 2.2.6 Convolution 2.2.7 Convex Hull 2.3 Integer Arithmetic 2.3.1 Multiplication 2.3.2 Division and Chinese Remaindering 2.3.3 Related Problems -Iterated Products -Rooting Finding 2.4 Matrix Algorithms 2.4.1 The Three-Dimensional Mesh of Trees 2.4.2 Matrix Multiplication 2.4.3 Inverting Lower Triangular Matrices 2.4.4 Inverting Arbitrary Matrices -Csanky's Algorithm -Inversion by Newton Iteration 2.4.5 Related Problems 2.5 Graph Algorithms 2.5.1 Minimum-Weight Spanning Trees 2.5.2 Connected Components 2.5.3 Transitive Closure 2.5.4 Shortest Paths 2.5.5 Matching Problems 2.6 Fast Evaluation of Straight-Line Code 2.6.1 Addition and Multiplication Over a Semiring 2.6.2 Extension to Codes with Subtraction and Division 2.6.3 Applications 2.7 Higher-Dimensional meshes of Trees 2.7.1 Definitions and Properties 2.7.2 The Shuffle-Tree Graph 2.8 Problems 2.9 Bibliographic Notes 3 Hypercubes and Related Networks 3.1 The Hypercube 3.1.1 Definitions and Properties 3.1.2 Containment of Arrays -Higher-Dimensional Arrays -Non-Power-of-2 Arrays 3.1.3 Containment of Complete Binary Trees 3.1.4 Embeddings of Arbitrary Binary Trees -Embeddings with Dilation 1 and Load O(M over N + log N) -Embeddings with Dilation O(1) and Load O (M over N + 1) -A Review of One-Error-Correcting Codes -Embedding Plog N into Hlog N 3.1.5 Containment of Meshes of Trees 3.1.6 Other Containment Results 3.2 The Butterfly, Cube-Connected-Cycles , and Benes Network 3.2.1 Definitions and Properties 3.2.2 Simulation of Arbitrary Networks 3.2.3 Simulation of Normal Hypercube Algorithms 3.2.4 Some Containment and Simulation Results 3.3 The Shuffle-Exchange and de Bruijn Graphs 3.3.1 Definitions and Properties 3.3.2 The Diaconis Card Tricks 3.3.3 Simulation of Normal Hypercube Algorithms 3.3.4 Similarities with the Butterfly 3.3.5 Some Containment and Simulation Results 3.4 Packet-Routing Algorithms 3.4.1 Definitions and Routing Models 3.4.2 Greedy Routing Algorithms and Worst-Case Problems 3.4.3 Packing, Spreading, and Monotone Routing Problems -Reducing a Many-to-Many Routing Problem to a Many-to-One Routing Problem -Reducing a Routing Problem to a Sorting Problem 3.4.4 The Average-Case Behavior of the Greedy Algorithm -Bounds on Congestion -Bounds on Running Time -Analyzing Non-Predictive Contention-Resolution Protocols 3.4.5 Converting Worst-Case Routing Problems into Average-Case Routing Problems -Hashing -Randomized Routing 3.4.6 Bounding Queue Sizes -Routing on Arbitrary Levelled Networks 3.4.7 Routing with Combining 3.4.8 The Information Dispersal Approach to Routing -Using Information Dispersal to Attain Fault-Tolerance -Finite Fields and Coding Theory 3.4.9 Circuit-Switching Algorithms 3.5 Sorting 3.5.1 Odd-Even Merge Sort -Constructing a Sorting Circuit with Depth log N(log N +1)/2 3.5.2 Sorting Small Sets 3.5.3 A Deterministic O(log N log log N)-Step Sorting Algorithm 3.5.4 Randomized O(log N)-Step Sorting Algorithms -A Circuit with Depth 7.45 log N that Usually Sorts 3.6 Simulating a Parallel Random Access Machine 3.6.1 PRAM Models and Shared Memories 3.6.2 Randomized Simulations Based on Hashing 3.6.3 Deterministic Simulations using Replicated Data 3.6.4 Using Information Dispersal to Improve Performance 3.7 The Fast Fourier Transform 3.7.1 The Algorithm 3.7.2 Implementation on the Butterfly and Shuffle-Exchange Graph 3.7.3 Application to Convolution and Polynomial Arithmetic 3.7.4 Application to Integer Multiplication 3.8 Other Hypercubic Networks 3.8.1 Butterflylike Networks -The Omega Network -The Flip Network -The Baseline and Reverse Baseline Networks -Banyan and Delta Networks -k-ary Butterflies 3.8.2 De Bruijn-Type Networks -The k-ary de Bruijn Graph -The Generalized Shuffle-Exchange Graph 3.9 Problems 3.10 Bibliographic Notes Bibliography Index Lemmas, Theorems, and Corollaries Author Index Subject Index

2,895 citations


"An introduction to parallel algorit..." refers background in this paper

  • ...Multiprocessorbased computers have been around for decades and various types of computer architectures [2] have been implemented in hardware throughout the years with different types of advantages/performance gains depending on the application....

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  • ...Every location in the array represents a node of the tree: T [1] is the root, with children at T [2] and T [3]....

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  • ...The text by [2] is a good start as it contains a comprehensive description of algorithms and different architecture topologies for the network model (tree, hypercube, mesh, and butterfly)....

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Book
01 Jan 1984
TL;DR: The authors have divided the use of computers into the following four levels of sophistication: data processing, information processing, knowledge processing, and intelligence processing.
Abstract: The book is intended as a text to support two semesters of courses in computer architecture at the college senior and graduate levels. There are excellent problems for students at the end of each chapter. The authors have divided the use of computers into the following four levels of sophistication: data processing, information processing, knowledge processing, and intelligence processing.

1,410 citations


"An introduction to parallel algorit..." refers background in this paper

  • ...Parallel architectures have been described in several books (see, for example, [18, 29])....

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Journal ArticleDOI
TL;DR: The success of data parallel algorithms—even on problems that at first glance seem inherently serial—suggests that this style of programming has much wider applicability than was previously thought.
Abstract: Parallel computers with tens of thousands of processors are typically programmed in a data parallel style, as opposed to the control parallel style used in multiprocessing. The success of data parallel algorithms—even on problems that at first glance seem inherently serial—suggests that this style of programming has much wider applicability than was previously thought.

1,000 citations


"An introduction to parallel algorit..." refers background in this paper

  • ...Recent work on the mapping of PRAM algorithms on bounded-degree networks is described in [3,13,14, 20, 25], Our presentation on the communication complexity of the matrix-multiplication problem in the sharedmemory model is taken from [1], Data-parallel algorithms are described in [15]....

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Proceedings ArticleDOI
01 May 1978
TL;DR: A model of computation based on random access machines operating in parallel and sharing a common memory is presented and can accept in polynomial time exactly the sets accepted by nondeterministic exponential time bounded Turing machines.
Abstract: A model of computation based on random access machines operating in parallel and sharing a common memory is presented. The computational power of this model is related to that of traditional models. In particular, deterministic parallel RAM's can accept in polynomial time exactly the sets accepted by polynomial tape bounded Turing machines; nondeterministic RAM's can accept in polynomial time exactly the sets accepted by nondeterministic exponential time bounded Turing machines. Similar results hold for other classes. The effect of limiting the size of the common memory is also considered.

951 citations


"An introduction to parallel algorit..." refers background in this paper

  • ...Rigorous descriptions of shared-memory models were introduced later in [11,12]....

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Journal ArticleDOI
TL;DR: It is shown that arithmetic expressions with n ≥ 1 variables and constants; operations of addition, multiplication, and division; and any depth of parenthesis nesting can be evaluated in time 4 log 2 + 10(n - 1) using processors which can independently perform arithmetic operations in unit time.
Abstract: It is shown that arithmetic expressions with n ≥ 1 variables and constants; operations of addition, multiplication, and division; and any depth of parenthesis nesting can be evaluated in time 4 log2n + 10(n - 1)/p using p ≥ 1 processors which can independently perform arithmetic operations in unit time. This bound is within a constant factor of the best possible. A sharper result is given for expressions without the division operation, and the question of numerical stability is discussed.

864 citations


"An introduction to parallel algorit..." refers methods in this paper

  • ...The WT scheduling principle is derived from a theorem in [7], In the literature, this principle is commonly referred to as Brent's theorem or Brent's scheduling principle....

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