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An introduction to parallel algorithms

01 Oct 1992-
TL;DR: This book provides an introduction to the design and analysis of parallel algorithms, with the emphasis on the application of the PRAM model of parallel computation, with all its variants, to algorithm analysis.
Abstract: Written by an authority in the field, this book provides an introduction to the design and analysis of parallel algorithms. The emphasis is on the application of the PRAM (parallel random access machine) model of parallel computation, with all its variants, to algorithm analysis. Special attention is given to the selection of relevant data structures and to algorithm design principles that have proved to be useful. Features *Uses PRAM (parallel random access machine) as the model for parallel computation. *Covers all essential classes of parallel algorithms. *Rich exercise sets. *Written by a highly respected author within the field. 0201548569B04062001

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Proceedings ArticleDOI
26 Apr 2004
TL;DR: This paper study the connection capacity of a class of rearrangeable nonblocking and strictly nonblocking networks with/without crosstalk-free constraint, model their routing problems as weak or strong edge colorings of bipartite graphs, and propose efficient routing algorithms for these networks using parallel processing techniques.
Abstract: Summary form only given. Nonblocking multistage interconnection networks are favored to be used as switching networks whenever possible. Crosstalk-free requirement in photonic networks adds a new dimension of constraints for nonblockingness. Routing algorithms play a fundamental role in nonblocking networks, and any algorithm that requires more than linear time would be considered too slow for real-time applications. One remedy is to use multiple processors to route connections in parallel. In this paper, we study the connection capacity of a class of rearrangeable nonblocking and strictly nonblocking networks with/without crosstalk-free constraint, model their routing problems as weak or strong edge colorings of bipartite graphs, and propose efficient routing algorithms for these networks using parallel processing techniques.

6 citations


Cites methods from "An introduction to parallel algorit..."

  • ...Fig. 4(c) shows the Rep’s of all possible types of components, where the Rep’s of each component are marked as dark lines and edges are labeled by their corresponding inputs Step 2 can be done by coloring edges with the Rep’s as references using the pointer jumping technique in [ 7 ]....

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Proceedings ArticleDOI
01 Dec 2013
TL;DR: The Random Super Discrete Memory Machine (RSDMM), an extended version of the DMM, which supports a super warp with multiple warps and the random address shift technique is applied, to present novel and practical parallel computing models in which the congestion is small for any memory access requests.
Abstract: The Discrete Memory Machine (DMM) is a theoretical parallel computing model that captures the essence of memory access by a streaming multiprocessor on CUDA-enabled GPUs. The DMM has w memory banks that constitute a shared memory, and each warp of w threads access the shared memory at the same time. However, memory access requests destined for the same memory bank are processed sequentially. Hence, it is very important for developing efficient algorithms to reduce the memory access congestion, the maximum number of memory access requests destined for the same bank. However, it is not easy to minimize the memory access congestion for some problems. The main contribution of this paper is to present novel and practical parallel computing models in which the congestion is small for any memory access requests. We first present the Super Discrete Memory Machine (SDMM), an extended version of the DMM, which supports a super warp with multiple warps. Memory access requests by multiple warps in a super warp are packed through pipeline registers to reduce the memory access congestion. We then go on to apply the random address shift technique to the SDMM. The resulting machine, the Random Super Discrete Memory Machine (RSDMM) can equalize memory access requests by a super warp. Quite surprisingly, for any memory access requests by a super warp on the RSDMM, the overhead of the memory access congestion is within a constant factor of perfectly scheduled memory access. Thus, unlike the DMM, developers of parallel algorithms do not have to consider the memory access congestion on the RSDMM. The congestion on the RSDMM is evaluated by theoretical analysis as well as by experiments.

6 citations


Cites methods from "An introduction to parallel algorit..."

  • ...Thus, the DMM works as the Concurrent Read Concurrent Write (CRCW) mode with arbitrary resolution of simultaneous writing [9], [10], [22]....

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  • ...The most well-studied parallel computing model is the Parallel Random Access Machine (PRAM) [9], [10], which consists of processors and a shared memory....

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Journal ArticleDOI
TL;DR: In this paper, the authors give sufficient conditions under which the multiaffine image in the complex plane of an m-dimensional cube is a convex polygon and a third condition which is necessary and sufficient is then obtained.

6 citations

01 Jan 1996
TL;DR: A new approach to the problem of computing perfect matchings in fast deterministic parallel time is introduced, which yields a new algorithm which finds a perfect matching in bipartite cubic graphs in time O log n and O n n logn processors in the arbitrary CRCW PRAM model.
Abstract: The purpose of this paper is to introduce a new approach to the problem of computing perfect matchings in fast deterministic parallel time. In particular, this approach yields a new algorithm which finds a perfect matching in bipartite cubic graphs in time O log n and O n n logn processors in the arbitrary CRCW PRAM model.

6 citations

References
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Book
01 Sep 1991
TL;DR: This chapter discusses sorting on a Linear Array with a Systolic and Semisystolic Model of Computation, which automates the very labor-intensive and therefore time-heavy and expensive process of manually sorting arrays.
Abstract: Preface Acknowledgments Notation 1 Arrays and Trees 1.1 Elementary Sorting and Counting 1.1.1 Sorting on a Linear Array Assessing the Performance of the Algorithm Sorting N Numbers with Fewer Than N Processors 1.1.2 Sorting in the Bit Model 1.1.3 Lower Bounds 1.1.4 A Counterexample-Counting 1.1.5 Properties of the Fixed-Connection Network Model 1.2 Integer Arithmetic 1.2.1 Carry-Lookahead Addition 1.2.2 Prefix Computations-Segmented Prefix Computations 1.2.3 Carry-Save Addition 1.2.4 Multiplication and Convolution 1.2.5 Division and Newton Iteration 1.3 Matrix Algorithms 1.3.1 Elementary Matrix Products 1.3.2 Algorithms for Triangular Matrices 1.3.3 Algorithms for Tridiagonal Matrices -Odd-Even Reduction -Parallel Prefix Algorithms 1.3.4 Gaussian Elimination 1.3.5 Iterative Methods -Jacobi Relaxation -Gauss-Seidel Relaxation Finite Difference Methods -Multigrid Methods 1.4 Retiming and Systolic Conversion 1.4.1 A Motivating Example-Palindrome Recognition 1.4.2 The Systolic and Semisystolic Model of Computation 1.4.3 Retiming Semisystolic Networks 1.4.4 Conversion of a Semisystolic Network into a Systolic Network 1.4.5 The Special Case of Broadcasting 1.4.6 Retiming the Host 1.4.7 Design by Systolic Conversion-A Summary 1.5 Graph Algorithms 1.5.1 Transitive Closure 1.5.2 Connected Components 1.5.3 Shortest Paths 1.5.4 Breadth-First Spanning Trees 1.5.5 Minimum Weight Spanning Trees 1.6 Sorting Revisited 1.6.1 Odd-Even Transposition Sort on a Linear Array 1.6.2 A Simple Root-N(log N + 1)-Step Sorting Algorithm 1.6.3 A (3 Root- N + o(Root-N))-Step Sorting Algorithm 1.6.4 A Matching Lower Bound 1.7 Packet Routing 1.7.1 Greedy Algorithms 1.7.2 Average-Case Analysis of Greedy Algorithms -Routing N Packets to Random Destinations -Analysis of Dynamic Routing Problems 1.7.3 Randomized Routing Algorithms 1.7.4 Deterministic Algorithms with Small Queues 1.7.5 An Off-line Algorithm 1.7.6 Other Routing Models and Algorithms 1.8 Image Analysis and Computational Geometry 1.8.1 Component-Labelling Algorithms -Levialdi's Algorithm -An O (Root-N)-Step Recursive Algorithm 1.8.2 Computing Hough Transforms 1.8.3 Nearest-Neighbor Algorithms 1.8.4 Finding Convex Hulls 1.9 Higher-Dimensional Arrays 1.9.1 Definitions and Properties 1.9.2 Matrix Multiplication 1.9.3 Sorting 1.9.4 Packet Routing 1.9.5 Simulating High-Dimensional Arrays on Low-Dimensional Arrays 1.10 problems 1.11 Bibliographic Notes 2 Meshes of Trees 2.1 The Two-Dimensional Mesh of Trees 2.1.1 Definition and Properties 2.1.2 Recursive Decomposition 2.1.3 Derivation from KN,N 2.1.4 Variations 2.1.5 Comparison With the Pyramid and Multigrid 2.2 Elementary O(log N)-Step Algorithms 2.2.1 Routing 2.2.2 Sorting 2.2.3 Matrix-Vector Multiplication 2.2.4 Jacobi Relaxation 2.2.5 Pivoting 2.2.6 Convolution 2.2.7 Convex Hull 2.3 Integer Arithmetic 2.3.1 Multiplication 2.3.2 Division and Chinese Remaindering 2.3.3 Related Problems -Iterated Products -Rooting Finding 2.4 Matrix Algorithms 2.4.1 The Three-Dimensional Mesh of Trees 2.4.2 Matrix Multiplication 2.4.3 Inverting Lower Triangular Matrices 2.4.4 Inverting Arbitrary Matrices -Csanky's Algorithm -Inversion by Newton Iteration 2.4.5 Related Problems 2.5 Graph Algorithms 2.5.1 Minimum-Weight Spanning Trees 2.5.2 Connected Components 2.5.3 Transitive Closure 2.5.4 Shortest Paths 2.5.5 Matching Problems 2.6 Fast Evaluation of Straight-Line Code 2.6.1 Addition and Multiplication Over a Semiring 2.6.2 Extension to Codes with Subtraction and Division 2.6.3 Applications 2.7 Higher-Dimensional meshes of Trees 2.7.1 Definitions and Properties 2.7.2 The Shuffle-Tree Graph 2.8 Problems 2.9 Bibliographic Notes 3 Hypercubes and Related Networks 3.1 The Hypercube 3.1.1 Definitions and Properties 3.1.2 Containment of Arrays -Higher-Dimensional Arrays -Non-Power-of-2 Arrays 3.1.3 Containment of Complete Binary Trees 3.1.4 Embeddings of Arbitrary Binary Trees -Embeddings with Dilation 1 and Load O(M over N + log N) -Embeddings with Dilation O(1) and Load O (M over N + 1) -A Review of One-Error-Correcting Codes -Embedding Plog N into Hlog N 3.1.5 Containment of Meshes of Trees 3.1.6 Other Containment Results 3.2 The Butterfly, Cube-Connected-Cycles , and Benes Network 3.2.1 Definitions and Properties 3.2.2 Simulation of Arbitrary Networks 3.2.3 Simulation of Normal Hypercube Algorithms 3.2.4 Some Containment and Simulation Results 3.3 The Shuffle-Exchange and de Bruijn Graphs 3.3.1 Definitions and Properties 3.3.2 The Diaconis Card Tricks 3.3.3 Simulation of Normal Hypercube Algorithms 3.3.4 Similarities with the Butterfly 3.3.5 Some Containment and Simulation Results 3.4 Packet-Routing Algorithms 3.4.1 Definitions and Routing Models 3.4.2 Greedy Routing Algorithms and Worst-Case Problems 3.4.3 Packing, Spreading, and Monotone Routing Problems -Reducing a Many-to-Many Routing Problem to a Many-to-One Routing Problem -Reducing a Routing Problem to a Sorting Problem 3.4.4 The Average-Case Behavior of the Greedy Algorithm -Bounds on Congestion -Bounds on Running Time -Analyzing Non-Predictive Contention-Resolution Protocols 3.4.5 Converting Worst-Case Routing Problems into Average-Case Routing Problems -Hashing -Randomized Routing 3.4.6 Bounding Queue Sizes -Routing on Arbitrary Levelled Networks 3.4.7 Routing with Combining 3.4.8 The Information Dispersal Approach to Routing -Using Information Dispersal to Attain Fault-Tolerance -Finite Fields and Coding Theory 3.4.9 Circuit-Switching Algorithms 3.5 Sorting 3.5.1 Odd-Even Merge Sort -Constructing a Sorting Circuit with Depth log N(log N +1)/2 3.5.2 Sorting Small Sets 3.5.3 A Deterministic O(log N log log N)-Step Sorting Algorithm 3.5.4 Randomized O(log N)-Step Sorting Algorithms -A Circuit with Depth 7.45 log N that Usually Sorts 3.6 Simulating a Parallel Random Access Machine 3.6.1 PRAM Models and Shared Memories 3.6.2 Randomized Simulations Based on Hashing 3.6.3 Deterministic Simulations using Replicated Data 3.6.4 Using Information Dispersal to Improve Performance 3.7 The Fast Fourier Transform 3.7.1 The Algorithm 3.7.2 Implementation on the Butterfly and Shuffle-Exchange Graph 3.7.3 Application to Convolution and Polynomial Arithmetic 3.7.4 Application to Integer Multiplication 3.8 Other Hypercubic Networks 3.8.1 Butterflylike Networks -The Omega Network -The Flip Network -The Baseline and Reverse Baseline Networks -Banyan and Delta Networks -k-ary Butterflies 3.8.2 De Bruijn-Type Networks -The k-ary de Bruijn Graph -The Generalized Shuffle-Exchange Graph 3.9 Problems 3.10 Bibliographic Notes Bibliography Index Lemmas, Theorems, and Corollaries Author Index Subject Index

2,895 citations


"An introduction to parallel algorit..." refers background in this paper

  • ...Multiprocessorbased computers have been around for decades and various types of computer architectures [2] have been implemented in hardware throughout the years with different types of advantages/performance gains depending on the application....

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  • ...Every location in the array represents a node of the tree: T [1] is the root, with children at T [2] and T [3]....

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  • ...The text by [2] is a good start as it contains a comprehensive description of algorithms and different architecture topologies for the network model (tree, hypercube, mesh, and butterfly)....

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Book
01 Jan 1984
TL;DR: The authors have divided the use of computers into the following four levels of sophistication: data processing, information processing, knowledge processing, and intelligence processing.
Abstract: The book is intended as a text to support two semesters of courses in computer architecture at the college senior and graduate levels. There are excellent problems for students at the end of each chapter. The authors have divided the use of computers into the following four levels of sophistication: data processing, information processing, knowledge processing, and intelligence processing.

1,410 citations


"An introduction to parallel algorit..." refers background in this paper

  • ...Parallel architectures have been described in several books (see, for example, [18, 29])....

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Journal ArticleDOI
TL;DR: The success of data parallel algorithms—even on problems that at first glance seem inherently serial—suggests that this style of programming has much wider applicability than was previously thought.
Abstract: Parallel computers with tens of thousands of processors are typically programmed in a data parallel style, as opposed to the control parallel style used in multiprocessing. The success of data parallel algorithms—even on problems that at first glance seem inherently serial—suggests that this style of programming has much wider applicability than was previously thought.

1,000 citations


"An introduction to parallel algorit..." refers background in this paper

  • ...Recent work on the mapping of PRAM algorithms on bounded-degree networks is described in [3,13,14, 20, 25], Our presentation on the communication complexity of the matrix-multiplication problem in the sharedmemory model is taken from [1], Data-parallel algorithms are described in [15]....

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Proceedings ArticleDOI
01 May 1978
TL;DR: A model of computation based on random access machines operating in parallel and sharing a common memory is presented and can accept in polynomial time exactly the sets accepted by nondeterministic exponential time bounded Turing machines.
Abstract: A model of computation based on random access machines operating in parallel and sharing a common memory is presented. The computational power of this model is related to that of traditional models. In particular, deterministic parallel RAM's can accept in polynomial time exactly the sets accepted by polynomial tape bounded Turing machines; nondeterministic RAM's can accept in polynomial time exactly the sets accepted by nondeterministic exponential time bounded Turing machines. Similar results hold for other classes. The effect of limiting the size of the common memory is also considered.

951 citations


"An introduction to parallel algorit..." refers background in this paper

  • ...Rigorous descriptions of shared-memory models were introduced later in [11,12]....

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Journal ArticleDOI
TL;DR: It is shown that arithmetic expressions with n ≥ 1 variables and constants; operations of addition, multiplication, and division; and any depth of parenthesis nesting can be evaluated in time 4 log 2 + 10(n - 1) using processors which can independently perform arithmetic operations in unit time.
Abstract: It is shown that arithmetic expressions with n ≥ 1 variables and constants; operations of addition, multiplication, and division; and any depth of parenthesis nesting can be evaluated in time 4 log2n + 10(n - 1)/p using p ≥ 1 processors which can independently perform arithmetic operations in unit time. This bound is within a constant factor of the best possible. A sharper result is given for expressions without the division operation, and the question of numerical stability is discussed.

864 citations


"An introduction to parallel algorit..." refers methods in this paper

  • ...The WT scheduling principle is derived from a theorem in [7], In the literature, this principle is commonly referred to as Brent's theorem or Brent's scheduling principle....

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