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Journal ArticleDOI

Application Strategies for Neuroscience in Information Systems Design Science Research

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TLDR
A taxonomy of application strategies for neuroscience in IS design science research is presented and it is concluded that, if neuroscience is considered a valuable complement to the more traditional approaches, it has the potential to become a major reference discipline for IS designScience research.
Abstract
Design science has evolved as a major research paradigm in the information systems (IS) discipline, which aims to design innovative and useful IT artifacts, such as conceptual models and software systems. Despite the increasing attention paid to the cognitive and emotional mechanisms that underlie the perception of such artifacts, research that explores the neurobiological determinants of these mechanisms has only recently begun to emerge. The primary argument for the use of neurobiological approaches in IS design science research is that IT artifact design — and, ultimately, human-computer interaction in general — may significantly benefit from neuroscience theories, concepts, methods, and data. In particular, the consideration of neuroscience may improve IT artifacts' alignment with users' perceptual and information processing mechanisms, particularly the brain. Against this background, this article presents a taxonomy of application strategies for neuroscience in IS design science research. It describe...

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Journal ArticleDOI

User Modeling and User-Adapted Interaction

TL;DR: The abstract should not contain any undefined abbreviations or unspecified references, and work planned but not completed should not appear in the abstract.

Individual differences in reasoning: Implications for the rationality debate?-Open Peer Commentary-Differences, games, and pluralism

TL;DR: In this article, the authors examined the implications of individual differences in performance for each of the four explanations of the normative/descriptive gap, including performance errors, computational limitations, wrong norm being applied by the experimenter, and a different construal of the task by the subject.
Journal ArticleDOI

On the biology of technostress: literature review and research agenda

René Riedl
- 02 Nov 2012 - 
TL;DR: The review of technostress research based on biological approaches that has been published in various disciplines such as human-computer interaction, medicine, biological psychology, and ergonomics reveals significant negative biological effects that develop from human interaction with ICT.
Journal ArticleDOI

Towards a NeuroIS Research Methodology: Intensifying the Discussion on Methods, Tools, and Measurement

TL;DR: In this article, the authors present a special issue of their special issue editorial, "Special Issue Editorial 6.0.0]...,.. ].. ).
Journal ArticleDOI

NeuroIS—Alternative or Complement to Existing Methods? Illustrating the Holistic Effects of Neuroscience and Self-Reported Data in the Context of Technostress Research

TL;DR: This is the final version of the paper that describes the design and construction of the fault-side management system and some of the challenges it faced in successfully integrating it to the distributed system.
References
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Perceived Usefulness, Perceived Ease of Use, and User

TL;DR: Regression analyses suggest that perceived ease of use may actually be a causal antecdent to perceived usefulness, as opposed to a parallel, direct determinant of system usage.
Journal ArticleDOI

Perceived usefulness, perceived ease of use, and user acceptance of information technology

TL;DR: In this article, the authors developed and validated new scales for two specific variables, perceived usefulness and perceived ease of use, which are hypothesized to be fundamental determinants of user acceptance.
Journal ArticleDOI

User acceptance of information technology: toward a unified view

TL;DR: The Unified Theory of Acceptance and Use of Technology (UTAUT) as mentioned in this paper is a unified model that integrates elements across the eight models, and empirically validate the unified model.
Book

Usability Engineering

Jakob Nielsen
TL;DR: This guide to the methods of usability engineering provides cost-effective methods that will help developers improve their user interfaces immediately and shows you how to avoid the four most frequently listed reasons for delay in software projects.
Book

The Sciences of the Artificial

TL;DR: A new edition of Simon's classic work on artificial intelligence as mentioned in this paper adds a chapter that sorts out the current themes and tools for analyzing complexity and complex systems, taking into account important advances in cognitive psychology and the science of design while confirming and extending Simon's basic thesis that a physical symbol system has the necessary and sufficient means for intelligent action.
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