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Proceedings ArticleDOI

Around the table: are multiple-touch surfaces better than single-touch for children's collaborative interactions?

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TLDR
Results showed that touch condition did not affect the frequency or equity of interactions, but did influence the nature of children's discussion, and in the multiple-touch condition, children talked more about the task; in the single- touch condition, they talk more about turn taking.
Abstract
This paper presents a classroom study that investigated the potential of using touch tabletop technology to support children's collaborative learning interactions. Children aged 7-10 worked in groups of three on a collaborative planning task in which they designed a seating plan for their classroom. In the single-touch condition, the tabletop surface allowed only one child to interact with the digital content at a time. In the multiple-touch condition, the children could interact with the digital content simultaneously. Results showed that touch condition did not affect the frequency or equity of interactions, but did influence the nature of children's discussion. In the multiple-touch condition, children talked more about the task; in the single-touch condition, they talked more about turn taking. We also report age and gender differences.

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iPad in Education: A Case Study of iPad Adoption and Use in a Primary School

TL;DR: A case study of the iPad's adoption in a primary school, one of the first in the world to adopt it, concludes that its main strengths are the way in which it provides quick and easy access to information for students and the support it provides for collaboration.
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Mechanisms for collaboration: A design and evaluation framework for multi-user interfaces

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Touch interaction for children aged 3 to 6 years

TL;DR: This work addresses children aged between 3 and 6 years old during their preoperational stage according to Piaget's cognitive developmental theory, and reports their touch-screen performance with standard tap and drag and drop interactions on smart phones and tablets.
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Actions speak loudly with words: unpacking collaboration around the table

TL;DR: The Collaborative Learning Mechanisms framework is presented and it is revealed that what might be considered undesirable or harmful interactions and intrusions in general collaborative settings, might be beneficial for collaborative learning.
Journal ArticleDOI

Multi-touch tables and the relationship with collaborative classroom pedagogies: A synthetic review

TL;DR: The aim of this review is to relate the design of the technical features with key pedagogic issues concerning the use of digital technologies in classrooms to provide a more robust basis for their integration in classrooms in terms of their potential to support or to improve learning.
References
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BookDOI

Handbook of Educational Psychology

TL;DR: The Handbook of Educational Psychology, Second Edition as discussed by the authors provides an indispensable reference volume for scholars, teacher educators, in-service practitioners, policy makers and the academic libraries serving these audiences.
Journal ArticleDOI

When Smart Groups Fail

TL;DR: This article investigated how collaborative interactions influence problem-solving outcomes and found that both characteristics of proposals and partner responsiveness were important correlates of the uptake and documentation of correct ideas by the group, whereas less successful groups ignored or rejected correct proposals, whereas more successful groups discussed or accepted them.
Journal ArticleDOI

Problem-Based Learning Meets Case-Based Reasoning in the Middle-School Science Classroom: Putting Learning by Design(tm) Into Practice

TL;DR: The story of the design of Learning by Design (LBD), a project-based inquiry approach to science learning with roots in case-based reasoning and problem-based learning, is told, pointing out the theoretical contributions of both.
Journal ArticleDOI

Socially mediated metacognition: creating collaborative zones of proximal development in small group problem solving

TL;DR: In this paper, the authors report on a three year study of patterns of student-student social interaction that mediated metacognitive activity in senior secondary school mathematics classrooms and investigate conditions under which such interaction led to successful or unsuccessful problem solving outcomes.
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