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Proceedings ArticleDOI

Automated monocular vision based system for picking textureless objects

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TLDR
An Autonomous Machine Vision system which grasps a textureless object from a clutter in a single plane, rearranges it for proper placement and then places it using vision using a unique vision-based pose estimation algorithm, collision free path planning and dynamic Change-Over algorithm for final placement.
Abstract
This paper proposes an Autonomous Machine Vision system which grasps a textureless object from a clutter in a single plane, rearranges it for proper placement and then places it using vision. It contributes to a unique vision-based pose estimation algorithm, collision free path planning and dynamic Change-Over algorithm for final placement.

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Data-driven robotic visual grasping detection for unknown objects: A problem-oriented review

TL;DR: A comprehensive survey of data-driven robotic visual grasping detection (DRVGD) for unknown objects is presented in this article , where object-oriented DRVGD aims for the physical information of unknown objects, such as shape, texture and rigidity, which can classify objects into conventional or challenging objects.
Proceedings ArticleDOI

Developing 3D model for mobile robot environment using mono-vision system

TL;DR: This proposed system develops 3D environment model utilizing mono-vision system, which is developed through capturing multiple shots from different locations and updated continuously based on the changes in the environment and the location of the robot.
References
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Book

Multiple view geometry in computer vision

TL;DR: In this article, the authors provide comprehensive background material and explain how to apply the methods and implement the algorithms directly in a unified framework, including geometric principles and how to represent objects algebraically so they can be computed and applied.
Journal ArticleDOI

A flexible new technique for camera calibration

TL;DR: A flexible technique to easily calibrate a camera that only requires the camera to observe a planar pattern shown at a few (at least two) different orientations is proposed and advances 3D computer vision one more step from laboratory environments to real world use.
Journal ArticleDOI

Algorithms for the reduction of the number of points required to represent a digitized line or its caricature

TL;DR: In this paper, two algorithms to reduce the number of points required to represent the line and, if desired, produce caricatures are presented and compared with the most promising methods so far suggested.
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