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Further research has to be done to improve the workflow elements to aid the designer in the process of generating a narrative, including text, special visual effects, lay-options, and online sharing and publishing.
Sketches and renderings are the most common methodology which architects use to communicate their design and proposals to peers, clients, consultants, contractors, or the general public.
From site narrative to next following initial massingand form-exploration all the way to the final presentation, she generated a design that springs off from her site-plot, fitting the character of lines and hatches, as well as reactive to the site context.
Herby he added elements of sound, drama and amusement to his voice allowing the audience to engage more direct with his proposal.
Manga allows subsequently addressing common challenges faced by commonly by architects: low understandability and poor reproducibility of complex design solutions.
This ‘reverse engineering’ of sketching has the potential to blend over the education of digital and analogue design communication and expression in architectural design [12].
The methodology of generating a narrative contributes to the overall design, whereby the plot of a narrative is comprised of a series of the events that are important to the outcome of the overall architectural design.
In order to test how young designers, who are all familiar with the genre of manga are able to develop their own narrative of an existing, yet new building to them, a cohort of fifty second year undergraduate- and thirty first year master of architecture students were asked to generate an architectural narrative using the above presented smartphone application.
In the next steps of this research cinematic issues as presented by Calderon et al [13] or Ng et al [14], are explored and a tool for architectural animations based on bitonal renderings developed.
Despite its popularity there is no automated process to generate manga images and the task of drawing a series of images is rather tedious, time- and labor intensive, especially if the image is composed of large variety of details and elements, which is particular true for architectural depictions.