Computer generated holograms from three dimensional meshes using an analytic light transport model
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Cites methods from "Computer generated holograms from t..."
...Several researchers have already proposed improvements on our method in order to compute faster but sacrifice texture mapping and uniform diffusiveness [9,10]....
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References
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"Computer generated holograms from t..." refers methods in this paper
...Matsushima has estimated interpolation to take up to 44% of the CPU time when using the previous method outlined above [10]....
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...Matsushima and Kondoh [8,9] and Matsushima [9], have also presented attractive methods that employ the fast fourier transform (FFT) to construct holograms from solid shapes....
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...Matsushima has published an interesting paper proposing a hidden surface removal algorithm based on silhouettes and tilted planes [19]....
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...Unlike the method of Matushima [9] texturing of a surface is unfortunately not straightforward....
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...In [9] a similar rotation method is used, however in addition the wave field is also translated using the Fourier shift theorem....
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176 citations
"Computer generated holograms from t..." refers background in this paper
...It may be possible to work with locally varying materials: Stam [18] has published work on how to compute...
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...It may be possible to work with locally varying materials: Stam [18] has published work on how to compute the Fourier transform of statistical material shader functions....
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