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Proceedings ArticleDOI

Deep Generative Adversarial Compression Artifact Removal

TL;DR: In this article, a generative adversarial network (GAN) is proposed to produce more photorealistic details than MSE or SSIM-based networks, which can be used as a pre-processing step for object detection in case images are degraded by compression to a point that state-of-the art detectors fail.
Abstract: Compression artifacts arise in images whenever a lossy compression algorithm is applied. These artifacts eliminate details present in the original image, or add noise and small structures; because of these effects they make images less pleasant for the human eye, and may also lead to decreased performance of computer vision algorithms such as object detectors. To eliminate such artifacts, when decompressing an image, it is required to recover the original image from a disturbed version. To this end, we present a feed-forward fully convolutional residual network model trained using a generative adversarial framework. To provide a baseline, we show that our model can be also trained optimizing the Structural Similarity (SSIM), which is a better loss with respect to the simpler Mean Squared Error (MSE). Our GAN is able to produce images with more photorealistic details than MSE or SSIM based networks. Moreover we show that our approach can be used as a pre-processing step for object detection in case images are degraded by compression to a point that state-of-the art detectors fail. In this task, our GAN method obtains better performance than MSE or SSIM trained networks.
Citations
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Proceedings ArticleDOI
01 Oct 2019
TL;DR: In this article, an encoder, decoder/generator and a multi-scale discriminator are trained jointly for a generative learned compression objective, obtaining visually pleasing results at bitrates where previous methods fail and show strong artifacts.
Abstract: We present a learned image compression system based on GANs, operating at extremely low bitrates. Our proposed framework combines an encoder, decoder/generator and a multi-scale discriminator, which we train jointly for a generative learned compression objective. The model synthesizes details it cannot afford to store, obtaining visually pleasing results at bitrates where previous methods fail and show strong artifacts. Furthermore, if a semantic label map of the original image is available, our method can fully synthesize unimportant regions in the decoded image such as streets and trees from the label map, proportionally reducing the storage cost. A user study confirms that for low bitrates, our approach is preferred to state-of-the-art methods, even when they use more than double the bits.

299 citations

Posted Content
TL;DR: This work extensively study how to combine Generative Adversarial Networks and learned compression to obtain a state-of-the-art generative lossy compression system and bridges the gap between rate-distortion-perception theory and practice.
Abstract: We extensively study how to combine Generative Adversarial Networks and learned compression to obtain a state-of-the-art generative lossy compression system In particular, we investigate normalization layers, generator and discriminator architectures, training strategies, as well as perceptual losses In contrast to previous work, i) we obtain visually pleasing reconstructions that are perceptually similar to the input, ii) we operate in a broad range of bitrates, and iii) our approach can be applied to high-resolution images We bridge the gap between rate-distortion-perception theory and practice by evaluating our approach both quantitatively with various perceptual metrics, and with a user study The study shows that our method is preferred to previous approaches even if they use more than 2x the bitrate

154 citations

Posted Content
Xintao Wang1, Yu Li1, Honglun Zhang1, Ying Shan1
TL;DR: This work proposes GFP-GAN that leverages rich and diverse priors encapsulated in a pretrained face GAN for blind face restoration that achieves superior performance to prior art on both synthetic and real-world datasets.
Abstract: Blind face restoration usually relies on facial priors, such as facial geometry prior or reference prior, to restore realistic and faithful details. However, very low-quality inputs cannot offer accurate geometric prior while high-quality references are inaccessible, limiting the applicability in real-world scenarios. In this work, we propose GFP-GAN that leverages rich and diverse priors encapsulated in a pretrained face GAN for blind face restoration. This Generative Facial Prior (GFP) is incorporated into the face restoration process via novel channel-split spatial feature transform layers, which allow our method to achieve a good balance of realness and fidelity. Thanks to the powerful generative facial prior and delicate designs, our GFP-GAN could jointly restore facial details and enhance colors with just a single forward pass, while GAN inversion methods require expensive image-specific optimization at inference. Extensive experiments show that our method achieves superior performance to prior art on both synthetic and real-world datasets.

152 citations

Proceedings ArticleDOI
01 Oct 2019
TL;DR: Wang et al. as discussed by the authors proposed a two-stage, end-to-end method using hidden rPPG information enhancement and attention networks, which is the first attempt to counter video compression loss and recover rPGP signals from highly compressed videos.
Abstract: Remote photoplethysmography (rPPG), which aims at measuring heart activities without any contact, has great potential in many applications (e.g., remote healthcare). Existing rPPG approaches rely on analyzing very fine details of facial videos, which are prone to be affected by video compression. Here we propose a two-stage, end-to-end method using hidden rPPG information enhancement and attention networks, which is the first attempt to counter video compression loss and recover rPPG signals from highly compressed videos. The method includes two parts: 1) a Spatio-Temporal Video Enhancement Network (STVEN) for video enhancement, and 2) an rPPG network (rPPGNet) for rPPG signal recovery. The rPPGNet can work on its own for robust rPPG measurement, and the STVEN network can be added and jointly trained to further boost the performance especially on highly compressed videos. Comprehensive experiments are performed on two benchmark datasets to show that, 1) the proposed method not only achieves superior performance on compressed videos with high-quality videos pair, 2) it also generalizes well on novel data with only compressed videos available, which implies the promising potential for real-world applications.

119 citations

Book ChapterDOI
08 Sep 2018
TL;DR: This paper model the video artifact reduction task as aKalman filtering procedure and restore decoded frames through a deep Kalman filtering network and builds a recursive filtering scheme based on the Kalman model.
Abstract: When lossy video compression algorithms are applied, compression artifacts often appear in videos, making decoded videos unpleasant for human visual systems. In this paper, we model the video artifact reduction task as a Kalman filtering procedure and restore decoded frames through a deep Kalman filtering network. Different from the existing works using the noisy previous decoded frames as temporal information in the restoration problem, we utilize the less noisy previous restored frame and build a recursive filtering scheme based on the Kalman model. This strategy can provide more accurate and consistent temporal information, which produces higher quality restoration results. In addition, the strong prior information of prediction residual is also exploited for restoration through a well designed neural network. These two components are combined under the Kalman framework and optimized through the deep Kalman filtering network. Our approach can well bridge the gap between the model-based methods and learning-based methods by integrating the recursive nature of the Kalman model and highly non-linear transformation ability of deep neural network. Experimental results on the benchmark dataset demonstrate the effectiveness of our proposed method.

105 citations

References
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Proceedings ArticleDOI
27 Jun 2016
TL;DR: In this article, the authors proposed a residual learning framework to ease the training of networks that are substantially deeper than those used previously, which won the 1st place on the ILSVRC 2015 classification task.
Abstract: Deeper neural networks are more difficult to train. We present a residual learning framework to ease the training of networks that are substantially deeper than those used previously. We explicitly reformulate the layers as learning residual functions with reference to the layer inputs, instead of learning unreferenced functions. We provide comprehensive empirical evidence showing that these residual networks are easier to optimize, and can gain accuracy from considerably increased depth. On the ImageNet dataset we evaluate residual nets with a depth of up to 152 layers—8× deeper than VGG nets [40] but still having lower complexity. An ensemble of these residual nets achieves 3.57% error on the ImageNet test set. This result won the 1st place on the ILSVRC 2015 classification task. We also present analysis on CIFAR-10 with 100 and 1000 layers. The depth of representations is of central importance for many visual recognition tasks. Solely due to our extremely deep representations, we obtain a 28% relative improvement on the COCO object detection dataset. Deep residual nets are foundations of our submissions to ILSVRC & COCO 2015 competitions1, where we also won the 1st places on the tasks of ImageNet detection, ImageNet localization, COCO detection, and COCO segmentation.

123,388 citations

Proceedings Article
01 Jan 2015
TL;DR: This work introduces Adam, an algorithm for first-order gradient-based optimization of stochastic objective functions, based on adaptive estimates of lower-order moments, and provides a regret bound on the convergence rate that is comparable to the best known results under the online convex optimization framework.
Abstract: We introduce Adam, an algorithm for first-order gradient-based optimization of stochastic objective functions, based on adaptive estimates of lower-order moments. The method is straightforward to implement, is computationally efficient, has little memory requirements, is invariant to diagonal rescaling of the gradients, and is well suited for problems that are large in terms of data and/or parameters. The method is also appropriate for non-stationary objectives and problems with very noisy and/or sparse gradients. The hyper-parameters have intuitive interpretations and typically require little tuning. Some connections to related algorithms, on which Adam was inspired, are discussed. We also analyze the theoretical convergence properties of the algorithm and provide a regret bound on the convergence rate that is comparable to the best known results under the online convex optimization framework. Empirical results demonstrate that Adam works well in practice and compares favorably to other stochastic optimization methods. Finally, we discuss AdaMax, a variant of Adam based on the infinity norm.

111,197 citations

Proceedings Article
01 Jan 2015
TL;DR: In this paper, the authors investigated the effect of the convolutional network depth on its accuracy in the large-scale image recognition setting and showed that a significant improvement on the prior-art configurations can be achieved by pushing the depth to 16-19 layers.
Abstract: In this work we investigate the effect of the convolutional network depth on its accuracy in the large-scale image recognition setting. Our main contribution is a thorough evaluation of networks of increasing depth using an architecture with very small (3x3) convolution filters, which shows that a significant improvement on the prior-art configurations can be achieved by pushing the depth to 16-19 weight layers. These findings were the basis of our ImageNet Challenge 2014 submission, where our team secured the first and the second places in the localisation and classification tracks respectively. We also show that our representations generalise well to other datasets, where they achieve state-of-the-art results. We have made our two best-performing ConvNet models publicly available to facilitate further research on the use of deep visual representations in computer vision.

49,914 citations

Journal ArticleDOI
TL;DR: In this article, a structural similarity index is proposed for image quality assessment based on the degradation of structural information, which can be applied to both subjective ratings and objective methods on a database of images compressed with JPEG and JPEG2000.
Abstract: Objective methods for assessing perceptual image quality traditionally attempted to quantify the visibility of errors (differences) between a distorted image and a reference image using a variety of known properties of the human visual system. Under the assumption that human visual perception is highly adapted for extracting structural information from a scene, we introduce an alternative complementary framework for quality assessment based on the degradation of structural information. As a specific example of this concept, we develop a structural similarity index and demonstrate its promise through a set of intuitive examples, as well as comparison to both subjective ratings and state-of-the-art objective methods on a database of images compressed with JPEG and JPEG2000. A MATLAB implementation of the proposed algorithm is available online at http://www.cns.nyu.edu//spl sim/lcv/ssim/.

40,609 citations

Journal ArticleDOI
08 Dec 2014
TL;DR: A new framework for estimating generative models via an adversarial process, in which two models are simultaneously train: a generative model G that captures the data distribution and a discriminative model D that estimates the probability that a sample came from the training data rather than G.
Abstract: We propose a new framework for estimating generative models via an adversarial process, in which we simultaneously train two models: a generative model G that captures the data distribution, and a discriminative model D that estimates the probability that a sample came from the training data rather than G. The training procedure for G is to maximize the probability of D making a mistake. This framework corresponds to a minimax two-player game. In the space of arbitrary functions G and D, a unique solution exists, with G recovering the training data distribution and D equal to ½ everywhere. In the case where G and D are defined by multilayer perceptrons, the entire system can be trained with backpropagation. There is no need for any Markov chains or unrolled approximate inference networks during either training or generation of samples. Experiments demonstrate the potential of the framework through qualitative and quantitative evaluation of the generated samples.

38,211 citations