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Journal ArticleDOI

Deep learning

28 May 2015-Nature (Nature Research)-Vol. 521, Iss: 7553, pp 436-444
TL;DR: Deep learning is making major advances in solving problems that have resisted the best attempts of the artificial intelligence community for many years, and will have many more successes in the near future because it requires very little engineering by hand and can easily take advantage of increases in the amount of available computation and data.
Abstract: Deep learning allows computational models that are composed of multiple processing layers to learn representations of data with multiple levels of abstraction. These methods have dramatically improved the state-of-the-art in speech recognition, visual object recognition, object detection and many other domains such as drug discovery and genomics. Deep learning discovers intricate structure in large data sets by using the backpropagation algorithm to indicate how a machine should change its internal parameters that are used to compute the representation in each layer from the representation in the previous layer. Deep convolutional nets have brought about breakthroughs in processing images, video, speech and audio, whereas recurrent nets have shone light on sequential data such as text and speech.
Citations
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Journal ArticleDOI
TL;DR: This paper presents a method for molecular de novo design that utilizes generative recurrent neural networks (RNN) containing long short‐term memory (LSTM) cells that captured the syntax of molecular representation in terms of SMILES strings with close to perfect accuracy.
Abstract: Generative artificial intelligence models present a fresh approach to chemogenomics and de novo drug design, as they provide researchers with the ability to narrow down their search of the chemical space and focus on regions of interest. We present a method for molecular de novo design that utilizes generative recurrent neural networks (RNN) containing long short-term memory (LSTM) cells. This computational model captured the syntax of molecular representation in terms of SMILES strings with close to perfect accuracy. The learned pattern probabilities can be used for de novo SMILES generation. This molecular design concept eliminates the need for virtual compound library enumeration. By employing transfer learning, we fine-tuned the RNN′s predictions for specific molecular targets. This approach enables virtual compound design without requiring secondary or external activity prediction, which could introduce error or unwanted bias. The results obtained advocate this generative RNN-LSTM system for high-impact use cases, such as low-data drug discovery, fragment based molecular design, and hit-to-lead optimization for diverse drug targets.

347 citations

Posted Content
TL;DR: The method, which is named clustering-constrained-attention multiple-instance learning (CLAM), uses attention-based learning to identify subregions of high diagnostic value to accurately classify whole slides and instance-level clustering over the identified representative regions to constrain and refine the feature space.
Abstract: The rapidly emerging field of computational pathology has the potential to enable objective diagnosis, therapeutic response prediction and identification of new morphological features of clinical relevance. However, deep learning-based computational pathology approaches either require manual annotation of gigapixel whole slide images (WSIs) in fully-supervised settings or thousands of WSIs with slide-level labels in a weakly-supervised setting. Moreover, whole slide level computational pathology methods also suffer from domain adaptation and interpretability issues. These challenges have prevented the broad adaptation of computational pathology for clinical and research purposes. Here we present CLAM - Clustering-constrained attention multiple instance learning, an easy-to-use, high-throughput, and interpretable WSI-level processing and learning method that only requires slide-level labels while being data efficient, adaptable and capable of handling multi-class subtyping problems. CLAM is a deep-learning-based weakly-supervised method that uses attention-based learning to automatically identify sub-regions of high diagnostic value in order to accurately classify the whole slide, while also utilizing instance-level clustering over the representative regions identified to constrain and refine the feature space. In three separate analyses, we demonstrate the data efficiency and adaptability of CLAM and its superior performance over standard weakly-supervised classification. We demonstrate that CLAM models are interpretable and can be used to identify well-known and new morphological features. We further show that models trained using CLAM are adaptable to independent test cohorts, cell phone microscopy images, and biopsies. CLAM is a general-purpose and adaptable method that can be used for a variety of different computational pathology tasks in both clinical and research settings.

347 citations

Journal ArticleDOI
01 Jun 2017
TL;DR: A novel deep learning scheme based on restricted Boltzmann machine (RBM) is proposed, which shows that the performance improvement of FDBN over other selected state-of-the-art methods is statistically significant.
Abstract: Motor imagery classification is an important topic in brain–computer interface (BCI) research that enables the recognition of a subject’s intension to, e.g., implement prosthesis control. The brain dynamics of motor imagery are usually measured by electroencephalography (EEG) as nonstationary time series of low signal-to-noise ratio. Although a variety of methods have been previously developed to learn EEG signal features, the deep learning idea has rarely been explored to generate new representation of EEG features and achieve further performance improvement for motor imagery classification. In this study, a novel deep learning scheme based on restricted Boltzmann machine (RBM) is proposed. Specifically, frequency domain representations of EEG signals obtained via fast Fourier transform (FFT) and wavelet package decomposition (WPD) are obtained to train three RBMs. These RBMs are then stacked up with an extra output layer to form a four-layer neural network, which is named the frequential deep belief network (FDBN). The output layer employs the softmax regression to accomplish the classification task. Also, the conjugate gradient method and backpropagation are used to fine tune the FDBN. Extensive and systematic experiments have been performed on public benchmark datasets, and the results show that the performance improvement of FDBN over other selected state-of-the-art methods is statistically significant. Also, several findings that may be of significant interest to the BCI community are presented in this article.

347 citations

Journal ArticleDOI
TL;DR: A comprehensive survey of algorithms proposed for binary neural networks, mainly categorized into the native solutions directly conducting binarization, and the optimized ones using techniques like minimizing the quantization error, improving the network loss function, and reducing the gradient error are presented.

346 citations


Cites background or methods from "Deep learning"

  • ...With the continuous development of deep learning [1], deep neural networks have made significant progress in various fields, such as computer vision, natural language processing and speech recognition....

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  • ...Following the paradigm of binary neural network, in the past years a large amount of research has been attracted on this topic from the fields of computer vision and machine learning [1, 2, 12, 28], and has been applied to various popular tasks such as image classification[59, 60, 61, 62, 63], detection [64, 65], and so on....

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Journal ArticleDOI
TL;DR: The open-source framework for classification of AD using CNN and T1-weighted MRI is extended and found that more than half of the surveyed papers may have suffered from data leakage and thus reported biased performance.

346 citations


Cites background or methods from "Deep learning"

  • ...Such knowledge might be difficult to acquire for newcomers to the field. Therefore, we present a brief introduction to these topics in online supplementary eMethod 2 and 3. Readers can also refer to (Goodfellow et al., 2016) about DL and ( Bankman, 2008) for MRI processing. 2.1. M ai n c l as s i fi c ati on tas k s Even though its clinical relevance is limited, differentiating patients with AD from cognitively normal...

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  • ...Readers can also refer to (Goodfellow et al., 2016) about DL and (Bankman, 2008) for MRI processing....

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  • ...amples) compared, for instance, to those in computer vision (typically several million). DL models tend to easily overfit when trained on small samples due to the large number of learnt parameters ( Goodfellow et al., 2016). Here, we summarize the main strategies to alleviate overfitting. Data augmentation aims at generating new data samples from the available training data ( Perez and Wang, 2017). It can be categori...

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  • ...m, the output of the last FC layer is composed of n neurons which values indicate membership to a given class. This can be transformed into n probabilities by using a softmax function on the outputs (Goodfellow et al., 2016). The loss function is used to measure the difference between the predicted and true labels. Cross entropy loss, measuring the distance between the output distribution and the real distribution, is w...

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  • ...This can be transformed into n probabilities by using a softmax function on the outputs (Goodfellow et al., 2016)....

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References
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Journal ArticleDOI
TL;DR: A novel, efficient, gradient based method called long short-term memory (LSTM) is introduced, which can learn to bridge minimal time lags in excess of 1000 discrete-time steps by enforcing constant error flow through constant error carousels within special units.
Abstract: Learning to store information over extended time intervals by recurrent backpropagation takes a very long time, mostly because of insufficient, decaying error backflow. We briefly review Hochreiter's (1991) analysis of this problem, then address it by introducing a novel, efficient, gradient based method called long short-term memory (LSTM). Truncating the gradient where this does not do harm, LSTM can learn to bridge minimal time lags in excess of 1000 discrete-time steps by enforcing constant error flow through constant error carousels within special units. Multiplicative gate units learn to open and close access to the constant error flow. LSTM is local in space and time; its computational complexity per time step and weight is O. 1. Our experiments with artificial data involve local, distributed, real-valued, and noisy pattern representations. In comparisons with real-time recurrent learning, back propagation through time, recurrent cascade correlation, Elman nets, and neural sequence chunking, LSTM leads to many more successful runs, and learns much faster. LSTM also solves complex, artificial long-time-lag tasks that have never been solved by previous recurrent network algorithms.

72,897 citations

Journal ArticleDOI
01 Jan 1998
TL;DR: In this article, a graph transformer network (GTN) is proposed for handwritten character recognition, which can be used to synthesize a complex decision surface that can classify high-dimensional patterns, such as handwritten characters.
Abstract: Multilayer neural networks trained with the back-propagation algorithm constitute the best example of a successful gradient based learning technique. Given an appropriate network architecture, gradient-based learning algorithms can be used to synthesize a complex decision surface that can classify high-dimensional patterns, such as handwritten characters, with minimal preprocessing. This paper reviews various methods applied to handwritten character recognition and compares them on a standard handwritten digit recognition task. Convolutional neural networks, which are specifically designed to deal with the variability of 2D shapes, are shown to outperform all other techniques. Real-life document recognition systems are composed of multiple modules including field extraction, segmentation recognition, and language modeling. A new learning paradigm, called graph transformer networks (GTN), allows such multimodule systems to be trained globally using gradient-based methods so as to minimize an overall performance measure. Two systems for online handwriting recognition are described. Experiments demonstrate the advantage of global training, and the flexibility of graph transformer networks. A graph transformer network for reading a bank cheque is also described. It uses convolutional neural network character recognizers combined with global training techniques to provide record accuracy on business and personal cheques. It is deployed commercially and reads several million cheques per day.

42,067 citations

Journal ArticleDOI
01 Jan 1988-Nature
TL;DR: Back-propagation repeatedly adjusts the weights of the connections in the network so as to minimize a measure of the difference between the actual output vector of the net and the desired output vector, which helps to represent important features of the task domain.
Abstract: We describe a new learning procedure, back-propagation, for networks of neurone-like units. The procedure repeatedly adjusts the weights of the connections in the network so as to minimize a measure of the difference between the actual output vector of the net and the desired output vector. As a result of the weight adjustments, internal ‘hidden’ units which are not part of the input or output come to represent important features of the task domain, and the regularities in the task are captured by the interactions of these units. The ability to create useful new features distinguishes back-propagation from earlier, simpler methods such as the perceptron-convergence procedure1.

23,814 citations

Journal ArticleDOI
26 Feb 2015-Nature
TL;DR: This work bridges the divide between high-dimensional sensory inputs and actions, resulting in the first artificial agent that is capable of learning to excel at a diverse array of challenging tasks.
Abstract: The theory of reinforcement learning provides a normative account, deeply rooted in psychological and neuroscientific perspectives on animal behaviour, of how agents may optimize their control of an environment. To use reinforcement learning successfully in situations approaching real-world complexity, however, agents are confronted with a difficult task: they must derive efficient representations of the environment from high-dimensional sensory inputs, and use these to generalize past experience to new situations. Remarkably, humans and other animals seem to solve this problem through a harmonious combination of reinforcement learning and hierarchical sensory processing systems, the former evidenced by a wealth of neural data revealing notable parallels between the phasic signals emitted by dopaminergic neurons and temporal difference reinforcement learning algorithms. While reinforcement learning agents have achieved some successes in a variety of domains, their applicability has previously been limited to domains in which useful features can be handcrafted, or to domains with fully observed, low-dimensional state spaces. Here we use recent advances in training deep neural networks to develop a novel artificial agent, termed a deep Q-network, that can learn successful policies directly from high-dimensional sensory inputs using end-to-end reinforcement learning. We tested this agent on the challenging domain of classic Atari 2600 games. We demonstrate that the deep Q-network agent, receiving only the pixels and the game score as inputs, was able to surpass the performance of all previous algorithms and achieve a level comparable to that of a professional human games tester across a set of 49 games, using the same algorithm, network architecture and hyperparameters. This work bridges the divide between high-dimensional sensory inputs and actions, resulting in the first artificial agent that is capable of learning to excel at a diverse array of challenging tasks.

23,074 citations

Journal ArticleDOI
28 Jul 2006-Science
TL;DR: In this article, an effective way of initializing the weights that allows deep autoencoder networks to learn low-dimensional codes that work much better than principal components analysis as a tool to reduce the dimensionality of data is described.
Abstract: High-dimensional data can be converted to low-dimensional codes by training a multilayer neural network with a small central layer to reconstruct high-dimensional input vectors. Gradient descent can be used for fine-tuning the weights in such "autoencoder" networks, but this works well only if the initial weights are close to a good solution. We describe an effective way of initializing the weights that allows deep autoencoder networks to learn low-dimensional codes that work much better than principal components analysis as a tool to reduce the dimensionality of data.

16,717 citations