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Journal ArticleDOI

Deep learning

28 May 2015-Nature (Nature Research)-Vol. 521, Iss: 7553, pp 436-444
TL;DR: Deep learning is making major advances in solving problems that have resisted the best attempts of the artificial intelligence community for many years, and will have many more successes in the near future because it requires very little engineering by hand and can easily take advantage of increases in the amount of available computation and data.
Abstract: Deep learning allows computational models that are composed of multiple processing layers to learn representations of data with multiple levels of abstraction. These methods have dramatically improved the state-of-the-art in speech recognition, visual object recognition, object detection and many other domains such as drug discovery and genomics. Deep learning discovers intricate structure in large data sets by using the backpropagation algorithm to indicate how a machine should change its internal parameters that are used to compute the representation in each layer from the representation in the previous layer. Deep convolutional nets have brought about breakthroughs in processing images, video, speech and audio, whereas recurrent nets have shone light on sequential data such as text and speech.
Citations
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Journal ArticleDOI
TL;DR: The existing literature in the field of automated machine learning (AutoML) is reviewed to help healthcare professionals better utilize machine learning models "off-the-shelf" with limited data science expertise to help there to be widespread adoption of AutoML in healthcare.

346 citations

Journal ArticleDOI
TL;DR: In this article, a generalization of the backpropagation method is proposed in order to train ConvNets that produce high-quality heatmaps, showing which pixels in images play a role in the image-level predictions.

346 citations

Journal ArticleDOI
TL;DR: It is shown that a deep convolutional neural network (CNN) is universal, meaning that it can be used to approximate any continuous function to an arbitrary accuracy when the depth of the neural network is large enough.

345 citations


Cites background from "Deep learning"

  • ...imation theory 1 Introductionand Main Results Deep learning provides various models and algorithms to process data as efficiently as biological nervous systems or neuronal responses in the human brain [1, 2, 3, 4, 5]. It is based on deep neural network architectures and those structures bring essential tools for obtaining data features and function representations in practical applications. A main concern about d...

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Proceedings ArticleDOI
Jiahao Pang1, Wenxiu Sun1, Jimmy Ren1, Chengxi Yang1, Qiong Yan1 
30 Aug 2017
TL;DR: In this paper, a cascade CNN architecture composing of two stages is proposed to generate high-quality disparity images for the inherently ill-posed regions of the stereo pairs, where the second stage explicitly rectifies the disparity initialized by the first stage and generates residual signals across multiple scales.
Abstract: Leveraging on the recent developments in convolutional neural networks (CNNs), matching dense correspondence from a stereo pair has been cast as a learning problem, with performance exceeding traditional approaches. However, it remains challenging to generate high-quality disparities for the inherently ill-posed regions. To tackle this problem, we propose a novel cascade CNN architecture composing of two stages. The first stage advances the recently proposed DispNet by equipping it with extra up-convolution modules, leading to disparity images with more details. The second stage explicitly rectifies the disparity initialized by the first stage; it couples with the first-stage and generates residual signals across multiple scales. The summation of the outputs from the two stages gives the final disparity. As opposed to directly learning the disparity at the second stage, we show that residual learning provides more effective refinement. Moreover, it also benefits the training of the overall cascade network. Experimentation shows that our cascade residual learning scheme provides state-of-the-art performance for matching stereo correspondence. By the time of the submission of this paper, our method ranks first in the KITTI 2015 stereo benchmark, surpassing the prior works by a noteworthy margin.

345 citations

Journal ArticleDOI
TL;DR: Experiments demonstrate that the learned deep joint spectral–spatial features are discriminative, and competitive classification results can be achieved when compared with state-of-the-art methods.
Abstract: Feature extraction is of significance for hyperspectral image (HSI) classification. Compared with conventional hand-crafted feature extraction, deep learning can automatically learn features with discriminative information. However, two issues exist in applying deep learning to HSIs. One issue is how to jointly extract spectral features and spatial features, and the other one is how to train the deep model when training samples are scarce. In this paper, a deep convolutional neural network with two-branch architecture is proposed to extract the joint spectral–spatial features from HSIs. The two branches of the proposed network are devoted to features from the spectral domain as well as the spatial domain. The learned spectral features and spatial features are then concatenated and fed to fully connected layers to extract the joint spectral–spatial features for classification. When the training samples are limited, we investigate the transfer learning to improve the performance. Low and mid-layers of the network are pretrained and transferred from other data sources; only top layers are trained with limited training samples extracted from the target scene. Experiments on Airborne Visible/Infrared Imaging Spectrometer and Reflective Optics System Imaging Spectrometer data demonstrate that the learned deep joint spectral–spatial features are discriminative, and competitive classification results can be achieved when compared with state-of-the-art methods. The experiments also reveal that the transferred features boost the classification performance.

345 citations

References
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Journal ArticleDOI
TL;DR: A novel, efficient, gradient based method called long short-term memory (LSTM) is introduced, which can learn to bridge minimal time lags in excess of 1000 discrete-time steps by enforcing constant error flow through constant error carousels within special units.
Abstract: Learning to store information over extended time intervals by recurrent backpropagation takes a very long time, mostly because of insufficient, decaying error backflow. We briefly review Hochreiter's (1991) analysis of this problem, then address it by introducing a novel, efficient, gradient based method called long short-term memory (LSTM). Truncating the gradient where this does not do harm, LSTM can learn to bridge minimal time lags in excess of 1000 discrete-time steps by enforcing constant error flow through constant error carousels within special units. Multiplicative gate units learn to open and close access to the constant error flow. LSTM is local in space and time; its computational complexity per time step and weight is O. 1. Our experiments with artificial data involve local, distributed, real-valued, and noisy pattern representations. In comparisons with real-time recurrent learning, back propagation through time, recurrent cascade correlation, Elman nets, and neural sequence chunking, LSTM leads to many more successful runs, and learns much faster. LSTM also solves complex, artificial long-time-lag tasks that have never been solved by previous recurrent network algorithms.

72,897 citations

Journal ArticleDOI
01 Jan 1998
TL;DR: In this article, a graph transformer network (GTN) is proposed for handwritten character recognition, which can be used to synthesize a complex decision surface that can classify high-dimensional patterns, such as handwritten characters.
Abstract: Multilayer neural networks trained with the back-propagation algorithm constitute the best example of a successful gradient based learning technique. Given an appropriate network architecture, gradient-based learning algorithms can be used to synthesize a complex decision surface that can classify high-dimensional patterns, such as handwritten characters, with minimal preprocessing. This paper reviews various methods applied to handwritten character recognition and compares them on a standard handwritten digit recognition task. Convolutional neural networks, which are specifically designed to deal with the variability of 2D shapes, are shown to outperform all other techniques. Real-life document recognition systems are composed of multiple modules including field extraction, segmentation recognition, and language modeling. A new learning paradigm, called graph transformer networks (GTN), allows such multimodule systems to be trained globally using gradient-based methods so as to minimize an overall performance measure. Two systems for online handwriting recognition are described. Experiments demonstrate the advantage of global training, and the flexibility of graph transformer networks. A graph transformer network for reading a bank cheque is also described. It uses convolutional neural network character recognizers combined with global training techniques to provide record accuracy on business and personal cheques. It is deployed commercially and reads several million cheques per day.

42,067 citations

Journal ArticleDOI
01 Jan 1988-Nature
TL;DR: Back-propagation repeatedly adjusts the weights of the connections in the network so as to minimize a measure of the difference between the actual output vector of the net and the desired output vector, which helps to represent important features of the task domain.
Abstract: We describe a new learning procedure, back-propagation, for networks of neurone-like units. The procedure repeatedly adjusts the weights of the connections in the network so as to minimize a measure of the difference between the actual output vector of the net and the desired output vector. As a result of the weight adjustments, internal ‘hidden’ units which are not part of the input or output come to represent important features of the task domain, and the regularities in the task are captured by the interactions of these units. The ability to create useful new features distinguishes back-propagation from earlier, simpler methods such as the perceptron-convergence procedure1.

23,814 citations

Journal ArticleDOI
26 Feb 2015-Nature
TL;DR: This work bridges the divide between high-dimensional sensory inputs and actions, resulting in the first artificial agent that is capable of learning to excel at a diverse array of challenging tasks.
Abstract: The theory of reinforcement learning provides a normative account, deeply rooted in psychological and neuroscientific perspectives on animal behaviour, of how agents may optimize their control of an environment. To use reinforcement learning successfully in situations approaching real-world complexity, however, agents are confronted with a difficult task: they must derive efficient representations of the environment from high-dimensional sensory inputs, and use these to generalize past experience to new situations. Remarkably, humans and other animals seem to solve this problem through a harmonious combination of reinforcement learning and hierarchical sensory processing systems, the former evidenced by a wealth of neural data revealing notable parallels between the phasic signals emitted by dopaminergic neurons and temporal difference reinforcement learning algorithms. While reinforcement learning agents have achieved some successes in a variety of domains, their applicability has previously been limited to domains in which useful features can be handcrafted, or to domains with fully observed, low-dimensional state spaces. Here we use recent advances in training deep neural networks to develop a novel artificial agent, termed a deep Q-network, that can learn successful policies directly from high-dimensional sensory inputs using end-to-end reinforcement learning. We tested this agent on the challenging domain of classic Atari 2600 games. We demonstrate that the deep Q-network agent, receiving only the pixels and the game score as inputs, was able to surpass the performance of all previous algorithms and achieve a level comparable to that of a professional human games tester across a set of 49 games, using the same algorithm, network architecture and hyperparameters. This work bridges the divide between high-dimensional sensory inputs and actions, resulting in the first artificial agent that is capable of learning to excel at a diverse array of challenging tasks.

23,074 citations

Journal ArticleDOI
28 Jul 2006-Science
TL;DR: In this article, an effective way of initializing the weights that allows deep autoencoder networks to learn low-dimensional codes that work much better than principal components analysis as a tool to reduce the dimensionality of data is described.
Abstract: High-dimensional data can be converted to low-dimensional codes by training a multilayer neural network with a small central layer to reconstruct high-dimensional input vectors. Gradient descent can be used for fine-tuning the weights in such "autoencoder" networks, but this works well only if the initial weights are close to a good solution. We describe an effective way of initializing the weights that allows deep autoencoder networks to learn low-dimensional codes that work much better than principal components analysis as a tool to reduce the dimensionality of data.

16,717 citations