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Journal Article

Designed-Based Research and Technology Enhanced Learning Environments

TL;DR: In this paper, design-based research has demonstrated its potential as a methodology suitable to both research and design of technology-enhanced learning environments (TELEs) and discuss future challenges of using this methodology.
Abstract: During the past decade, design-based research has demonstrated its potential as a methodology suitable to both research and design of technology-enhanced learning environments (TELEs). In this paper, we define and identify characteristics of design-based research, describe the importance of design-based research for the development of TELEs, propose principles for implementing design-based research with TELEs, and discuss future challenges of using this methodology. (http://www.springerlink.com/content/a582109091287128/)
Citations
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Journal ArticleDOI
TL;DR: Visible Past as discussed by the authors is an innovative learning and discovery project that integrates mapping services with a content management system and 3D virtual reality capabilities, allowing for the connection of physical locations or objects such as books and digital artifacts and documents through 2D codes.
Abstract: The emergence of geographic visualization and location aware technologies provides educators and teachers with an opportunity to design more effective instructional materials. Visible Past is an innovative learning and discovery project that integrates mapping services with a content management system and 3D virtual reality capabilities. In addition, the system allows for the connection of physical locations or objects such as books and digital artifacts and documents through 2D codes. Similar to barcodes, they can be read by any camera enabled cell phone triggering information retrieval from the web. This adds an element of portability and of meshing up print based media with digital information to the educational process. This paper describes a recent attempt to integrate a location-aware platform into the high school history curriculum. Authors have reviewed the literature related to online history inquiry activity (i.e. collaborative and reflective learning in history), as well as to newly innovative context-aware learning theory. The process of the module design is described and grounded in the literature. Learning effects and future development paths of proposed technology are discussed.

29 citations

Journal ArticleDOI
TL;DR: This exploratory study examined the design issues related to a virtual-reality-based, gamelike learning environment (VRGLE) developed via OpenSimulator, an open-source virtual reality server, and found the VRGLE engaging and instructive in teaching fractions.
Abstract: This exploratory study examined the design issues related to a virtual-reality-based, gamelike learning environment (VRGLE) developed via OpenSimulator, an open-source virtual reality server. The researchers collected qualitative data to examine the VRGLE’s usability, playability, and content integration for math learning. They found it important to design an intuitive game-control and interaction interface, plot playability via the combination of enjoyable virtual reality features and the rewarding mechanism, create intrinsic and balanced content-gameplay integration, and adapt to different gameplay styles. Participants found the VRGLE engaging and instructive in teaching fractions.

28 citations

Book ChapterDOI
01 Jan 2010
TL;DR: River City as discussed by the authors is an 8-year development from the initial design through its current large-scale version, with a focus on resolving scalability issues inherent in large scale implementations.
Abstract: This chapter details the 8-year development of River City from the initial design through its current large-scale version. Throughout the project’s history, we employed a design-based research (DBR) approach to the iterative, formative development of the MUVE-based inquiry curriculum, with a current focus on resolving scalability issues inherent in large-scale implementations. In this chapter, we reflect on the evolution of our design-based methodology and discuss what we have learned about designing for inquiry using DBR through several cycles of implementations. We also present an overview of the affective and learning outcomes of the nearly 15,000 students and 100 teachers that have learned from River City. By reflecting explicitly on the evolution of our design strategy, we hope to provide a guide to others interested in design-based research for the use of MUVEs to facilitate scientific inquiry in the K-12 classroom.

28 citations

Dissertation
01 Jan 2010
TL;DR: In this article, the authors investigate how Finnish children describe their ideal school and learning environment and consider how their notions should be valued in the development of schools to better respond to the challenges of the future.
Abstract: This grounded-theory study reports on an investigation of how Finnish children describe their ideal school and learning environment and considers how their notions should be valued in the development of schools to better respond to the challenges of the future. The schoolchildren, aged 10 to 12, participated in the study by writing a story about a school in which they would be happy to study. Ninety-three children’s stories were coded and analyzed, and a model of the ideal school and learning environment based on their ideas was developed. This model school is called a Broadening and Empowering Learning Environment (BELE), and is designed to contribute to children’s physical, educational, cultural and socio-emotional well-being, and offer opportunities for fantasy and innovation, and employs creative and sports-based learning methods, among others, in both formal and informal settings. The study shows that children, as educational stakeholders, are well aware of the potential of modern schools and of the different aspects that would enhance their ability to learn and their satisfaction with schooling. keywords: ideal school; learning environment; children’s notions; groundedtheory study; the future school

28 citations

Journal ArticleDOI
TL;DR: In this article, the authors used design-based research guidelines with student-faculty partnership, designed, developed, implemented and evaluated contextually sensitive assessment protocol as inclusive and fair assessment, which can make valuable contributions in creating a positive learning environment, improving relatedness and self-esteem and motivating and engaging students for better effort and effective learning.
Abstract: As classrooms become increasingly diverse in higher education, educators are emphasising inclusive practices in teaching and learning to accommodate the needs of diverse learners. There is also an emerging need for an inclusive approach in assessment for accessibility, opportunity, relevance and engagement. This study, using design-based research guidelines with student–faculty partnership, designed, developed, implemented and evaluated contextually sensitive assessment protocol as inclusive and fair assessment. Data from students’ reflections and face-to-face interviews with open-ended questions suggested that, despite concerns such as potential bias, time and accommodation challenges, such assessment practices can make valuable contributions in creating a positive learning environment, improving relatedness and self-esteem and motivating and engaging students for better effort and effective learning. Implications for higher education practitioners with diverse learners are discussed.

28 citations

References
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Book
01 Jan 2002
TL;DR: In this paper, conceptual issues and themes on qualitative research and evaluaton methods including: qualitative data, triangulated inquiry, qualitative inquiry, constructivism, constructionism, complexity (chaos) theory, qualitative designs and data collection, fieldwork strategies, interviewing, tape-recording, ethical issues, analysis, interpretation and reporting, observations vs. perceived impacts and utilisation-focused evaluation reporting.
Abstract: This book explains clearly conceptual issues and themes on qualitative research and evaluaton methods including: qualitative data, triangulated inquiry, qualitative inquiry, constructivism, constructionism, Complexity (chaos) theory, qualitative designs and data collection, fieldwork strategies, interviewing, tape-recording, ethical issues, analysis, interpretation and reporting, observations vs. perceived impacts and utilisation-focused evaluation reporting.

13,768 citations

Book
01 Jan 1990
TL;DR: In this paper, the authors present a brief history of educational change at the local and national level, and discuss the causes and problems of implementation and continuation of change at both the local level and the national level.
Abstract: Part I Understanding Educational Change 1. A Brief History of Educational Change 2. Sources of Educational Change 3. The Meaning of Educational Change 4. The Causes and Problems of Initiation 5. The Causes and Problems of Implementation and Continuation 6. Planning Doing and Coping with Change Part II Educational Change at the Local Level 7. The Teacher 8. The Principal 9. The Student 10. The District Administrator 11. The Consultant 12. The Parent and the Community Part III Educational Change at Regional and National Levels 13. Governments 14. Professional Preparation of Teachers 15. Professional Development of Educators 16. The Future of Educational Change

10,256 citations

Journal ArticleDOI
TL;DR: The lion's share of my current research program is devoted to the study of learning in the blooming, buzzing confusion of inner-city classrooms, and central to the enterprise is that the classroom must function smoothly as a learning environment before the authors can study anything other than the myriad possible ways that things can go wrong.
Abstract: (1992) Design Experiments: Theoretical and Methodological Challenges in Creating Complex Interventions in Classroom Settings Journal of the Learning Sciences: Vol 2, No 2, pp 141-178

3,738 citations

Book
01 Jan 1990
TL;DR: Whyte as discussed by the authors discusses the role of the social scientist in participatory action research in agricultural research and development in the context of agricultural data collection and data sharing in the field of agricultural research.
Abstract: Introduction - William Foote Whyte PAR IN INDUSTRY Participatory Action Research - William Foote Whyte, Davydd J Greenwood and Peter Lazes Through Practice to Science in Social Research Participatory Action Research - Larry A Pace and Dominick R Argona A View from Xerox Participatory Action Research - Anthony J Constanza A View from ACTWU Participatory Action Research - Jose Luis Gonzalez Santos A View from FAGOR Participatory Action Research and Action Science Compared - Chris Argyris and Donald Schon A Commentary Comparing PAR and Action Science - William Foote Whyte Research, Action and Participation - Richard E Walton and Michael Gaffney The Merchant Shipping Case Co-Generative Learning - Max Elden and Morton Levin Bringing Participation into Action Research Action Research as Method - Jan Irgen Karlsen Reflections from a Program for Developing Methods and Competence Participant Observer Research - Robert E Cole An Activist Role PAR IN AGRICULTURE Participatory Strategies in Agricultural Research and Development - William Foote Whyte A Joint Venture in Technology Transfer to Increase Adoption Rates - Ramiro Ortiz Participatory Action Research in Togo - Richard Maclure and Michael Bassey An Inquiry into Maize Storage Systems The Role of the Social Scientist in Participatory Action research - Sergio Ruano Social Scientists in International Agriculture Resarch - Douglas E Horton Ensuring Relevance and Conributing to the Knowledge Base Conclusions - William Foote Whyte

3,617 citations

Journal ArticleDOI
TL;DR: Design experiments have both a pragmatic bent and a theoretical orientation as mentioned in this paper, developing domain-specific theories by systematically studying those forms of learning and the means of supporting them, and the authors clarify what is involved in preparing for and carrying out a design experiment, and conduct a retrospective analysis of the extensive, longitudinal data sets generated during an experiment.
Abstract: In this article, the authors first indicate the range of purposes and the variety of settings in which design experiments have been conducted and then delineate five crosscutting features that collectively differentiate design experiments from other methodologies. Design experiments have both a pragmatic bent—“engineering” particular forms of learning—and a theoretical orientation—developing domain-specific theories by systematically studying those forms of learning and the means of supporting them. The authors clarify what is involved in preparing for and carrying out a design experiment, and in conducting a retrospective analysis of the extensive, longitudinal data sets generated during an experiment. Logistical issues, issues of measure, the importance of working through the data systematically, and the need to be explicit about the criteria for making inferences are discussed.

3,121 citations