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Proceedings ArticleDOI

Diffusion and auction on graphs

TL;DR: In this paper, a new class of incentive-compatible auction mechanisms on graphs is proposed, which promote all buyers to diffuse the auction information to others, whereby both the seller's revenue and the allocation efficiency are significantly improved comparing with the Vickrey auction.
Abstract: Auction is the common paradigm for resource allocation which is a fundamental problem in human society. Existing research indicates that the two primary objectives, the seller's revenue and the allocation efficiency, are generally conflicting in auction design. For the first time, we expand the domain of the classic auction to a social graph and formally identify a new class of auction mechanisms on graphs. All mechanisms in this class are incentive-compatible and also promote all buyers to diffuse the auction information to others, whereby both the seller's revenue and the allocation efficiency are significantly improved comparing with the Vickrey auction. It is found that the recently proposed information diffusion mechanism is an extreme case with the lowest revenue in this new class. Our work could potentially inspire a new perspective for the efficient and optimal auction design and could be applied into the prevalent online social and economic networks. © 2019 International Joint Conferences on Artificial Intelligence. All rights reserved.

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TL;DR: In this paper, a network-based redistribution mechanism was proposed to make the resource allocation more efficient, where participants are incentivized to invite more participants and the resource owner does not earn or lose much money from the allocation.
Abstract: Redistribution mechanisms have been proposed for more efficient resource allocation but not for profit. We consider redistribution mechanism design in a setting where participants are connected and the resource owner is only connected to some of them. In this setting, to make the resource allocation more efficient, the resource owner has to inform the others who are not her neighbours, but her neighbours do not want more participants to compete with them. Hence, the goal is to design a redistribution mechanism such that participants are incentivized to invite more participants and the resource owner does not earn or lose much money from the allocation. We first show that existing redistribution mechanisms cannot be directly applied in the network setting and prove the impossibility to achieve efficiency without a deficit. Then we propose a novel network-based redistribution mechanism such that all participants on the network are invited, the allocation is more efficient and the resource owner has no deficit.

10 citations

Proceedings ArticleDOI
09 Jul 2020
TL;DR: In this article, the authors identify a sufficient and necessary condition for all dominant-strategy incentive compatible diffusion auctions and show that any monotonic allocation policy can be implemented in a DSIC diffusion auction mechanism.
Abstract: Diffusion auction is a new model in auction design. It can incentivize the buyers who have already joined in the auction to further diffuse the sale information to others via social relations, whereby both the seller's revenue and the social welfare can be improved. Diffusion auctions are essentially non-typical multidimensional mechanism design problems and agents' social relations are complicatedly involved with their bids. In such auctions, incentive-compatibility (IC) means it is best for every agent to honestly report her valuation and fully diffuse the sale information to all her neighbors. Existing work identified some specific mechanisms for diffusion auctions, while a general theory characterizing all incentive-compatible diffusion auctions is still missing. In this work, we identify a sufficient and necessary condition for all dominant-strategy incentive-compatible (DSIC) diffusion auctions. We formulate the monotonic allocation policies in such multidimensional problems and show that any monotonic allocation policy can be implemented in a DSIC diffusion auction mechanism. Moreover, given any monotonic allocation policy, we obtain the optimal payment policy to maximize the seller's revenue.

9 citations

Posted Content
TL;DR: This paper proposes another novel mechanism to reward more related participants with fairer rewards, and the seller's revenue is even improved compared to the previous solution.
Abstract: This paper studies a sale promotion mechanism design problem on a social network, where a node (a seller) sells one item to the other nodes on the network to maximize her revenue. However, the seller does not know other nodes except for her neighbours and her neighbours have no incentive to promote the sale. Hence, the goal is to design an auction mechanism such that the seller's neighbours are incentivized to invite their neighbours to join the auction, while the seller's revenue is guaranteed to increase. This is not achievable with traditional mechanisms. One solution has been proposed recently by carefully designing a reward scheme for the nodes who have invited others. However, the solution only gives rewards to some cut-points of the network, but cut-points rarely exist in a well-connected network, which actually disincentivizes nodes' participation. Therefore, we propose another novel mechanism to reward more related participants with fairer rewards, and the seller's revenue is even improved compared to the previous solution.

3 citations

Posted Content
TL;DR: Wang et al. as mentioned in this paper studied a sale promotion mechanism design problem on a social network, where a node (a seller) sells one item to the other nodes on the network to maximize her revenue.
Abstract: This paper studies a sale promotion mechanism design problem on a social network, where a node (a seller) sells one item to the other nodes on the network to maximize her revenue. However, the seller does not know other nodes except for her neighbours and her neighbours have no incentive to promote the sale. Hence, the goal is to design an auction mechanism such that the seller's neighbours are incentivized to invite their neighbours to join the auction, while the seller's revenue is guaranteed to increase. This is not achievable with traditional mechanisms. One solution has been proposed recently by carefully designing a reward scheme for the nodes who have invited others. However, the solution only gives rewards to some cut-points of the network, but cut-points rarely exist in a well-connected network, which actually disincentivizes nodes' participation. Therefore, we propose another novel mechanism to reward more related participants with fairer rewards, and the seller's revenue is not reduced.

3 citations

Journal ArticleDOI
TL;DR: In this paper, the authors study the problem of designing an auction design for a seller to sell a single commodity in a social network, where each individual (the seller or a buyer) can only communicate with her neighbors.

3 citations

References
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Journal ArticleDOI
TL;DR: Optimal auctions are derived for a wide class of auction design problems when the seller has imperfect information about how much the buyers might be willing to pay for the object.
Abstract: This paper considers the problem faced by a seller who has a single object to sell to one of several possible buyers, when the seller has imperfect information about how much the buyers might be willing to pay for the object. The seller's problem is to design an auction game which has a Nash equilibrium giving him the highest possible expected utility. Optimal auctions are derived in this paper for a wide class of auction design problems.

6,003 citations

Journal ArticleDOI
TL;DR: This paper analyzes the problem of inducing the members of an organization to behave as if they formed a team and exhibits a particular set of compensation rules, an optimal incentive structure, that leads to team behavior.
Abstract: This paper analyzes the problem of inducing the members of an organization to behave as if they formed a team. Considered is a conglomerate-type organization consisting of a set of semi-autonomous subunits that are coordinated by the organization's head. The head's incentive problem is to choose a set of employee compensation rules that will induce his subunit managers to communicate accurate information and take optimal decisions. The main result exhibits a particular set of compensation rules, an optimal incentive structure, that leads to team behavior. Particular attention is directed to the informational aspects of the problem. An extended example of a resource allocation model is discussed and the optimal incentive structure is interpreted in terms of prices charged by the head for resources allocated to the subunits.

3,347 citations

Journal ArticleDOI

3,253 citations

ReportDOI
13 Jan 1978
TL;DR: This report briefly summarizes research on the following topics: game theory and energy; scheduling of large research and development programs; bimatrix games; cost/benefit analyses; measures of worth of weapons systems; hybrid primal algorithm; branch and round algorithm.
Abstract: : This report briefly summarizes research on the following topics: game theory and energy; scheduling of large research and development programs; bimatrix games; cost/benefit analyses; measures of worth of weapons systems; hybrid primal algorithm; branch and round algorithm. A listing of papers prepared and published is included. (Author)

340 citations