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Enhancing Learning Management Systems Utility for Blind Students: A Task-Oriented, User-Centered, Multi-Method Evaluation Technique.

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TLDR
It is demonstrated how TUME can be used to identify the unique problems and challenges of specific user types in using Web-based applications and suggests po-tential solutions.
Abstract
This paper presents a novel task-oriented, user-centered, multi-method evaluation (TUME) tech-nique and shows how it is useful in providing a more complete, practical and solution-oriented assessment of the accessibility and usability of Learning Management Systems (LMS) for blind and visually impaired (BVI) students. Novel components of TUME include a purposeful integra-tion of a multi-theoretic foundation and multiple methods to accurately identify users’ accessibil-ity and usability problems in Web interaction and identify design problems and solutions to en-sure technical feasibility of recommendations. The problems identified by TUME remain hidden from extant evaluation methods - therefore, these problems remain in Web-based applications. As a result, evaluation of Web-based applications remains confounded by users’ Web interaction challenges; their utility for specific user types remains unclear. Without appropriate evaluation of users’ problems and challenges in using Web-based applications, we cannot begin to solve these problems and challenges. This paper demonstrates how TUME can be used to identify the unique problems and challenges of specific user types in using Web-based applications and suggests po-tential solutions. The outcome is an accurate understanding of specific design elements that pre-sent roadblocks and challenges for the user in interacting with the Web-based application and feasible design modifications to potentially improve the utility of these applications for specific user types.

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Citations
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Journal ArticleDOI

Enhancing usability of digital libraries: Designing help features to support blind and visually impaired users

TL;DR: The findings of this study show that the experimental group encountered fewer number of help-seeking situations than the control group when interacting with the experimental and baseline versions of a DL.
Journal ArticleDOI

Haze in the digital library: design issues hampering accessibility for blind users

Rakesh Babu, +1 more
TL;DR: This paper raises awareness of design choices that can unintentionally bar blind information seekers from DL access, and further suggests solutions to reduce these design problems for blind users.
Dissertation

Understanding accessibility problems of blind users on the web

Andreas Savva
TL;DR: This research aims to provide a further understanding of the problems blind users have on the web by comparing and contrasting problems between blind and sighted users and testing how design solutions to prevalent problems benefit blind users’ experience.

Can Blind People Use Social Media Effectively? A Qualitative Field Study of Facebook Usability

TL;DR: It shows how blind users think, act and perceive in performing common social media functions non-visually, and has implications for the design of non-visual user interfaces to access social media through ‘Internet of Things’ and in multi-tasking situations.
Journal ArticleDOI

Blind Students' Challenges in Social Media Communication: An Early Investigation of Facebook Usability for Informal Learning

TL;DR: Results show that locating Friend's profile and Timeline, reading, writing, and posting messages were significantly challenging, and participants needed additional time and effort to perform these basic SNS functions that are integral parts of informal learning activities.
References
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Book

Understanding and Representing Space: Theory and Evidence from Studies with Blind and Sighted Children

TL;DR: In this article, a theory of spatial understanding and development is proposed, where modalities as convergent sources of spatial information are considered. But it does not consider the role of non-verbal information.

Just-in-Time Teaching

TL;DR: Just-in-Time Teaching (JiTT) as discussed by the authors is an innovative pedagogy that enables faculty to increase interactivity in the classroom and engage students in learning by creating a feedback loop between students' work at home and the classroom setting.
Journal ArticleDOI

A closer look at blended learning — parameters for designing a blended learning environment for language teaching and learning

TL;DR: A definition of BL and a framework of parameters for designing a BL environment are put forward in order to achieve a better understanding of the factors that shape the practice and the experience of BL.
BookDOI

The Future of Learning Institutions in a Digital Age

TL;DR: Davidson and Goldberg as discussed by the authors argue that the single most important characteristic of the Internet is its capacity for world-wide community and the limitless exchange of ideas, and they call on us to examine potential new models of digital learning and rethink our virtually enabled and enhanced learning institutions.
Journal ArticleDOI

Using the Technological, Pedagogical, and Content Knowledge Framework to Design Online Learning Environments and Professional Development

TL;DR: In this article, the authors sought to understand how social studies teachers' metacognitive awareness of their technological, pedagogical, and content knowledge (TPACK) changed after their participation in a program that consisted of: (a) professional development for the use of an online learning environment; and (b) using a learning environment in their classrooms.
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