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Journal ArticleDOI

Enhancing Learning Management Systems Utility for Blind Students: A Task-Oriented, User-Centered, Multi-Method Evaluation Technique.

TL;DR: It is demonstrated how TUME can be used to identify the unique problems and challenges of specific user types in using Web-based applications and suggests po-tential solutions.
Abstract: This paper presents a novel task-oriented, user-centered, multi-method evaluation (TUME) tech-nique and shows how it is useful in providing a more complete, practical and solution-oriented assessment of the accessibility and usability of Learning Management Systems (LMS) for blind and visually impaired (BVI) students. Novel components of TUME include a purposeful integra-tion of a multi-theoretic foundation and multiple methods to accurately identify users’ accessibil-ity and usability problems in Web interaction and identify design problems and solutions to en-sure technical feasibility of recommendations. The problems identified by TUME remain hidden from extant evaluation methods - therefore, these problems remain in Web-based applications. As a result, evaluation of Web-based applications remains confounded by users’ Web interaction challenges; their utility for specific user types remains unclear. Without appropriate evaluation of users’ problems and challenges in using Web-based applications, we cannot begin to solve these problems and challenges. This paper demonstrates how TUME can be used to identify the unique problems and challenges of specific user types in using Web-based applications and suggests po-tential solutions. The outcome is an accurate understanding of specific design elements that pre-sent roadblocks and challenges for the user in interacting with the Web-based application and feasible design modifications to potentially improve the utility of these applications for specific user types.

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Citations
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Journal ArticleDOI
TL;DR: The findings of this study show that the experimental group encountered fewer number of help-seeking situations than the control group when interacting with the experimental and baseline versions of a DL.
Abstract: Blind and visually impaired (BVI) users experience vulnerabilities in digital library (DL) environments largely due to limitations in DL design that prevent them from effectively interacting with DL content and features. Existing research has not adequately examined how BVI users interact with DLs, nor the typical problems encountered during interactions. This is the first study conducted to test whether implementing help features corresponding to BVI users’ needs can reduce five critical help-seeking situations they typically encounter, with the goal to further enhance usability of DLs. Multiple data collection methods including pre-questionnaires, think-aloud protocols, transaction logs, and pre and post search interviews, were employed in an experimental design. Forty subjects were divided into two groups with similar demographic data based on data generated from pre-questionnaires. The findings of this study show that the experimental group encountered fewer number of help-seeking situations than the control group when interacting with the experimental and baseline versions of a DL. Moreover, the experimental group outperformed the control group on perceived usefulness of the DL features, ease of use of the DL, and DL satisfaction. This study provides theoretical and practical contributions to the field of library and information science. Theoretically, this study frames vulnerabilities of BVI users within the social model of disability in which improper DL design impairs their ability to effectively access and use DLs. Practically, this study takes into account BVI users’ critical help-seeking situations and further translates these into the design of help features to improve the usability of DLs.

25 citations


Cites background from "Enhancing Learning Management Syste..."

  • ...Prior research (Babu & Singh, 2013; Clark, 2006; Di Blas et al., 2004; Leuthold, Bargas-Avila & Opwis, 2008) has consistently shown that while these supports are necessary for technical accessibility, they do not fully account for the differing abilities, needs, and challenges of BVI users in…...

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Journal ArticleDOI
TL;DR: This paper raises awareness of design choices that can unintentionally bar blind information seekers from DL access, and further suggests solutions to reduce these design problems for blind users.
Abstract: Purpose The purpose of this study is to explore design issues hampering the accessibility of digital libraries (DLs) for first-time blind users. Design/methodology/approach A combination of questionnaire, pre-interview, think-aloud and post-interview methods was used to collect data on non-visual interaction experiences with American Memory Digital Collection (AMDC) from 15 blind participants. Qualitative analysis via open coding revealed recurring themes on design problems and consequent difficulties for blind users in accessing DLs. Findings It was found that AMDC is not blind-friendly. Five categories of design problems were identified. Participants faced difficulty perceiving, operating and understanding content and controls needed for information retrieval. Research limitations/implications This paper does not offer a comprehensive set of design issues prevalent across DL design models, instead it focuses on design problems observed in a publicly available DL. Practical implications This paper raises awareness of design choices that can unintentionally bar blind information seekers from DL access, and further suggests solutions to reduce these design problems for blind users. Originality/value The paper’s originality is its identification of unique design problems that prevent blind users from effectively interacting with DLs.

13 citations


Cites background from "Enhancing Learning Management Syste..."

  • ...The Web Content Accessibility Guidelines (WCAG) (W3C, 2005) addressed Web page interoperability with the SR. WCAG compliance is necessary but not sufficient to create a blind-friendly digital environment (Babu and Singh, 2013)....

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  • ...The sight-centred design of digital resources presents challenges in SR-mediated interaction (Babu and Singh, 2013)....

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  • ...WCAG compliance is necessary but not sufficient to create a blind-friendly digital environment (Babu and Singh, 2013)....

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  • ...However, many users prefer listening to the page in chunks, rather than this continuous audio stream (Babu and Singh, 2013)....

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Dissertation
01 Sep 2017
TL;DR: This research aims to provide a further understanding of the problems blind users have on the web by comparing and contrasting problems between blind and sighted users and testing how design solutions to prevalent problems benefit blind users’ experience.
Abstract: The web is an eminently visual medium. However, not everyone accesses web content visually. Research shows that using the web is challenging for blind users. To create a good user experience for blind users on the web, we need a comprehensive understanding of the users’ problems. Currently, there is little knowledge about the problem differences between blind and sighted users, which makes it difficult to suggest and test design solutions that address these problems. This research aims to provide a further understanding of the problems blind users have on the web by comparing and contrasting problems between blind and sighted users and testing how design solutions to prevalent problems benefit blind users’ experience. The first study draws together the research literature into a common unified definition of web accessibility that was used to operationalise studies. The second study compared which verbal protocol (concurrent or retrospective) is better in user-based studies. The results showed that retrospective verbal protocol is a better option for eliciting problems on the web for blind and sighted users. Then, an empirical study compared the problems between blind and sighted users on the web. The results showed that the problems the two user groups encounter largely differ. There are specific problem types distinct to blind users, but also the characteristics of the problem types that had instances by both user groups were very different. Moreover, many problems blind users encounter were in relation to the search and browse features of the websites. A further investigation by two studies with blind users of how specific design solutions to prevalent problems users had (poor page structure, lack of feedback and excessive effort) in this specific design aspect showed that simple design solutions improve specific aspects of users’ experience. Although, for major improvements in the overall user experience a combination of design solutions is needed.

11 citations


Additional excerpts

  • ...…2004; Lazar et al., 2012; Ramayah, Jaafar, & Yatim, 2013; Yoon, Newberry, Hulscher, & Dols, 2013), non-descriptive links (AbuDoush et al., 2013; R. Babu & Singh, 2013a; Brebner & Parkinson, 2006; Byerley & Beth Chambers, 2002; Disability Rights Commission, 2004; Federici et al., 2005; André…...

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DOI
23 Jan 2014
TL;DR: It shows how blind users think, act and perceive in performing common social media functions non-visually, and has implications for the design of non-visual user interfaces to access social media through ‘Internet of Things’ and in multi-tasking situations.
Abstract: Social media allow people to communicate, collaborate and socialize for personal and professional matters. However, their sight-centered design can present access and usability problems for the blind. Existing quantitative approaches to usability testing do not provide in-depth assessment of the problem. This paper presents a qualitative approach to test social media usability, and illustrates its application to evaluate Facebook for the blind. Think-aloud observation of six blind participants generated verbal evidence of their Facebook interaction experiences. Verbal protocol analysis explained the nature of interaction challenges in performing common Facebook functions. Design standards analysis explained design errors in Facebook interface. It helped identify remedial measures to potentially improve Facebook usability. Findings demonstrate the utility of the qualitative approach to feasibly evaluate social media usability for blind users. It shows how blind users think, act and perceive in performing common social media functions non-visually. This has implications for the design of non-visual user interfaces to access social media through ‘Internet of Things’ and in multi-tasking situations.

9 citations


Cites background or methods from "Enhancing Learning Management Syste..."

  • ...Its hallmark is a combination user-centered and task-based approach, [15] with verbal protocol analysis, [5] an integrated problemsolving framework [11] and design standards analysis [12] for an in-depth, contextually-situated and experiential understanding of the problem....

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  • ...Design standard analysis [12] identified design errors responsible and potential remedial measures....

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  • ...Babu and Singh [12] employed design standards analysis to determine the accessibility and usability character of an interaction challenge....

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  • ...[5] Babu, Singh and Ganesh [15] adapted VPA for a closer examination of blind users’ actions in completing online tasks....

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Journal ArticleDOI
01 Jan 2015
TL;DR: Results show that locating Friend's profile and Timeline, reading, writing, and posting messages were significantly challenging, and participants needed additional time and effort to perform these basic SNS functions that are integral parts of informal learning activities.
Abstract: Social Networking Sites (SNS) are increasingly used in academia to facilitate informal learning, knowledge co-creation, and collaborative problem-solving. Deriving these pedagogic benefits requires SNS usability for all. This paper reports results of an early investigation into SNS usability for blind students. Think-aloud observations generated verbal evidence of six participants' Facebook interaction experiences. Verbal protocol analysis revealed where and how challenges arose in online social interactions. Design standards analysis identified responsible interface elements and potential remedial measures. Results show that locating Friend's profile and Timeline, reading, writing, and posting messages were significantly challenging. Participants needed additional time and effort, and occasionally sighted help, to perform these basic SNS functions that are integral parts of informal learning activities. Feasible design improvements are proposed that merit further investigation. Implications for educators, learning technologists, cognitive scientists, and usability experts are discussed.

8 citations

References
More filters
Journal ArticleDOI
TL;DR: The new learning environment characterized by P2P networking allows for new forms of learning and new ways of knowledge production, but one must be careful not to confuse the more mature concepts of fluid and relative knowledge, which learners gradually develop through dialog and exchange, with some kind of epistemological revolution mandated by the new networked environment itself.
Abstract: The new learning environment characterized by P2P networking allows for new forms of learning and new ways of knowledge production. One must be careful, however, not to confuse the more mature concepts of fluid and relative knowledge, which learners gradually develop through dialog and exchange, with some kind of epistemological revolution mandated by the new networked environment itself. Interactive networks have been represented as somewhat “ideal” environments where nodes are equally dispersed and connected in an environment devoid of the constraints of space or time. While it is certainly true that P2P interactivity offers immense new possibilities for learners, we must strive to understand the dialectical nature of the new environment. What appears to be an ideally democratic social space can in fact be subjected to hidden power distribution and arcane control. Learner control is one important dimension of networked communications, with implications reaching all the way to questioning the nature of learning and knowing. While network enthusiasts are prone to proclaim the new age of the “creative commons”, some very real steps are being taken to upset this trend, and we should caution that copyright issues are far from being resolved in this environment.

31 citations

DOI
01 Jan 2009
TL;DR: In this article, the authors present a list of the major committee members for Graduate Studies at the University of Southern California: Kurt Becker, Ph.D. Major Professor Committee Member Committee Member ______________________________________ ______________________________ Joanne Bentley, Dr.
Abstract: ______________________________ ______________________________ Kurt Becker, Ph.D. Jim Dorward, Ph.D. Major Professor Committee Member ______________________________ ______________________________ Joanne Bentley, Ph.D Gary Straquadine, Ph.D. Committee Member Committee Member ______________________________ ______________________________ Lisa Boyce, Ph.D Byron Burnham, Ed.D. Committee Member Dean of Graduate Studies

29 citations

01 Mar 1964

27 citations

Journal ArticleDOI
TL;DR: This paper describes the design and development of processes and solutions for establishing and maintaining accessibility for a very large Web presence that includes site templates employing advances in coding techniques that offer dramatic usability improvements for users with disabilities and efficient enterprise-wide compliance-monitoring processes that cover all accessibility standards, including standards requiring human judgment to evaluate.
Abstract: The case for ensuring that Web sites are usable by people with disabilities is strong in light of the World Wide Web's ubiquity as an essential customer interface for most organizations, the considerable disposable income of people with disabilities, and a growing number of accessibility regulations being applied to public Web interfaces. For small Web sites having a few thousand pages managed by a single centralized IT (information technology) department, ensuring accessible content is a well-understood process supportable with a variety of off-the-shelf solutions. For organizations owning multiple large sites containing millions of pages of content authored by hundreds or thousands of employees and applications, standards compliance management is significantly more complex in general and is particularly challenging in the context of accessibility. This paper describes the design and development of processes and solutions for establishing and maintaining accessibility for a very large Web presence. This includes site templates employing advances in coding techniques that offer dramatic usability improvements for users with disabilities and efficient enterprise-wide compliance-monitoring processes that cover all accessibility standards, including standards requiring human judgment to evaluate.

27 citations