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Enhancing LTW image encoder with perceptual coding and GPU-optimized 2D-DWT transform

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TLDR
This work proposes an optimization of the E_LTW encoder with the aim to increase its R/D performance through perceptual encoding techniques and reduce the encoding time by means of a graphics processing unit-optimized version of the two-dimensional discrete wavelet transform.
Abstract
When optimizing a wavelet image coder, the two main targets are to (1) improve its rate-distortion (R/D) performance and (2) reduce the coding times. In general, the encoding engine is mainly responsible for achieving R/D performance. It is usually more complex than the decoding part. A large number of works about R/D or complexity optimizations can be found, but only a few tackle the problem of increasing R/D performance while reducing the computational cost at the same time, like Kakadu, an optimized version of JPEG2000. In this work we propose an optimization of the E_LTW encoder with the aim to increase its R/D performance through perceptual encoding techniques and reduce the encoding time by means of a graphics processing unit-optimized version of the two-dimensional discrete wavelet transform. The results show that in both performance dimensions, our enhanced encoder achieves good results compared with Kakadu and SPIHT encoders, achieving speedups of 6 times with respect to the original E_LTW encoder.

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Hardware implementation of machine vision systems: image and video processing

TL;DR: This contribution focuses on different topics covered by the special issue titled ‘Hardware Implementation of Machine vision Systems’ including FPGAs, GPUS, embedded systems, multicore implementations for image analysis such as edge detection, segmentation, pattern recognition and object recognition/interpretation.
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