Expected user experience of mobile augmented reality services: a user study in the context of shopping centres
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...For example, real-time object recognition tools could help users in shopping malls [1], facilitate rendering of animations in AR apps (e....
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Cites background from "Expected user experience of mobile ..."
...…innovativeness 3 I. Introduction The development of mainstream computers and laptops into mobile gadgets and the transformation of surfaces and physical unconnected items into “displays” and interaction interfaces have been pushed by intense research over the last 20 years (Olsson et al., 2013)....
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...Stationary desk-based computer interaction through single-screen environments with little connectivity has been replaced by mobile multi-screen and multi-connectivity-enabled devices, providing an “always on” ubiquitous computing experience (Olsson et al., 2013)....
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...providing an “always on” ubiquitous computing experience (Olsson et al., 2013)....
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...interfaces have been pushed by intense research over the last 20 years (Olsson et al., 2013)....
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"Expected user experience of mobile ..." refers background in this paper
...The paradigm shift from desktopbased interaction towards mobile and ubiquitous computing, happening ‘‘anytime, anywhere’’ [46, 54], is gradually becoming a reality in people’s lives....
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...Mixed reality refers to the integration and merging of the real and virtual worlds where physical and virtual objects complement and interact with each other [32]....
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...[32, 42]), and algorithms for identifying and tracking real-world objects (e....
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...1 The reality—virtuality continuum: adapted from [32] Pers Ubiquit Comput...
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