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Journal ArticleDOI

Experimental analysis of data-driven control for a building heating system

TL;DR: In this article, a data-driven control approach for building climate control is presented based on reinforcement learning, where the underlying sequential decision making problem is cast into a Markov decision problem, after which the control algorithm is detailed.
About: This article is published in Sustainable Energy, Grids and Networks.The article was published on 2016-06-01 and is currently open access. It has received 93 citations till now. The article focuses on the topics: Reinforcement learning & Tuple.
Citations
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Book ChapterDOI
11 Dec 2012

1,704 citations

Journal ArticleDOI
TL;DR: In this paper, a review of the use of reinforcement learning for demand response applications in the smart grid is presented, and the authors identify a need to further explore reinforcement learning to coordinate multi-agent systems that can participate in demand response programs under demand-dependent electricity prices.

429 citations

Journal ArticleDOI
TL;DR: Reinforcement Learning (RL), as an emerging control technique, has attracted growing research interest and demonstrated its potential to enhance building performance while addressing some limitations of other advanced control techniques, such as model predictive control.

233 citations

Journal ArticleDOI
TL;DR: Data-driven model predictive control (DPC) as discussed by the authors leverages machine learning algorithms such as regression trees and random forests to identify a predictive model of a building and derive a controller based only on the data.

223 citations

Journal ArticleDOI
TL;DR: In this paper, the authors proposed a real-time control framework based on deep reinforcement learning (DRL) for heating, ventilation and air-conditioning (HVAC) systems.

165 citations

References
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Book
01 Jan 1988
TL;DR: This book provides a clear and simple account of the key ideas and algorithms of reinforcement learning, which ranges from the history of the field's intellectual foundations to the most recent developments and applications.
Abstract: Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives when interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the key ideas and algorithms of reinforcement learning. Their discussion ranges from the history of the field's intellectual foundations to the most recent developments and applications. The only necessary mathematical background is familiarity with elementary concepts of probability. The book is divided into three parts. Part I defines the reinforcement learning problem in terms of Markov decision processes. Part II provides basic solution methods: dynamic programming, Monte Carlo methods, and temporal-difference learning. Part III presents a unified view of the solution methods and incorporates artificial neural networks, eligibility traces, and planning; the two final chapters present case studies and consider the future of reinforcement learning.

37,989 citations

Journal ArticleDOI
26 Feb 2015-Nature
TL;DR: This work bridges the divide between high-dimensional sensory inputs and actions, resulting in the first artificial agent that is capable of learning to excel at a diverse array of challenging tasks.
Abstract: The theory of reinforcement learning provides a normative account, deeply rooted in psychological and neuroscientific perspectives on animal behaviour, of how agents may optimize their control of an environment. To use reinforcement learning successfully in situations approaching real-world complexity, however, agents are confronted with a difficult task: they must derive efficient representations of the environment from high-dimensional sensory inputs, and use these to generalize past experience to new situations. Remarkably, humans and other animals seem to solve this problem through a harmonious combination of reinforcement learning and hierarchical sensory processing systems, the former evidenced by a wealth of neural data revealing notable parallels between the phasic signals emitted by dopaminergic neurons and temporal difference reinforcement learning algorithms. While reinforcement learning agents have achieved some successes in a variety of domains, their applicability has previously been limited to domains in which useful features can be handcrafted, or to domains with fully observed, low-dimensional state spaces. Here we use recent advances in training deep neural networks to develop a novel artificial agent, termed a deep Q-network, that can learn successful policies directly from high-dimensional sensory inputs using end-to-end reinforcement learning. We tested this agent on the challenging domain of classic Atari 2600 games. We demonstrate that the deep Q-network agent, receiving only the pixels and the game score as inputs, was able to surpass the performance of all previous algorithms and achieve a level comparable to that of a professional human games tester across a set of 49 games, using the same algorithm, network architecture and hyperparameters. This work bridges the divide between high-dimensional sensory inputs and actions, resulting in the first artificial agent that is capable of learning to excel at a diverse array of challenging tasks.

23,074 citations

Book
21 Oct 1957
TL;DR: The more the authors study the information processing aspects of the mind, the more perplexed and impressed they become, and it will be a very long time before they understand these processes sufficiently to reproduce them.
Abstract: From the Publisher: An introduction to the mathematical theory of multistage decision processes, this text takes a functional equation approach to the discovery of optimum policies. Written by a leading developer of such policies, it presents a series of methods, uniqueness and existence theorems, and examples for solving the relevant equations. The text examines existence and uniqueness theorems, the optimal inventory equation, bottleneck problems in multistage production processes, a new formalism in the calculus of variation, strategies behind multistage games, and Markovian decision processes. Each chapter concludes with a problem set that Eric V. Denardo of Yale University, in his informative new introduction, calls a rich lode of applications and research topics. 1957 edition. 37 figures.

14,187 citations

Book
01 May 1995
TL;DR: The leading and most up-to-date textbook on the far-ranging algorithmic methododogy of Dynamic Programming, which can be used for optimal control, Markovian decision problems, planning and sequential decision making under uncertainty, and discrete/combinatorial optimization.
Abstract: The leading and most up-to-date textbook on the far-ranging algorithmic methododogy of Dynamic Programming, which can be used for optimal control, Markovian decision problems, planning and sequential decision making under uncertainty, and discrete/combinatorial optimization. The treatment focuses on basic unifying themes, and conceptual foundations. It illustrates the versatility, power, and generality of the method with many examples and applications from engineering, operations research, and other fields. It also addresses extensively the practical application of the methodology, possibly through the use of approximations, and provides an extensive treatment of the far-reaching methodology of Neuro-Dynamic Programming/Reinforcement Learning.

10,834 citations

Journal ArticleDOI
TL;DR: A new learning algorithm called ELM is proposed for feedforward neural networks (SLFNs) which randomly chooses hidden nodes and analytically determines the output weights of SLFNs which tends to provide good generalization performance at extremely fast learning speed.

10,217 citations