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Proceedings ArticleDOI

Exploring the effects of game elements in m-participation

Sarah-Kristin Thiel, +1 more
- pp 65-73
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TLDR
The results show that while game elements provide an initial incentive to become active, the most important aspect for engaging people in urban governance processes is for the governance to show that they are listening and take civic input serious.
Abstract
Emerging technologies make mobile devices promising tools to be used for e-participation. Some municipalities have already recognized this and created m-participation apps. One of the greatest challenges when it comes to civic engagement is encouraging citizens to become involved. This study explores the potential of game elements as motivational factor. An overview of e-participation tools that already employ game elements is given. The main contribution of this study are the findings of an experiment that investigated the effects of introducing game elements to an m-participation prototype. Our results show that while game elements provide an initial incentive to become active, the most important aspect for engaging people in urban governance processes is for the governance to show that they are listening and take civic input serious. We further provide recommendations for future research.

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Citations
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Journal ArticleDOI

How to involve inhabitants in urban design planning by using digital tools? An overview on a state of the art, key challenges and promising approaches

TL;DR: The research activities are intended to gain an overview on a state of the art of research on communication channels, methods and best practices as well as to identify key challenges and promising strategies and tools to overcome these challenges with specific regards to large numbers of users and digital supported approaches.
Journal ArticleDOI

Gameful civic engagement: A review of the literature on gamification of e-participation

TL;DR: Research indicated that gamified e-participation is linked to increased engagement, motivation, civic learning and enjoyment amongst other outcomes, but question remains as to ethical and inclusive gamification, for which this research provides directions for future research.
Book ChapterDOI

Gamification as Motivation to Engage in Location-Based Public Participation?

TL;DR: The results suggest that participation in a gamified application was higher than in one without, but also decreased intrinsic motivation, which was found to influence activity in location-based public participation.
Proceedings ArticleDOI

A Review of Introducing Game Elements to e-Participation

TL;DR: This paper reviews recent academic projects concerning gamified participation tools and reports on preliminary results and it is important to analyze one's context and target groups before turning to gamification.
Proceedings ArticleDOI

Gamification of E-Participation: A Literature Review.

TL;DR: The aim of this paper is to synthesize research and findings on gamified eparticipation, providing directions for future research in this area.
References
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Journal ArticleDOI

Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions.

TL;DR: This review revisits the classic definitions of intrinsic and extrinsic motivation in light of contemporary research and theory and discusses the relations of both classes of motives to basic human needs for autonomy, competence and relatedness.
Journal ArticleDOI

A Ladder of Citizen Participation

TL;DR: Beskriver ulike grader av brukermedvirkning, og regnes som en klassiker innenfor temaet Brukermedveirkning og psykisk helsearbeid as discussed by the authors.
Proceedings ArticleDOI

From game design elements to gamefulness: defining "gamification"

TL;DR: A definition of "gamification" is proposed as the use of game design elements in non-game contexts and it is suggested that "gamified" applications provide insight into novel, gameful phenomena complementary to playful phenomena.
Journal ArticleDOI

The Wealth of Networks: How Social Production Transforms Markets and Freedom

Yochai Benkler
- 01 May 2006 - 
TL;DR: In this comprehensive social theory of the Internet and the networked information economy, Benkler describes how patterns of information, knowledge, and cultural production are changing--and shows that the way information and knowledge are made available can either limit or enlarge the ways people can create and express themselves.
Journal ArticleDOI

The wealth of networks: How social production transforms markets and freedom

TL;DR: It is possible to locate as well as download the wealth of networks how social production transforms markets and freedom Book.
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