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Patent

Gestures for touch sensitive input devices

TL;DR: In this article, the authors described a system for processing touch inputs with respect to a multipoint sensing device and identifying at least one multipoint gesture based on the data from the multi-point sensing device.
Abstract: Methods and systems for processing touch inputs are disclosed. The invention in one respect includes reading data from a multipoint sensing device such as a multipoint touch screen where the data pertains to touch input with respect to the multipoint sensing device, and identifying at least one multipoint gesture based on the data from the multipoint sensing device.
Citations
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Patent
06 Sep 2007
TL;DR: In this paper, a computer-implemented method for use in conjunction with a computing device with a touch screen display comprises: detecting one or more finger contacts with the touch screen, applying one or several heuristics to the finger contacts to determine a command for the device, and processing the command.
Abstract: A computer-implemented method for use in conjunction with a computing device with a touch screen display comprises: detecting one or more finger contacts with the touch screen display, applying one or more heuristics to the one or more finger contacts to determine a command for the device, and processing the command. The one or more heuristics comprise: a heuristic for determining that the one or more finger contacts correspond to a one- dimensional vertical screen scrolling command, a heuristic for determining that the one or more finger contacts correspond to a two-dimensional screen translation command, and a heuristic for determining that the one or more finger contacts correspond to a command to transition from displaying a respective item in a set of items to displaying a next item in the set of items.

2,167 citations

Patent
03 Mar 2006
TL;DR: In this paper, a multi-functional hand-held device capable of configuring user inputs based on how the device is to be used is presented, and a GUI for each of the multiple functions of the devices is presented.
Abstract: Disclosed herein is a multi-functional hand-held device capable of configuring user inputs based on how the device is to be used. Preferably, the multifunctional hand-held device has at most only a few physical buttons, keys, or switches so that its display size can be substantially increased. The multifunctional hand-held device also incorporates a variety of input mechanisms, including touch sensitive screens, touch sensitive housings, display actuators, audio input, etc. The device also incorporates a user-configurable GUI for each of the multiple functions of the devices.

1,844 citations

Patent
11 Jan 2011
TL;DR: In this article, an intelligent automated assistant system engages with the user in an integrated, conversational manner using natural language dialog, and invokes external services when appropriate to obtain information or perform various actions.
Abstract: An intelligent automated assistant system engages with the user in an integrated, conversational manner using natural language dialog, and invokes external services when appropriate to obtain information or perform various actions. The system can be implemented using any of a number of different platforms, such as the web, email, smartphone, and the like, or any combination thereof. In one embodiment, the system is based on sets of interrelated domains and tasks, and employs additional functionally powered by external services with which the system can interact.

1,462 citations

Patent
Jong Hwan Kim1
13 Mar 2015
TL;DR: In this article, a mobile terminal including a body; a touchscreen provided to a front and extending to side of the body and configured to display content; and a controller configured to detect one side of a body when it comes into contact with a side of an external terminal, display a first area on the touchscreen corresponding to a contact area of body and the external terminal and a second area including the content.
Abstract: A mobile terminal including a body; a touchscreen provided to a front and extending to side of the body and configured to display content; and a controller configured to detect one side of the body comes into contact with one side of an external terminal, display a first area on the touchscreen corresponding to a contact area of the body and the external terminal and a second area including the content, receive an input of moving the content displayed in the second area to the first area, display the content in the first area, and share the content in the first area with the external terminal.

1,441 citations

Patent
19 Jul 2005
TL;DR: In this article, a user interface method for detecting a touch and then determining user interface mode when a touch is detected is presented. And the method further includes activating one or more GUI elements based on the user interface modes and in response to the detected touch.
Abstract: A user interface method is disclosed. The method includes detecting a touch and then determining a user interface mode when a touch is detected. The method further includes activating one or more GUI elements based on the user interface mode and in response to the detected touch.

1,390 citations

References
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Patent
John M. Zetts1
29 Jun 1994
TL;DR: In this paper, a method and system for a pen-based computer system allow a user to automatically cancel a gesture in progress under several different conditions and terminate the operation of the system in a gesture recognition motion.
Abstract: A method and system for a pen-based computer system allow a user to automatically cancel a gesture in progress under several different conditions and terminate the operation of the system in a gesture recognition motion. In a first condition, a gesture cancel timeout period is stored in a memory of the system. The cancel timeout period is definitive of holding the input device in a motionless condition. When the timeout period is exceeded, a software application program recognize the excessive time period, terminates the operation of the system in gesture recognition mode. In another condition, a motion area is defined in the program for the input device. When the gesture executed by the input device exceeds the pre-defined motion area, the application program recognizes the excessive motion and terminates the operation of the system in the gesture recognition mode. In another condition, each input device is identified and stored in memory. When a gesture is being performed and a change in input devices occurs, the program recognizes the difference in the identifications of the input devices and terminates the operation of the system in a gesture recognition mode. The system also automatically terminates the gesture mode of operation when anomalous signals, such as hand trembling or false or unwanted gestures are inputted to the system.

115 citations

Patent
18 Jun 1984
TL;DR: In this article, an infrared touch input system with bezel glare compensation via power profiling is described, where infrared emitters along the top and one side of the frame with infrared detectors along the sides opposite the emitters.
Abstract: An infrared touch input system having bezel glare compensation via power profiling is taught. Briefly stated, a touch input system is utilized having a four-sided frame and having an infrared transparent bezel along the inside thereof and having infrared emitters along the top and one side of the frame with infrared detectors along the sides opposite the emitters. The optical power used with emitter-detector pairs adjacent the corners of the bezel is reduced with respect to emitter-detector pairs approaching the center of the bezel. In this manner, light which is reflected after striking the side of the bezel adjacent the emitter-detector pair and which is received by the emitter is of low intensity or is ignored.

115 citations

Patent
13 Jul 2001
TL;DR: In this paper, a method and apparatus for displaying full color, high resolution dynamically generated real images and allowing the user to have direct interaction with the image is presented. But it is not suitable for the use in games.
Abstract: This invention comprises a method and apparatus for displaying full color, high resolution dynamically generated real images and allowing the user to have direct interaction with the image. This input/output device provides an intuitive computer/video interface that permits the operator to grab, translate and manipulate a real image. The apparatus comprises a pair of coaxially positioned parabolic mirrors and a video imaging device allowing for 360 degree viewing. The real image, that appears floating within the opening of a viewport, is completely interactive by means of a detection system that tracks the operator, allowing the user to place his/her hand or finger through the image and engage it. Applications for this device are wide ranging, and include, for example, computer-aided design (CAD) and the entertainment/gaming industry by abandoning the conventional keyboard and mouse and allowing the user to have direct contact with the image.

114 citations

Book
28 Apr 1997
TL;DR: This book discusses the importance and future of Pointing Device Ergonomics research into Design, and using the Microstructure of Movement to Understand Device Performance.
Abstract: 1. Introduction.- 1.1 Approach.- 1.2 The Organization of This Book.- 1.3 Importance and Future of Pointing Device Ergonomics.- 2. Human Motor Performance.- 2.1 Fitts' Law.- 2.2 Psychomotor Models.- 2.3 Other Aspects of Motor Behavior.- 2.4 Summary.- 2.5 Endnotes.- 3. Factors in Applying Psychomotor Studies to Pointing Devices.- 3.1 Devices: Operation, Features and Types.- 3.2 Limb Control.- 3.3 Tasks.- 3.4 Summary.- 4. A Survey of Ergonomic Studies.- 4.1 Studies by Device.- 4.2 Comparison Between Devices.- 4.3 Summary.- 4.4 Endnotes.- 5. Evaluating New Devices: A Case Study.- 5.1 Overview.- 5.2 Introduction.- 5.3 Previous Research.- 5.4 Method.- 5.5 Results.- 5.6 Discussion.- 5.7 Conclusions.- 5.8 Endnotes.- 6. Using the Microstructure of Movement to Understand Device Performance.- 6.1 Introduction.- 6.2 Research Questions.- 6.3 Method.- 6.4 Results.- 6.5 Discussion.- 6.6 Summary and Conclusions.- 6.7 Endnotes.- 7. Performance Models.- 7.1 Historical Background.- 7.2 GOMS.- 7.3 Keystroke Level Model.- 7.4 Stochastic Network Models.- 7.5 Extensions to the GOMS Model Research.- 7.6 Summary.- 7.7 Endnotes.- 8. Challenges of the Present and Future.- 8.1 Review of Pointing Device Research Findings.- 8.2 Integrating Ergonomics Research into Design.- 8.3 Innovations in Pointing Device Technology and Interfaces.- 8.4 Future Research Directions.- 8.5 Conclusions.- 8.6 Endnotes.- 9. Bibliography.

114 citations

Patent
29 Jun 2001
TL;DR: In this paper, a recordable media content archiving system in a subscriber network is described, among other elements, a memory for storing recordable content characterizing information, a storage device for storing a plurality of portable mediums, and a processor configured with the memory to receive the recordable information into the memory.
Abstract: A recordable media content archiving system in a subscriber network. The recordable media content archiving system comprises, among other elements, a memory for storing recordable media content characterizing information, a storage device for storing a plurality of portable mediums, and a processor configured with the memory to receive the recordable media content characterizing information into the memory, wherein the processor is further configured to provide a user interface for the recordable media content archiving system.

113 citations