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Proceedings ArticleDOI

Going deeper with convolutions

TL;DR: Inception as mentioned in this paper is a deep convolutional neural network architecture that achieves the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC14).
Abstract: We propose a deep convolutional neural network architecture codenamed Inception that achieves the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC14). The main hallmark of this architecture is the improved utilization of the computing resources inside the network. By a carefully crafted design, we increased the depth and width of the network while keeping the computational budget constant. To optimize quality, the architectural decisions were based on the Hebbian principle and the intuition of multi-scale processing. One particular incarnation used in our submission for ILSVRC14 is called GoogLeNet, a 22 layers deep network, the quality of which is assessed in the context of classification and detection.

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Citations
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Proceedings ArticleDOI
27 Jun 2016
TL;DR: In this article, the authors proposed a residual learning framework to ease the training of networks that are substantially deeper than those used previously, which won the 1st place on the ILSVRC 2015 classification task.
Abstract: Deeper neural networks are more difficult to train. We present a residual learning framework to ease the training of networks that are substantially deeper than those used previously. We explicitly reformulate the layers as learning residual functions with reference to the layer inputs, instead of learning unreferenced functions. We provide comprehensive empirical evidence showing that these residual networks are easier to optimize, and can gain accuracy from considerably increased depth. On the ImageNet dataset we evaluate residual nets with a depth of up to 152 layers—8× deeper than VGG nets [40] but still having lower complexity. An ensemble of these residual nets achieves 3.57% error on the ImageNet test set. This result won the 1st place on the ILSVRC 2015 classification task. We also present analysis on CIFAR-10 with 100 and 1000 layers. The depth of representations is of central importance for many visual recognition tasks. Solely due to our extremely deep representations, we obtain a 28% relative improvement on the COCO object detection dataset. Deep residual nets are foundations of our submissions to ILSVRC & COCO 2015 competitions1, where we also won the 1st places on the tasks of ImageNet detection, ImageNet localization, COCO detection, and COCO segmentation.

123,388 citations

Proceedings Article
01 Jan 2015
TL;DR: In this paper, the authors investigated the effect of the convolutional network depth on its accuracy in the large-scale image recognition setting and showed that a significant improvement on the prior-art configurations can be achieved by pushing the depth to 16-19 layers.
Abstract: In this work we investigate the effect of the convolutional network depth on its accuracy in the large-scale image recognition setting. Our main contribution is a thorough evaluation of networks of increasing depth using an architecture with very small (3x3) convolution filters, which shows that a significant improvement on the prior-art configurations can be achieved by pushing the depth to 16-19 weight layers. These findings were the basis of our ImageNet Challenge 2014 submission, where our team secured the first and the second places in the localisation and classification tracks respectively. We also show that our representations generalise well to other datasets, where they achieve state-of-the-art results. We have made our two best-performing ConvNet models publicly available to facilitate further research on the use of deep visual representations in computer vision.

49,914 citations

Posted Content
TL;DR: This work presents a residual learning framework to ease the training of networks that are substantially deeper than those used previously, and provides comprehensive empirical evidence showing that these residual networks are easier to optimize, and can gain accuracy from considerably increased depth.
Abstract: Deeper neural networks are more difficult to train. We present a residual learning framework to ease the training of networks that are substantially deeper than those used previously. We explicitly reformulate the layers as learning residual functions with reference to the layer inputs, instead of learning unreferenced functions. We provide comprehensive empirical evidence showing that these residual networks are easier to optimize, and can gain accuracy from considerably increased depth. On the ImageNet dataset we evaluate residual nets with a depth of up to 152 layers---8x deeper than VGG nets but still having lower complexity. An ensemble of these residual nets achieves 3.57% error on the ImageNet test set. This result won the 1st place on the ILSVRC 2015 classification task. We also present analysis on CIFAR-10 with 100 and 1000 layers. The depth of representations is of central importance for many visual recognition tasks. Solely due to our extremely deep representations, we obtain a 28% relative improvement on the COCO object detection dataset. Deep residual nets are foundations of our submissions to ILSVRC & COCO 2015 competitions, where we also won the 1st places on the tasks of ImageNet detection, ImageNet localization, COCO detection, and COCO segmentation.

44,703 citations

Book
18 Nov 2016
TL;DR: Deep learning as mentioned in this paper is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts, and it is used in many applications such as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames.
Abstract: Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning. The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models. Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.

38,208 citations

Journal ArticleDOI
TL;DR: A large, deep convolutional neural network was trained to classify the 1.2 million high-resolution images in the ImageNet LSVRC-2010 contest into the 1000 different classes and employed a recently developed regularization method called "dropout" that proved to be very effective.
Abstract: We trained a large, deep convolutional neural network to classify the 1.2 million high-resolution images in the ImageNet LSVRC-2010 contest into the 1000 different classes. On the test data, we achieved top-1 and top-5 error rates of 37.5% and 17.0%, respectively, which is considerably better than the previous state-of-the-art. The neural network, which has 60 million parameters and 650,000 neurons, consists of five convolutional layers, some of which are followed by max-pooling layers, and three fully connected layers with a final 1000-way softmax. To make training faster, we used non-saturating neurons and a very efficient GPU implementation of the convolution operation. To reduce overfitting in the fully connected layers we employed a recently developed regularization method called "dropout" that proved to be very effective. We also entered a variant of this model in the ILSVRC-2012 competition and achieved a winning top-5 test error rate of 15.3%, compared to 26.2% achieved by the second-best entry.

33,301 citations

References
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Proceedings ArticleDOI
29 Jun 2013
TL;DR: Through algorithm analysis and extensive experiments, it is shown that incremental SfM requires only O(n) time on many major steps including BA, and offers state of the art performance for large-scale reconstructions.
Abstract: The time complexity of incremental structure from motion (SfM) is often known as O(n^4) with respect to the number of cameras. As bundle adjustment (BA) being significantly improved recently by preconditioned conjugate gradient (PCG), it is worth revisiting how fast incremental SfM is. We introduce a novel BA strategy that provides good balance between speed and accuracy. Through algorithm analysis and extensive experiments, we show that incremental SfM requires only O(n) time on many major steps including BA. Our method maintains high accuracy by regularly re-triangulating the feature matches that initially fail to triangulate. We test our algorithm on large photo collections and long video sequences with various settings, and show that our method offers state of the art performance for large-scale reconstructions. The presented algorithm is available as part of VisualSFM at http://homes.cs.washington.edu/~ccwu/vsfm/.

1,269 citations

Journal ArticleDOI
TL;DR: In the model, saliency is computed locally, which is consistent with the neuroanatomy of the early visual system and results in an efficient algorithm with few free parameters, which provides a straightforward explanation for many search asymmetries observed in humans.
Abstract: We propose a definition of saliency by considering what the visual system is trying to optimize when directing attention. The resulting model is a Bayesian framework from which bottom-up saliency emerges naturally as the self-information of visual features, and overall saliency (incorporating top-down information with bottom-up saliency) emerges as the pointwise mutual information between the features and the target when searching for a target. An implementation of our framework demonstrates that our model’s bottom-up saliency maps perform as well as or better than existing algorithms in predicting people’s fixations in free viewing. Unlike existing saliency measures, which depend on the statistics of the particular image being viewed, our measure of saliency is derived from natural image statistics, obtained in advance from a collection of natural images. For this reason, we call our model SUN (Saliency Using Natural statistics). A measure of saliency based on natural image statistics, rather than based on a single test image, provides a straightforward explanation for many search asymmetries observed in humans; the statistics of a single test image lead to predictions that are not consistent with these asymmetries. In our model, saliency is computed locally, which is consistent with the neuroanatomy of the early visual system and results in an efficient algorithm with few free parameters.

1,269 citations

Posted Content
TL;DR: In this paper, the largest difference in expectations over functions in the unit ball of a reproducing kernel Hilbert space (RKHS) is defined, and the test statistic can be computed in quadratic time, although efficient linear time approximations are available.
Abstract: We propose a framework for analyzing and comparing distributions, allowing us to design statistical tests to determine if two samples are drawn from different distributions. Our test statistic is the largest difference in expectations over functions in the unit ball of a reproducing kernel Hilbert space (RKHS). We present two tests based on large deviation bounds for the test statistic, while a third is based on the asymptotic distribution of this statistic. The test statistic can be computed in quadratic time, although efficient linear time approximations are available. Several classical metrics on distributions are recovered when the function space used to compute the difference in expectations is allowed to be more general (eg. a Banach space). We apply our two-sample tests to a variety of problems, including attribute matching for databases using the Hungarian marriage method, where they perform strongly. Excellent performance is also obtained when comparing distributions over graphs, for which these are the first such tests.

1,259 citations

Journal ArticleDOI
TL;DR: Extensive experiments on image deblurring and super-resolution validate that by using adaptive sparse domain selection and adaptive regularization, the proposed method achieves much better results than many state-of-the-art algorithms in terms of both PSNR and visual perception.
Abstract: As a powerful statistical image modeling technique, sparse representation has been successfully used in various image restoration applications. The success of sparse representation owes to the development of the l1-norm optimization techniques and the fact that natural images are intrinsically sparse in some domains. The image restoration quality largely depends on whether the employed sparse domain can represent well the underlying image. Considering that the contents can vary significantly across different images or different patches in a single image, we propose to learn various sets of bases from a precollected dataset of example image patches, and then, for a given patch to be processed, one set of bases are adaptively selected to characterize the local sparse domain. We further introduce two adaptive regularization terms into the sparse representation framework. First, a set of autoregressive (AR) models are learned from the dataset of example image patches. The best fitted AR models to a given patch are adaptively selected to regularize the image local structures. Second, the image nonlocal self-similarity is introduced as another regularization term. In addition, the sparsity regularization parameter is adaptively estimated for better image restoration performance. Extensive experiments on image deblurring and super-resolution validate that by using adaptive sparse domain selection and adaptive regularization, the proposed method achieves much better results than many state-of-the-art algorithms in terms of both PSNR and visual perception.

1,253 citations

Journal ArticleDOI
TL;DR: This paper studies two iterative algorithms that are minimising the cost functions of interest and adapts the algorithms and shows on one example that this adaptation can be used to achieve results that lie between those obtained with Matching Pursuit and those found with Orthogonal Matching pursuit, while retaining the computational complexity of the Matching pursuit algorithm.
Abstract: Sparse signal expansions represent or approximate a signal using a small number of elements from a large collection of elementary waveforms. Finding the optimal sparse expansion is known to be NP hard in general and non-optimal strategies such as Matching Pursuit, Orthogonal Matching Pursuit, Basis Pursuit and Basis Pursuit De-noising are often called upon. These methods show good performance in practical situations, however, they do not operate on the l0 penalised cost functions that are often at the heart of the problem. In this paper we study two iterative algorithms that are minimising the cost functions of interest. Furthermore, each iteration of these strategies has computational complexity similar to a Matching Pursuit iteration, making the methods applicable to many real world problems. However, the optimisation problem is non-convex and the strategies are only guaranteed to find local solutions, so good initialisation becomes paramount. We here study two approaches. The first approach uses the proposed algorithms to refine the solutions found with other methods, replacing the typically used conjugate gradient solver. The second strategy adapts the algorithms and we show on one example that this adaptation can be used to achieve results that lie between those obtained with Matching Pursuit and those found with Orthogonal Matching Pursuit, while retaining the computational complexity of the Matching Pursuit algorithm.

1,246 citations