High-speed three-dimensional shape measurement for dynamic scenes using bi-frequency tripolar pulse-width-modulation fringe projection
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Cites background from "High-speed three-dimensional shape ..."
...[59] Zuo C , Chen Q , Gu G , Feng S , Feng F , Li R , et al....
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286 citations
Cites methods from "High-speed three-dimensional shape ..."
...687 Sinusoidal fringe patterns were obtained through regular binary defocusing [121] or by 688 modifying the binary patterns according to the optimal pulse width modulation technique 689 [77,122]....
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...[122] 685 employed different models of the TI Discovery board in ultrahigh-speed profilometry systems 686 based on various combinations of binary code and sinusoidal phase shifting profilometry....
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171 citations
References
1,481 citations
"High-speed three-dimensional shape ..." refers background in this paper
...The three-dimensional (3-D) scene acquisition is becoming increasingly crucial in practical application fields such as machine design, industrial inspection, prototyping, machine vision, robotics, 3-D imaging, game industry, culture heritage protection, advertising, information exchange and other fields of modern information technologies [1]....
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1,110 citations
"High-speed three-dimensional shape ..." refers methods in this paper
...Fringe projection methods have been considered one of the most reliable techniques for recovering the shape of objects because of their accuracy and efficiency [2]....
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926 citations
"High-speed three-dimensional shape ..." refers background or methods in this paper
...Requiring the least number of fringe patterns for 3-D shape recovery, the three-step phase-shifting algorithm has been used extensively in high-speed applications [4]....
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...However, most digital light processing (DLP) projectors are only capable of projecting patterns at a rate of 120 frames per second (fps) [4]....
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...Recent advance in image sensors and digital projection technology becomes a powerful vehicle that motivates the rapid progress in reconstructing the 3-D shapes of dynamic scenes such as high-speed moving objects and rotating or vibrating non-rigid bodies [3,4]....
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684 citations
"High-speed three-dimensional shape ..." refers background or methods in this paper
...This originates from number theory and the divisibility properties of integers [35]....
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...In other cases, we simply rely on an efficient Euclid algorithm to compute the greatest common divisor GDCðl1, l2Þ and ultimately compute LCMðl1, l2Þ 1⁄4 l1l2=GDCðl1, l2Þ [35]....
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487 citations