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IS 2010 Curriculum Guidelines for Undergraduate Degree Programs in Information Systems Association for Computing Machinery (ACM) Association for Information Systems (AIS)

TL;DR: The IS 2010 report is the latest output from model curriculum work for Information Systems (IS) that began in the early 1970s and is grounded in the expected requirements of industry, represents the views of organizations employing the graduates, and is supported by other IS-related organizations.
About: The article was published on 2010-01-01 and is currently open access. It has received 541 citations till now. The article focuses on the topics: Information system.
Citations
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01 Jan 2011
TL;DR: It is hoped that HCI studies can provide the evolution of the human centered technology development that enhances the authors' work/job, their various needs, their organizations, their societies, and ourselves.
Abstract: Human Computer Interaction (HCI)or Human Factors studies in MIS are concerned with the ways humans interact with information, technologies, and tasks, especially in business, managerial, organizational, and cultural contexts. This article describes the existence and importance of HCI research in the MIS discipline, its historical development, some of its characteristics, publication opportunities, and future research directions. It is believed that HCI is the subject of a strong research stream in MIS, and will continue to be strong in the foreseeable future. It is hoped that HCI studies can provide the evolution of the human centered technology development that enhances our work/job, our various needs, our organizations, our societies, and ourselves. 334 Communications of the Association for Information Systems (Volume 9, 2002) 334-355 Human-Computer Interaction Research in the MIS Discipline by P. Zhang, et al. AMCIS 2002 PANELS AND WORKSHOPS I: HUMAN-COMPUTER INTERACTION RESEARCH IN THE MIS DISCIPLINE Ping Zhang Syracuse University pzhang@syr.edu Izak Benbasat University of British Columbia Jane Carey Arizona State University West Fred Davis University of Arkansas Dennis Galletta University of Pittsburgh Diane Strong Worcester Polytechnic Institute

652 citations

Journal ArticleDOI
TL;DR: In this article, the authors proposed a method to solve the problem of the problem: the one-dimensional graph. But it was shown to be ineffective, not useful, in practice.
Abstract: Research Article

267 citations


Cites background from "IS 2010 Curriculum Guidelines for U..."

  • ...It was the third collaborative effort between ACM and AIS to produce new curricula guidelines (Topi et al., 2010)....

    [...]

Journal ArticleDOI
TL;DR: A manual paper and pencil game to reinforce and teach the application of SCRUM in undergraduate computing programmes complementing theoretical lectures and offers a low-budget alternative to complement traditional instructional strategies for teaching SCRum in the classroom.

106 citations

Journal ArticleDOI
TL;DR: This study synthesizes the resource-based and contingency views of MIS with corporate governance theories, and examines key antecedents and consequences of board-level IT governance (ITG) using a multi-method approach.
Abstract: Research on the strategic management of Information Technology (IT) resources has mostly focused on the oversight provided by the management team as a means to increase organizational perfo...

100 citations


Cites methods from "IS 2010 Curriculum Guidelines for U..."

  • ...The current IS curriculum guidelines for undergraduate students suggest a core course in ‘IS Strategy, Management & Acquisition’, which covers management and CIO IT-related responsibilities, but does not currently include references to the board (Topi et al, 2010)....

    [...]

References
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Posted Content
TL;DR: This paper was the first initiative to try to define Web 2.0 and understand its implications for the next generation of software, looking at both design patterns and business modes.
Abstract: This paper was the first initiative to try to define Web2.0 and understand its implications for the next generation of software, looking at both design patterns and business modes. Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.

7,513 citations

Book
01 Jan 1974
TL;DR: This chapter discusses Instructional Design, which focuses on the design of Instructional Systems, and Varieties of Learning, which examines the combination of Information, Motor Skills, and Attitudes that make up a learning environment.
Abstract: PART I: INTRODUCTION TO INSTRUCTIONAL SYSTEMS. 1. Introduction to Instructional Design. 2. Designing Instructional Systems. 3. The Outcomes of Instruction. 4. Varieties of Learning: Intellectual Skills and Strategies. 5. Varieties of Learning: Information, Motor Skills, and Attitudes. 6. The Learner. PART II: BASIC PROCESSES IN LEARNING AND INSTRUCTION. 7. Defining Performance Objectives. 8. Analysis of a Learning Task. 9. Designing Instructional Sequences. 10. The Events of Instruction. 11. Technology Affordances. 12. Designing the Individual Lesson. 13. Assessing Student Performance. 14. Group Learning Environments. 15. Online Learning. 16. Evaluating Instruction.

3,706 citations

01 Jan 1996

1,391 citations

Journal ArticleDOI
Chris Argyris1
TL;DR: In this article, a double-loop model is proposed as providing feedback and more effective decision-making, in which the potential role of learning and feedback in the decision making process is largely ignored.
Abstract: September 1 976, volu me 21 Some current research and theory on organizational decision making from the political science literature is examined, in which the potential role of learning and feedback in the decision-making process is largely ignored. An espoused theory of action based on single-loop learning is found to be the most general model of action. A double-loop model is proposed as providing feedback and more effective decision making.

1,142 citations

01 Jan 2011
TL;DR: It is hoped that HCI studies can provide the evolution of the human centered technology development that enhances the authors' work/job, their various needs, their organizations, their societies, and ourselves.
Abstract: Human Computer Interaction (HCI)or Human Factors studies in MIS are concerned with the ways humans interact with information, technologies, and tasks, especially in business, managerial, organizational, and cultural contexts. This article describes the existence and importance of HCI research in the MIS discipline, its historical development, some of its characteristics, publication opportunities, and future research directions. It is believed that HCI is the subject of a strong research stream in MIS, and will continue to be strong in the foreseeable future. It is hoped that HCI studies can provide the evolution of the human centered technology development that enhances our work/job, our various needs, our organizations, our societies, and ourselves. 334 Communications of the Association for Information Systems (Volume 9, 2002) 334-355 Human-Computer Interaction Research in the MIS Discipline by P. Zhang, et al. AMCIS 2002 PANELS AND WORKSHOPS I: HUMAN-COMPUTER INTERACTION RESEARCH IN THE MIS DISCIPLINE Ping Zhang Syracuse University pzhang@syr.edu Izak Benbasat University of British Columbia Jane Carey Arizona State University West Fred Davis University of Arkansas Dennis Galletta University of Pittsburgh Diane Strong Worcester Polytechnic Institute

652 citations