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Les jeux et les hommes

Joseph H. Bunzel, +1 more
- Vol. 34, Iss: 4, pp 374
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The article was published on 1960-01-01. It has received 382 citations till now.

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Study of dance entertainment using robots

TL;DR: In this paper, a concept of a dancing robot is proposed, where various kind of factors concerning entertainment and dance are studied and the functions required for robots to achieve dancing are described.
Journal ArticleDOI

Beyond Evil and Good in Online Gaming. An Analysis of Violence in ‘Overwatch’ Between Demonization and Proactive Values

TL;DR: In this article, a content analysis of online materials (online comments, user-generated content) from leading gaming media environments (Reddit, YouTube) was directed targeting the popular video game Overwatch.
Book ChapterDOI

Study of dance entertainment using robots

TL;DR: A concept of a dancing robot is proposed, various kind of factors concerning entertainment and dance is studied and the functions required for robots to achieve dancing are described.
Journal ArticleDOI

Subcultural ostensive luxury as a creative and mimetic process: The case of the Sapeurs Parisiens:

TL;DR: Some subcultures are adopting luxury brands for ostensive practices as discussed by the authors, and they use an authoritarian discourse that governs the ostentatious and conformist consumption that lays down social distances.
Journal ArticleDOI

Da exacerbação dos sentidos no encontro com a natureza: contrastando esportes radicais e turismo de aventura

TL;DR: Porem et al. as discussed by the authors propose a modelo for analise das dimensoes de risco-aventura presentes no turismo de aventura e nos esportes radicais: risco/perigo, adrenalina, a ventura, treinamento, uso de equipamentos e relacao com a natureza.