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Journal ArticleDOI

Location Fingerprinting With Bluetooth Low Energy Beacons

06 May 2015-IEEE Journal on Selected Areas in Communications (IEEE)-Vol. 33, Iss: 11, pp 2418-2428
TL;DR: This work provides a detailed study of BLE fingerprinting using 19 beacons distributed around a ~600 m2 testbed to position a consumer device, and investigates the choice of key parameters in a BLE positioning system, including beacon density, transmit power, and transmit frequency.
Abstract: The complexity of indoor radio propagation has resulted in location-awareness being derived from empirical fingerprinting techniques, where positioning is performed via a previously-constructed radio map, usually of WiFi signals. The recent introduction of the Bluetooth Low Energy (BLE) radio protocol provides new opportunities for indoor location. It supports portable battery-powered beacons that can be easily distributed at low cost, giving it distinct advantages over WiFi. However, its differing use of the radio band brings new challenges too. In this work, we provide a detailed study of BLE fingerprinting using 19 beacons distributed around a $\sim\! 600\ \mbox{m}^2$ testbed to position a consumer device. We demonstrate the high susceptibility of BLE to fast fading, show how to mitigate this, and quantify the true power cost of continuous BLE scanning. We further investigate the choice of key parameters in a BLE positioning system, including beacon density, transmit power, and transmit frequency. We also provide quantitative comparison with WiFi fingerprinting. Our results show advantages to the use of BLE beacons for positioning. For one-shot (push-to-fix) positioning we achieve $30\ \mbox{m}^2$ ), compared to $100\ \mbox{m}^2$ ) and < 8.5 m for an established WiFi network in the same area.

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Citations
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Journal ArticleDOI
08 Dec 2020-Sensors
TL;DR: This paper proposes PoDME (Positioning using Dynamic Model Estimation), a model-based IPS that uses dynamic parameters that are estimated based on the location the signal was sent and achieves a position estimation error of 3 m, which is 17% better than a fixed-parameters model from the literature.
Abstract: Indoor Positioning Systems (IPSs) are used to locate mobile devices in indoor environments. Model-based IPSs have the advantage of not having an exhausting training and signal characterization of the environment, as required by the fingerprint technique. However, most model-based IPSs are done using fixed model parameters, treating the whole scenario as having a uniform signal propagation. This might work for most small scale experiments, but not for larger scenarios. In this paper, we propose PoDME (Positioning using Dynamic Model Estimation), a model-based IPS that uses dynamic parameters that are estimated based on the location the signal was sent. More specifically, we use the set of anchor nodes that received the signal sent by the mobile node and their signal strengths, to estimate the best local values for the log-distance model parameters. Also, since our solution depends highly on the selected anchor nodes to use on the position computation, we propose a novel method for choosing the three best anchor nodes. Our method is based on several data analysis executed on a large-scale, Bluetooth-based, real-world experiment and it chooses not only the nearest anchor but also the ones that benefit our least-square-based position computation. Our solution achieves a position estimation error of 3 m, which is 17% better than a fixed-parameters model from the literature.

12 citations


Cites background from "Location Fingerprinting With Blueto..."

  • ...Thus, with the development of Bluetooth Low Energy (BLE), it has become increasingly common to employ this technology due to its low energy consumption, ease of deployment, and low cost [7]....

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Proceedings ArticleDOI
01 Nov 2018
TL;DR: Some preliminary results on indoor localization based on radio beacons are presented and a localization solution based on a signal map that was built in advance is analyzed and evaluated, and conclusions about the indoor localization accuracy are presented.
Abstract: Indoor localization represents a hot topic nowadays due to the new emerging location-based services, which are expected to have a major impact, especially on retail sector. There are several technologies that can be used for indoor localization, such as WiFi, RFID, and Beacons. Among them, the technology based on Bluetooth Low Energy beacons, seems to be the most promising, due to the higher accuracy and low energy consumption. In this paper, some preliminary results on indoor localization based on radio beacons are presented. A localization solution based on a signal map that was built in advance is analyzed and evaluated. Conclusions about the indoor localization accuracy are presented in the end.

12 citations


Cites methods from "Location Fingerprinting With Blueto..."

  • ...Also, fingerprinting approach was used in several papers, using WiFi or BLE technologies [15]-[17]....

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Journal ArticleDOI
TL;DR: CCMF is the first children monitoring and finding solution that can detect holding-up postures of a target child and provide the guiding path to a lost child through crowdsourced sensing networks.
Abstract: In this paper, we propose a crowdsourced children monitoring and finding (CCMF) framework to detect holding-up behaviors and find missing children using wearable devices and surrounding smartphones based on Internet of Things (IoT) technologies. In the monitoring mode, the CCMF framework can prevent young children from taking away by strangers/people with bad intentions. In the finding mode, the CCMF framework can cooperatively find missing children equipped with wearable devices consisting of mobile iBeacon and 3-axis accelerometer modules through crowdsourced sensing networks formed by smartphone users with outdoor GPS and indoor IoT localization. According to our review of relevant research, CCMF is the first children monitoring and finding solution that can detect holding-up postures of a target child and provide the guiding path to a lost child through crowdsourced sensing networks. An iOS-based prototype with Arduino wearable devices and mobile/static iBeacon nodes is implemented to verify the feasibility and superiority of our framework. Experimental results show that CCMF outperforms existing methods and can significantly increase recognition success rates and efficiently reduce false alarm rates of holding up detection.

12 citations


Cites background from "Location Fingerprinting With Blueto..."

  • ...tooth Low Engergy (BLE) iBeacon devices [5]–[9] can be adopted for accurate indoor positioning and efficient peo-...

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Posted Content
TL;DR: A mobile application is developed along with three Bayesian filtering techniques to improve the BLE beacon proximity estimation accuracy, and according to the experimental results, Bayesian filters can improve distance estimation accuracy up to 30% in comparison with traditional filtering.
Abstract: The interconnectedness of all things is continuously expanding which has allowed every individual to increase their level of interaction with their surroundings. Internet of Things (IoT) devices are used in a plethora of context-aware application such as Proximity-Based Services (PBS), and Location-Based Services (LBS). For these systems to perform, it is essential to have reliable hardware and predict a user's position in the area with high accuracy in order to differentiate between individuals in a small area. A variety of wireless solutions that utilize Received Signal Strength Indicators (RSSI) have been proposed to provide PBS and LBS for indoor environments, though each solution presents its own drawbacks. In this work, Bluetooth Low Energy (BLE) beacons are examined in terms of their accuracy in proximity estimation. Specifically, a mobile application is developed along with three Bayesian filtering techniques to improve the BLE beacon proximity estimation accuracy. This includes a Kalman filter, a particle filter, and a Non-parametric Information (NI) filter. Since the RSSI is heavily influenced by the environment, experiments were conducted to examine the performance of beacons from three popular vendors in two different environments. The error is compared in terms of Mean Absolute Error (MAE) and Root Mean Squared Error (RMSE). According to the experimental results, Bayesian filters can improve proximity estimation accuracy up to 30 % in comparison with traditional filtering, when the beacon and the receiver are within 3 m.

12 citations


Cites methods from "Location Fingerprinting With Blueto..."

  • ...In [20], the development and testing of location fingerprinting using BLE beacons are shown, where fingerprinting relies on a previously constructed radio map of the deployment region....

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Dissertation
01 Jan 2016

12 citations


Cites background or methods from "Location Fingerprinting With Blueto..."

  • ...‘Location Fingerprinting with Bluetooth Low Energy Beacons’....

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  • ...Both the Fingerprinting and Triangulation methods were considered for this thesis, since they are easy to implement and have been proven to work in other positioning systems referenced at the beginning this chapter....

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  • ...Regardless of the type of signal being used, Fingerprinting has some drawbacks....

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  • ...During the last years, several of these methods have been developed [23], the most common of these being Fingerprinting and Triangulation....

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  • ...5.1 Fingerprinting Fingerprinting uses the RSSI values of a group of devices to create a signature (Fingerprint) of a specific location....

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References
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Journal ArticleDOI
01 Nov 2007
TL;DR: Comprehensive performance comparisons including accuracy, precision, complexity, scalability, robustness, and cost are presented.
Abstract: Wireless indoor positioning systems have become very popular in recent years. These systems have been successfully used in many applications such as asset tracking and inventory management. This paper provides an overview of the existing wireless indoor positioning solutions and attempts to classify different techniques and systems. Three typical location estimation schemes of triangulation, scene analysis, and proximity are analyzed. We also discuss location fingerprinting in detail since it is used in most current system or solutions. We then examine a set of properties by which location systems are evaluated, and apply this evaluation method to survey a number of existing systems. Comprehensive performance comparisons including accuracy, precision, complexity, scalability, robustness, and cost are presented.

4,123 citations


"Location Fingerprinting With Blueto..." refers background in this paper

  • ...Indoor positioning is a mature research field, with many proposed technologies and techniques—comprehensive overviews can be found in [2], [18], [19]....

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Proceedings ArticleDOI
06 Jun 2005
TL;DR: The Horus system identifies different causes for the wireless channel variations and addresses them and uses location-clustering techniques to reduce the computational requirements of the algorithm and the lightweight Horus algorithm helps in supporting a larger number of users by running the algorithm at the clients.
Abstract: We present the design and implementation of the Horus WLAN location determination system. The design of the Horus system aims at satisfying two goals: high accuracy and low computational requirements. The Horus system identifies different causes for the wireless channel variations and addresses them to achieve its high accuracy. It uses location-clustering techniques to reduce the computational requirements of the algorithm. The lightweight Horus algorithm helps in supporting a larger number of users by running the algorithm at the clients.We discuss the different components of the Horus system and its implementation under two different operating systems and evaluate the performance of the Horus system on two testbeds. Our results show that the Horus system achieves its goal. It has an error of less than 0.6 meter on the average and its computational requirements are more than an order of magnitude better than other WLAN location determination systems. Moreover, the techniques developed in the context of the Horus system are general and can be applied to other WLAN location determination systems to enhance their accuracy. We also report lessons learned from experimenting with the Horus system and provide directions for future work.

1,631 citations


"Location Fingerprinting With Blueto..." refers background in this paper

  • ...Here the focus is on radio positioning, specifically using the empirical fingerprinting techniques [3], [15], [17], [22] that avoid the need to model the complex radio propagation environment indoors by patternmatching to a previously surveyed map of radio signal strengths....

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Journal ArticleDOI
TL;DR: It is concluded that PDR techniques alone can offer good short- to medium- term tracking under certain circumstances, but that regular absolute position fixes from partner systems will be needed to ensure long-term operation and to cope with unexpected behaviours.
Abstract: With the continual miniaturisation of sensors and processing nodes, Pedestrian Dead Reckoning (PDR) systems are becoming feasible options for indoor tracking. These use inertial and other sensors, often combined with domain-specific knowledge about walking, to track user movements. There is currently a wealth of relevant literature spread across different research communities. In this survey, a taxonomy of modern PDRs is developed and used to contextualise the contributions from different areas. Techniques for step detection, characterisation, inertial navigation and step-and-heading-based dead-reckoning are reviewed and compared. Techniques that incorporate building maps through particle filters are analysed, along with hybrid systems that use absolute position fixes to correct dead-reckoning output. In addition, consideration is given to the possibility of using smartphones as PDR sensing devices. The survey concludes that PDR techniques alone can offer good short- to medium- term tracking under certain circumstances, but that regular absolute position fixes from partner systems will be needed to ensure long-term operation and to cope with unexpected behaviours. It concludes by identifying a detailed list of challenges for PDR researchers.

749 citations


"Location Fingerprinting With Blueto..." refers background in this paper

  • ...fingerprints with other sources to form hybrid systems, many of which are based on the idea of Simultaneous Localization and Mapping (SLAM) [10], [16] being applied to pedestrian dead reckoning [13]....

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01 Feb 2000
TL;DR: This paper analyzes shortcomings of the basic system, develops and evaluates solutions to address these shortcomings, and describes several new enhancements, including a novel access point-based environmental profiling scheme, and a Viterbi-like algorithm for continuous user tracking and disambiguation of candidate user locations.
Abstract: We address the problem of locating users inside buildings using a radio-frequency (RF) wireless LAN. A previous paper presented the basic design and a limited evaluation of a user-location system we have developed. In this paper, we analyze shortcomings of the basic system, and develop and evaluate solutions to address these shortcomings. Additionally, we describe several new enhancements, including a novel access point-based environmental profiling scheme, and a Viterbi-like algorithm for continuous user tracking and disambiguation of candidate user locations. Using extensive data collected from our deployment, we evaluate our system’s performance over multiple wireless LAN technologies and in different buildings on our campus. We also discuss significant practical issues that arise in implementing such a system. Our techniques are implemented purely in software and are easily deployable over a standard wireless LAN.

608 citations

01 Jun 2010
TL;DR: NTP version 4 (NTPv4), which is backwards compatible with NTP version 3 (N TPv3), described in RFC 1305, as well as previous versions of the protocol, are described.
Abstract: The Network Time Protocol (NTP) is widely used to synchronize computer clocks in the Internet. This document describes NTP version 4 (NTPv4), which is backwards compatible with NTP version 3 (NTPv3), described in RFC 1305, as well as previous versions of the protocol. NTPv4 includes a modified protocol header to accommodate the Internet Protocol version 6 address family. NTPv4 includes fundamental improvements in the mitigation and discipline algorithms that extend the potential accuracy to the tens of microseconds with modern workstations and fast LANs. It includes a dynamic server discovery scheme, so that in many cases, specific server configuration is not required. It corrects certain errors in the NTPv3 design and implementation and includes an optional extension mechanism. [STANDARDS-TRACK]

605 citations


"Location Fingerprinting With Blueto..." refers methods in this paper

  • ...Before each experiment, each clock was manually synchronized using a Network Time Protocol (NTP) server [20]....

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