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Object-oriented modeling and design

TL;DR: The OMT Graphical Notation (OMT) as mentioned in this paper is a graphical notation for object-oriented languages that is based on the OMT graph diagram language (OMT).
Abstract: 1. Introduction. I. MODELING CONCEPTS. 2. Modeling as a Design Technique. 3. Object Modeling. 4. Advanced Object Modeling. 5. Dynamic Modeling. 6. Functional Modeling. II. DESIGN METHODOLOGY. 7. Methodology Preview. 8. Analysis. 9. System Design. 10. Object Design. 11. Methodology Summary. 12. Comparison of Methodologies. III. IMPLEMENTATION. 13. From Design to Implementation. 14. Programming Style. 15. Object-Oriented Languages. 16. Non-Object-Oriented Languages. 17. Databases. 18. Object Diagram Compiler. 19. Computer Animation. 20. Electrical Distribution Design System. 21. Future of Object-Oriented Technology. Appendix A: OMT Graphical Notation. Appendix B: Glossary. Index.
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Book
01 Jan 1994
TL;DR: The book is an introduction to the idea of design patterns in software engineering, and a catalog of twenty-three common patterns, which most experienced OOP designers will find out they've known about patterns all along.
Abstract: The book is an introduction to the idea of design patterns in software engineering, and a catalog of twenty-three common patterns. The nice thing is, most experienced OOP designers will find out they've known about patterns all along. It's just that they've never considered them as such, or tried to centralize the idea behind a given pattern so that it will be easily reusable.

22,762 citations

Patent
11 Sep 1998
TL;DR: In this paper, a method and system for placing an order to purchase an item via the Internet is described, where an order is placed by a purchaser at a client system and received by a server system.
Abstract: A method and system for placing an order to purchase an item via the Internet. The order is placed by a purchaser at a client system and received by a server system. The server system receives purchaser information including identification of the purchaser, payment information, and shipment information from the client system. The server system then assigns a client identifier to the client system and associates the assigned client identifier with the received purchaser information. The server system sends to the client system the assigned client identifier and an HTML document identifying the item and including an order button. The client system receives and stores the assigned client identifier and receives and displays the HTML document. In response to the selection of the order button, the client system sends to the server system a request to purchase the identified item. The server system receives the request and combines the purchaser information associated with the client identifier of the client system to generate an order to purchase the item in accordance with the billing and shipment information whereby the purchaser effects the ordering of the product by selection of the order button.

1,828 citations

Journal ArticleDOI
01 Jan 1996
TL;DR: This paper proposes the term method engineering for the research field of the construction of information systems development methods and tools: situational methods, i.e. the configuration of a project approach that is tuned to the project at hand.
Abstract: This paper proposes the term method engineering for the research field of the construction of information systems development methods and tools. Some research issues in method engineering are identified. One major research topic in method engineering is discussed in depth: situational methods, i.e. the configuration of a project approach that is tuned to the project at hand. A language and support tool for the engineering of situational methods are discussed.

988 citations

Journal ArticleDOI
TL;DR: This article describes the Java-based version of the magnetic resonance user interface (MRUI) quantitation package, and shows that the Java programming language is very well suited for developing highly interactive graphical software applications such as the MRUI software.
Abstract: This article describes the Java-based version of the magnetic resonance user interface (MRUI) quantitation package. This package allows MR spectroscopists to easily perform time-domain analysis of in vivo MR spectroscopy data. We show that the Java programming language is very well suited for developing highly interactive graphical software applications such as the MRUI software. We have also established that MR quantitation algorithms, programmed in other languages, can easily be embedded into the Java-based MRUI by using the Java native interface (JNI). This new graphical user interface (GUI) has been conceived for the processing of large data sets and uses prior knowledge data-bases to make interactive quantitation algorithms more userfriendly.

973 citations