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Journal ArticleDOI

Real-time gesture recognition system and application

Chan Wah Ng, +1 more
- 01 Dec 2002 - 
- Vol. 20, Iss: 13, pp 993-1007
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TLDR
A vision-based system that can interpret a user's gestures in real time to manipulate windows and objects within a graphical user interface and users who tested it found the gestures intuitive and the application easy to use.
About
This article is published in Image and Vision Computing.The article was published on 2002-12-01. It has received 164 citations till now. The article focuses on the topics: Gesture recognition & Hidden Markov model.

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Citations
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A review of vision based hand gestures recognition

G.R.S. Murthy, +1 more
TL;DR: The literature on visual interpretation of hand gestures in the context of its role in HCI and various seminal works of researchers are emphasized to introduce the field of gesture recognition as a mechanism for interaction with computers.
Journal ArticleDOI

Recent methods and databases in vision-based hand gesture recognition

TL;DR: A review of vision-based hand gesture recognition algorithms reported in the last 16 years using RGB and RGB-D cameras and qualitative and quantitative comparisons of algorithms are provided.
Journal ArticleDOI

Real-time hand tracking using a mean shift embedded particle filter

TL;DR: The proposed mean shift embedded particle filter (MSEPF) improves the sampling efficiency considerably and produces reliable tracking while effectively handling rapid motion and distraction with roughly 85% fewer particles.
Journal ArticleDOI

Theories, methods and current research on emotions in library and information science, information retrieval and human-computer interaction

TL;DR: Current research on emotions in library and information science, information retrieval and human-computer interaction, and some of the challenges and directions for future work are examined.

Real-Time Hand Tracking and Gesture Recognition System

TL;DR: A gesture recognition system which can reliably recognize single-hand gestures in real time on standard hardware is developed and there have been proposed to improve the overall performance of the approach.
References
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Journal ArticleDOI

Fast learning in networks of locally-tuned processing units

TL;DR: This work proposes a network architecture which uses a single internal layer of locally-tuned processing units to learn both classification tasks and real-valued function approximations (Moody and Darken 1988).
Journal ArticleDOI

A learning algorithm for continually running fully recurrent neural networks

TL;DR: The exact form of a gradient-following learning algorithm for completely recurrent networks running in continually sampled time is derived and used as the basis for practical algorithms for temporal supervised learning tasks.
Journal Article

Radial Basis Functions, Multi-Variable Functional Interpolation and Adaptive Networks

David S. Broomhead, +1 more
- 28 Mar 1988 - 
TL;DR: The relationship between 'learning' in adaptive layered networks and the fitting of data with high dimensional surfaces is discussed, leading naturally to a picture of 'generalization in terms of interpolation between known data points and suggests a rational approach to the theory of such networks.
Journal ArticleDOI

Visual interpretation of hand gestures for human-computer interaction: a review

TL;DR: A fraction of the recycle slurry is treated with sulphuric acid to convert at least some of the gypsum to calcium sulphate hemihydrate and the slurry comprising hemihYDrate is returned to contact the mixture of phosphate rock, phosphoric acid and recycle Gypsum slurry.
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