scispace - formally typeset
Search or ask a question
Journal ArticleDOI

Resource Cube: Multi-Virtual Resource Management for Integrated Satellite-Terrestrial Industrial IoT Networks

06 Jul 2020-IEEE Transactions on Vehicular Technology (Institute of Electrical and Electronics Engineers (IEEE))-Vol. 69, Iss: 10, pp 11963-11974
TL;DR: A matching considered preferences (MCPR) algorithm is designed to match IIoT nodes with service sides to achieve higher resource utilization and smarter connections and considers the resource cube (MCRC) algorithm based on MCPR algorithm to lower the total system delay.
Abstract: Industrial Internet of Things (IIoT) has found wider research, and satellite-terrestrial network (STN) can provide large-scale seamless connections for IIoT. With virtualization, we design resource cube to describe the integration and state of multi-dimensional virtual resources. To achieve higher resource utilization and smarter connections, we design a matching considered preferences (MCPR) algorithm to match IIoT nodes with service sides. The matching design considers the resource cube (MCRC) algorithm based on MCPR algorithm to lower the total system delay. In addition, in order to simplify the analysis of resource management, we adopt a layered architecture and multiple M/M/1 queuing models. We analyze the resource utilization and the total system delay for three different combinations of arrival rate and service rate of each resource cube. With MCRC algorithm, the utilization of resources is slightly reduced, while the total system delay is greatly reduced compared with MCPR algorithm.

Summary (2 min read)

I. INTRODUCTION

  • With the development of the next generation networks and the Industry 4.0, there will be multiple traffic types of Internet applications under different network scenarios, leading to different requirements and different representative applications.
  • Meanwhile, a large number of IIoT applications increase the demand for network resources, and the terrestrial network is difficult to provide network resources that meet all IIoT requirements in some cases.
  • In the meantime, using the STN to provide services for IIoT applications has become a tendency in industry and academia [6] - [11] .

II. SYSTEM ARCHITECTURE

  • It contains IIoT nodes in transoceanic logistics, virtual resource controller (VRC), the terrestrial networks (TN) and the satellite networks (SN).
  • Each terrestrial or satellite node contains computation, storage and communication resources.
  • Since the application scenario under consideration is transoceanic logistics, the distribution of IIoT nodes will be particularly extensive.
  • As mentioned above, VRC plays an important role in the whole process.
  • Like a link, VRC matches IIoT nodes and network service sides when IIoT nodes and service sides are not in contact.

III. RESOURCE CUBE AND PROBLEM FORMULATION

  • For ease of understanding, the main symbol definitions used are listed in table I.
  • It is well known that transoceanic logistics in the IIoT is characterized by massive connections, and data volume of each connection is very small.
  • The unit resource cube is composed of one portion communication resource, one portion computation resource and one portion of storage resource.
  • Constraint C3 can be divided into two parts based on services provided by different networks, as shown below.

B. Matching Game between IIoT Nodes and TN or SN

  • As mentioned above, the authors adopt several M/M/1 queuing models to describe the system.
  • Within a VRC, there is a many-to-many matching between IIoT nodes and TNs or SNs.
  • These matching results ignore the fact that the service sides may have insufficient resources, so the authors change some of the matching results.
  • According to the resource utilization optimization problem solved by Markov approximation and Markov chain, the authors can adjust the matching results of some IIoT nodes that TNs or SNs can hardly meet its demand, and steps are shown in Algorithm 2: matching considering resource cubes (MCRC) algorithm.
  • By doing so, the service delay can be reduced significantly, which are presented in the next section.

V. SIMULATION RESULTS

  • The authors will present the performance of the proposed MCRC algorithm and MCPR algorithm comparing them with the random selection way and the Hungary assignment algorithm [35] .
  • The simulation scenario includes satellite networks consisting of one GEO, two MEO and three LEO satellites and the terrestrial networks consisting of 15 base stations.
  • In the case of satellites as service sides, taking the GEO satellites with highest time delay as an example to explain the set of delay tolerance.
  • The LEO and the MEO satellites are preferred by the preference lists when they can provide services, therefore data transmission delays are not as large.

VI. CONCLUSION

  • The authors considered the multi-resource management of IIoT applications, the transoceanic logistics, in integrated terrestrial-satellite networks.
  • On this basis, the authors can get requirements of resources of IIoT nodes, and match it with the proper service side.
  • The authors use MCPR algorithm to do preliminary matching, and then matching results are adjusted according to MCRC algorithm, which take the quantity of resource cubes of service sides and the analysis of Markov approximation into consideration.
  • The total delay of the system is significantly reduced.

Did you find this useful? Give us your feedback

Content maybe subject to copyright    Report

0018-9545 (c) 2020 IEEE. Personal use is permitted, but republication/redistribution requires IEEE permission. See http://www.ieee.org/publications_standards/publications/rights/index.html for more information.
This article has been accepted for publication in a future issue of this journal, but has not been fully edited. Content may change prior to final publication. Citation information: DOI 10.1109/TVT.2020.3007263, IEEE
Transactions on Vehicular Technology
1
Resource Cube: Multi-Virtual Resource
Management for Integrated Satellite-Terrestrial
Industrial IoT Networks
Danyang Chen
, Chungang Yang
, Peng Gong
, Lizhong Chang
, Junqi Shao
, Qiang Ni
, Alagan
Anpalagan
§
, Mohsen Guizani
Abstract—Industrial Internet of Things (IIoT) has found
wider research, and satellite-terrestrial network (STN) can
provide large-scale seamless connections for IIoT. With virtu-
alization, we design resource cube to describe the integration
and state of multi-dimensional virtual resources. To achieve
higher resource utilization and smarter connections, we
design a matching considered preferences (MCPR) algorithm
to match IIoT nodes with service sides. The matching design
considers the resource cube (MCRC) algorithm based on
MCPR algorithm to lower the total system delay. In addition,
in order to simplify the analysis of resource management, we
adopt a layered architecture and multiple M/M/1 queuing
models. We analyze the resource utilization and the total
system delay for three different combinations of arrival
rate and service rate of each resource cube. With MCRC
algorithm, the utilization of resources is slightly reduced,
while the total system delay is greatly reduced compared
with MCPR algorithm.
Index Terms—Internet of Things, multi-virtual resource
management, satellite-terrestrial network, virtualization
Copyright (c) 2015 IEEE. Personal use of this material is permit-
ted. However, permission to use this material for any other purpos-
es must be obtained from the IEEE by sending a request to pubs-
permissions@ieee.org.
D. Chen, C. Yang, L. Chang, and J. Shao are
with the State Key Laboratory on Integrated Services
Networks, Xidian University, Xi’an, 710071 China (e-
mails: Cdanyang_chen@163.com; chgyang2010@163.com;
lzchang.66@foxmail.com; ruya0905@163.com); and C. Yang is also
supported by National Mobile Communications Research Laboratory,
Southeast University.
P. Gong is with Beijing Institute of Technology, Beijing, 100081,
China (email: penggong@bit.edu.cn).
Q. Ni is with School of Computing and Communications, Lancaster
University, Lancaster, UK. (email: q.ni@lancaster.ac.uk).
§
A. Anpalagan is with the Department of Electrical and Com-
puter Engineering, Ryerson University, Toronto, ON, Canada (email:
alagan@ee.ryerson.ca).
M. Guizani is with Electrical and Computer Engineering Depart-
ment University of Idaho, Idaho, USA. (email: mguizani@ieee.org).
This work was supported in part by the National Science Foun-
dation of China (61871454); by the open research fund of Nation-
al Mobile Communications Research Laboratory, Southeast University
(No. 2019D10); by the Fundamental Research Funds for the Central
Universities (JB190119); by the National Science Foundation of China
under Grants 61671062; by the CETC Key Laboratory of Data Link
Technology (CLDL-20182308). Prof. P. Gong’s work was supported
in part by the National Key Research and Development Program of
China under Grant 2018YFC0823003 and the National Natural Science
Foundation of China under Grant 61671062.
I. INTRODUCTION
With the development of the next generation networks
and the Industry 4.0, there will be multiple traffic types
of Internet applications under different network scenarios,
leading to different requirements and different represen-
tative applications. For example, Machine Type Com-
munication represented by the IoT, whose purpose is to
realize the connectivity of all things around us. Enhanced
mobile broadband pursues the ultimate communication
experience between people, which requires large traffic,
wide frequency band and high frequency utilization [1].
Self-driving cars are a representative application of Ultra
Reliable Low Latency Communications, which requires
low latency and reliable connectivity [2]. Among these
new and diverse network scenarios and applications, the
Industrial IoT (IIoT) plays an important role with the
development of Industry 4.0.
Predicted by Cisco, there will be 50 billion devices
connected to the Internet by 2020 [3]. Furthermore, the
continuous development of the IIoT puts forward higher
requirements for network service capability. First of all,
with the rise of emerging applications, the IIoT has pro-
posed a broader need for network coverage, even beyond
the terrestrial network coverage. Meanwhile, a large num-
ber of IIoT applications increase the demand for network
resources, and the terrestrial network is difficult to provide
network resources that meet all IIoT requirements in some
cases. As a result, single terrestrial networks can hardly
meet requirements of multi-emerging IIoT applications.
Since the satellite networks are characterized by large
coverage and high delay, and the terrestrial networks are
characterized by small coverage and low delay, joint-
ly considering the terrestrial networks and the satellite
networks, i.e., the integrated satellite-terrestrial network
(STN), is the future development trend of network. Be-
sides, different satellites have different features. For in-
stance, low earth orbit (LEO) satellites have lower la-
tency with lower pass over time [4]. Medium earth orbit
(MEO) satellites and geostationary orbit (GEO) satellites
are characterized by broader coverage but longer delay
[5]. Therefore, the combination of multi-layer satellites
and the terrestrial networks can provide different services
Authorized licensed use limited to: Lancaster University. Downloaded on July 08,2020 at 07:30:06 UTC from IEEE Xplore. Restrictions apply.

0018-9545 (c) 2020 IEEE. Personal use is permitted, but republication/redistribution requires IEEE permission. See http://www.ieee.org/publications_standards/publications/rights/index.html for more information.
This article has been accepted for publication in a future issue of this journal, but has not been fully edited. Content may change prior to final publication. Citation information: DOI 10.1109/TVT.2020.3007263, IEEE
Transactions on Vehicular Technology
2
according to different needs. And it can provide more
flexible and better services for IIoT applications. Because
the satellite networks and the terrestrial networks have
different characteristics, they can complement each other.
Meanwhile, the integration of resources of the satellite
networks and the terrestrial networks can bring more
benefits and achieve more efficient and rational resource
utilization. More importantly, the STN can accomplish
tasks that are difficult to accomplish in a single network.
In the meantime, using the STN to provide services
for IIoT applications has become a tendency in industry
and academia [6]–[11]. As mentioned in [6], an integrated
satellite-terrestrial network can support IoT with virtu-
alization. In [7], the authors demonstrate the advantage
of using the LEO satellites to provide services for IoT
applications, and point out that the LEO satellites can
play an irreplaceable role in the development of the IoT.
Using the STN to support applications of the Internet of
remote things is presented in [8] with important issues
about applications using heterogeneous networks and the
promising enormous advantages. The development of the
STN can bring much more benefits for IIoT applications.
Besides, different characteristics of the terrestrial and the
satellite networks mean that they cannot simply be mixed
together. In order to simplify the process, the hierarchical
architecture [12] [13] is adopted to provide services for
broader coverage of IIoT applications.
Meanwhile, in order to manage multi-dimensional re-
sources in the STN, we adopt the virtualization technol-
ogy. There have also been some studies on the use of
virtualization in the STN [14]–[26]. Among those studies,
authors in [14]–[16] studies the architecture of the STN.
Authors in [14] consider a satellite-terrestrial architecture
with software defined features, and analyze key perfor-
mances between its resource management schemes. And
authors in [15] studies using software defined network
(SDN) in the design of architecture in multi-layered STN.
Authors in [16] propose an integrated architecture based
on SDN for managing cache resources. In addition to
studies of architecture, there are some studies about re-
sources management in the STN. Authors in [18] analyze
three dynamic resource request strategies in the satellite
networks based on queue volume and arrival rate. A cloud-
based integrated satellite-terrestrial network is proposed
in [20], considering a scenario that the terrestrial and the
satellite networks share the same frequency band. Authors
in [22] conclude the work related to the space informa-
tion network using SDN/NFV, and propose a three-tier
integrated space satellite framework based on the previous
work. They propose two heuristic algorithms to provide
fine-grained QoS assurance for multiple users. And there
also researches about the satellite gateway placement.
Authors in [23] studies the optimal configuration of satel-
lite gateway in the STN. And in [24], authors further
studies the optimal configuration of STN network satellite
gateway under the condition of latency minimization with
reliability guarantee. Hence, using virtualization to mix
the terrestrial and the satellite networks and the joint
management of multi-dimensional resources are important
trends. Meanwhile, in order to allocate resources flexibly
and improve resource utilization, we consider using the
technology of virtualization to implement the orchestra-
tion of computation, communication and storage resources
in STN. Those existing researches is mainly about the
management of one or two kinds of resources, multi-
dimensional resources are not considered.
In order to achieve efficient management of multi-
dimensional resources based on IIoT applications in the
STN, we have designed a utility function that maximizes
resource utilization within pre-defined time delay. Since
there are heterogeneous networks in STN, we choose
matching game to determine the network node that pro-
vides services for IIoT applications. As the number of
IIoT nodes increases, the network scale also becomes very
large. Meanwhile, efficient resource allocation schemes
usually require global information from the network which
is difficult to obtain as the network scale increases. While
Markov approximation can solve the problem that the
optimization problem is difficult to deal with due to
the complexity of network scale and the lack of glob-
al information. Hence we adopt the mean of matching
with Markov approximation and Markov chain [27]–[31].
Among the existing work, authors in [28] summarize
some game theories used in resource management of IoT
systems. In addition, authors in [29] use Markov chain
as an auxiliary with game theory to analyze resource
management in the satellite networks.
The contributions of this paper are as follows:
We design resource cubes to depict the combination
of virtual communication, computation and storage
resources and implement a simple description of re-
source state transfer based on the concept of resource
cubes.
According to the quantity of resource cubes, we set
virtual resource controllers to adjust service sides
matched by part of IIoT nodes intelligently. By
adjusting the matching results of these IIoT nodes,
unnecessary queuing delay can be avoided.
For getting the steady-state probability involved in
using Markov approximation, we use a new method
based on Markov chain.
The remainder of this paper is organized as follows.
We describe the system architecture in section II. Section
III describes resource cubes we designed. In Section IV,
we describe matching games between IIoT nodes and
network service sides, and then in Section V use Markov
chain and Markov approximation to deal with the resource
utilization maximization problem. And Section VI and VII
give simulation results, analysis and conclusions of the
whole paper respectively.
Authorized licensed use limited to: Lancaster University. Downloaded on July 08,2020 at 07:30:06 UTC from IEEE Xplore. Restrictions apply.

0018-9545 (c) 2020 IEEE. Personal use is permitted, but republication/redistribution requires IEEE permission. See http://www.ieee.org/publications_standards/publications/rights/index.html for more information.
This article has been accepted for publication in a future issue of this journal, but has not been fully edited. Content may change prior to final publication. Citation information: DOI 10.1109/TVT.2020.3007263, IEEE
Transactions on Vehicular Technology
3
Satellite
Network
GEO
LEO
MEO
Cache
devices
Terrestrial
Network
Micro Base Station
Small Base Station
Sever
Cache Devices
Terrestrial
Network
IIoT
Nodes
VRC 2VRC 1 VRC n
Virtual
Resource
Controller
...
Fig. 1. The transoceanic logistics in the integrated satellite-terrestrial network
II. SYSTEM ARCHITECTURE
The application scenario considered is transoceanic
logistics, and the architecture is illustrated in Fig. 1.
It contains IIoT nodes in transoceanic logistics, virtual
resource controller (VRC), the terrestrial networks (TN)
and the satellite networks (SN). The satellite networks
consist of the LEO, the MEO and the GEO satellites.
And based on the idea of SDN, LEO is responsible for
data forwarding as the data side in the satellite network,
while MEO and GEO play roles as SDN controllers in
much circumstances, but they can also undertake data for-
warding tasks according to the requirements of IIoT node
when necessary. In order to obtain better performances,
the whole architecture adopts a hierarchical architecture.
To be simple, we put SN and TN together as service sides.
In this system, sensors are responsible for collecting
data from IIoT nodes, VRCs are responsible for selecting
service sides for IIoT nodes according to the requirements
of IIoT nodes and the number of different types of
resources owned by service sides. And VRCs are also
responsible for establishing the connection between IIoT
node and base stations or satellites. Each terrestrial or
satellite node contains computation, storage and commu-
nication resources. Different terrestrial or satellite nodes
have different resource configurations, i.e., the amount
of different types of resources are different in different
terrestrial or satellite nodes. In each VRC, we use the
M/M/1 queuing model to analyze resource utilization and
system service delay at different arrival rate λ and service
rate µ.
The detailed work process is depicted as follows.
Since the application scenario under consideration
is transoceanic logistics, the distribution of IIoT
nodes will be particularly extensive. In the case of
broad range of distribution, IIoT nodes may exceed
the coverage of the terrestrial networks. Due to the
broader coverage of the satellite networks, when IIoT
nodes are located at sea or remote areas that outside
the coverage of the terrestrial networks, the satellite
networks can maintain the service and provide a
seamless connection service for IIoT nodes in the
transoceanic logistics.
After sensors in IIoT nodes collect information in-
cluding delay, amount of data to be transmitted, and
the preference of resources types, etc., the infor-
mation is uploaded to VRC. For IIoT nodes have
different types of traffic requirements, and they are
distributed in different places, VRC is responsible
for determining the different requirements of differ-
ent IIoT nodes and for determining the number of
computation, storage and communication resources
for IIoT nodes based on the information.
After the information uploaded to VRC, VRC deter-
mines the number of resource cubes required based
on the received information. Then it matches IIoT
nodes with service sides based on MCPR algorithm.
And according to different requirements of resources,
VRC chooses different service sides to provide ser-
vice for different IIoT nodes.
After determining the service side of IIoT node, the
total amount of resources required by all IIoT nodes
served by each TN or SN is also determined. In this
case, resources of some TN or SN are insufficient
while resources of some TN or SN are remaining. If
resources of TN or SN cannot meet requirements of
IIoT nodes it served, it will bring about unnecessary
waiting delay. Therefore, we design an algorithm, M-
CRC algorithm, to adjust matching results under the
consideration of resource cubes. And the adjustment
is also accomplished by VRC.
For obtaining higher resource utilization and smarter
connections, we consider the preference of IIoT nodes for
resource tpes in the designed matching algorithm: MCPR
algorithm.
Authorized licensed use limited to: Lancaster University. Downloaded on July 08,2020 at 07:30:06 UTC from IEEE Xplore. Restrictions apply.

0018-9545 (c) 2020 IEEE. Personal use is permitted, but republication/redistribution requires IEEE permission. See http://www.ieee.org/publications_standards/publications/rights/index.html for more information.
This article has been accepted for publication in a future issue of this journal, but has not been fully edited. Content may change prior to final publication. Citation information: DOI 10.1109/TVT.2020.3007263, IEEE
Transactions on Vehicular Technology
4
As mentioned above, VRC plays an important role in
the whole process. Like a link, VRC matches IIoT nodes
and network service sides when IIoT nodes and service
sides are not in contact.
TABLE I
SYMBOL COMPARISON
Symbol Definition
U The set of IIoT nodes
u
j
IIoT node
U
j
The task of node u
j
o
j
The total delay
l
j
The amount of data
Γ
j
The resource requirements of node u
j
a
j
The allocation of different resources
q
j
Queuing delay
t
j
Propagation delay
f
j
Computing delay
l
nj
The distance between u
j
and service side
ψ = (g, a) One kind of network resource configuration
L
ut
j
, L
tu
n
, L
su
m
Preference Lists
III. RESOURCE CUBE AND PROBLEM FORMULATION
For ease of understanding, the main symbol definitions
used are listed in table I. We use U
j
= {o
j
, l
j
, Γ
j
} to
describe the task of node u
j
needs to accomplish. Among
these definitions, o
j
is the total delay, l
j
is the amount
of data to be processed, and Γ
j
is a vector consisting of
the requirements of u
j
for three kinds of resources, i.e.
Γ
j
=
Γ
cm
j
, Γ
cp
j
, Γ
st
j
.
For the nth terrestrial node, we use t
st
n
t
cp
n
and t
cm
n
to denote the storage resource, the computation resource,
and the communication resource, respectively. While for
the nth satellite node, we use s
st
n
s
cp
n
and s
cm
n
to denote
the storage resource, the computation resource, and the
communication resource, respectively.
It is well known that transoceanic logistics in the IIoT
is characterized by massive connections, and data volume
of each connection is very small. Therefore, in order to
realize flexible allocation of multi-dimensional resources,
we design the resource cube, as shown in Fig. 2. The unit
resource cube is composed of one portion communica-
tion resource, one portion computation resource and one
portion of storage resource.
Considering the characteristics of transoceanic logistics
in the IIoT, we can easily get that the amount of data
of each IIoT node is small. Then the physical resources
contained in the portions of various resources are defined
as follows: one portion of communication resources refers
to 1kbit/s bandwidth, denoted as b; one portion of com-
putation resource refers to one CPU cycle per second,
which one CPU cycle per second can deal with 1kbits
data, denoted as c; and one portion of storage resource
refers to storage space of 1kbits data, denoted as s.
With the resource cube definition in Fig. 2, we use a
vector a
j
to describe the allocation of different resources.
For a
j
=
a
b
j
, a
c
j
, a
s
j
, where a
b
j
, a
c
j
and a
s
j
are the
Computation
Resource
Communication
Resou rce
Storage
Resou rce
Fig. 2. The sample of the resource cube
amount of communication, computation and storage re-
sources contained in a
j
that allocated to the IIoT node u
j
respectively. After given the number of different resources
allocated to the IIoT node u
j
, the ability of resource cubes
allocated to the IIoT node u
j
is determined accordingly.
In this paper, we adopt service delay to evaluate the
QoS. For node u
j
, u
j
U, service delay is denoted
as o
j
= q
j
+ t
j
+ f
j
, where U represents the set of
IIoT nodes, q
j
is queuing delay, t
j
is propagation delay,
and f
j
is computing delay. Assuming that the workload
of each IIoT node u
j
obeys the Poisson arrival process,
based on the M/M/1 queuing model and the allocated
resource cube, queuing delay when serving the node u
j
is q
j
=
λ
a
b
j
µ
1
µ
λ
a
b
j
. We define the distance between the
IIoT node u
j
and the TN t
n
as l
t
nj
, and similarly, the
distance between the IIoT node u
j
and the SN s
m
as l
s
mj
.
To simplify, we use l
nj
to denote the distance between the
IIoT node u
j
and service side. Therefore, the propagation
delay t
j
usually obeys t
j
= θl
nj
; θ is a scalar representing
the weight factor. Assuming that processing l
j
data needs
c CPU cycles, then we can get that f
j
=
l
j
a
c
j
c
. Then service
delay of u
j
can be expressed as
o
j
= q
j
+ t
j
+ f
j
=
λ
a
b
j
µ
1
µ
λ
a
b
j
+ θl
nj
+
l
j
a
c
j
c
.
(1)
The constraint of delay can be written as
C1 : o
j
o
thr
, (2)
where o
thr
is the predefined threshold of service delay.
To meet the requirements of Γ
r
j
and allocate resources
easily, and ensure pulling the job off, resource cubes
allocated to IIoT node u
j
needs to meet the following
constraint:
C2 : a
b
j
b + a
c
j
c + a
s
j
s Γ
cm
j
+ Γ
cp
j
+ Γ
st
j
a
b
j
= a
c
j
k a
b
j
= a
s
j
k a
c
j
= a
s
j
a
b
j
b + a
c
j
c + a
s
j
s l
j
,
(3)
i.e., the sum of resources allocated to the IIoT node u
j
should be greater than the sum of required resources, and
the number of any two resources allocated to it is equal
considering the convenience of the allocation of resource
Authorized licensed use limited to: Lancaster University. Downloaded on July 08,2020 at 07:30:06 UTC from IEEE Xplore. Restrictions apply.

0018-9545 (c) 2020 IEEE. Personal use is permitted, but republication/redistribution requires IEEE permission. See http://www.ieee.org/publications_standards/publications/rights/index.html for more information.
This article has been accepted for publication in a future issue of this journal, but has not been fully edited. Content may change prior to final publication. Citation information: DOI 10.1109/TVT.2020.3007263, IEEE
Transactions on Vehicular Technology
5
cube. And the number of resource cubes allocated is an
integer.
According to the constraint C1, in order to satisfy the
physical meaning of q
j
, value of a
b
j
needs to satisfy that
a
b
j
>
λ
j
µ
, therefore, we can get an initial value of a
b
j
. As
long as we make sure that this basic condition is met, the
amount of resources allocated to the IIoT node u
j
can
be adjusted without exceeding the amount of resources of
its service side. For example, if Γ
j
=
Γ
cm
j
, Γ
cp
j
, Γ
st
j
=
{2, 2, 4} while the initial value of a
b
j
is 3, and the storage
resource of service side is insufficient, then the allocation
can be a
j
= {a
b
j
, a
c
j
, a
s
j
} = {3, 3, 2}. This is just one
example, and the final resource allocation is determined
according to matching results and resource constraints.
Under constraints C1 and C2, it can be concluded that
it is unnecessary to allocate resources according to the
amount of various resources required by the IIoT node
u
j
absolutely. As long as the total amount of resources
allocated exceeds the total amount of resources required
by the IIoT node u
j
, and the task processing requirements
can be met under the condition of delay tolerance o
thr
.
This means that if the number of resources required by
users conflicts with the number of resources existing in the
network, i.e., when the number of certain type of resource
in the network is insufficient, other types of resources can
be used to replace it under certain conditions. Let give a
special example to clarify the replacement:
o
1
j
=
λ
a
b,1
j
µ
1
µ
λ
a
b,1
j
+ θl
nj
+
l
j
a
c,1
j
c
=
λ
a
b,2
j
µ
1
µ
λ
a
b,2
j
+ θl
nj
+
l
j
a
c,2
j
c
= o
2
j
,
(4)
where a
b,1
j
and a
c,1
j
, a
b,2
j
and a
c,2
j
represents the different
amount of communication and computation resources
contained in two different resource cubes a
1
j
and a
2
j
.
As a result, there may be several possible ways of
allocating that meets constraints C1 and C2. Therefore,
how to choose the most appropriate way from multiple
resource allocation ways is the problem that needs to be
dealt with. The resource allocation we choose takes into
account both the resource requirements of the IIoT node
u
j
, i.e. Γ
j
, and and the number of resources on the service
side (TN or SN). For ease of resource allocation, the value
of a
b
j
, a
c
j
, and a
s
j
start at one and increase by one.
We can get the constraint of resource cubes as follows:
C3 :
X
jU
a
b
j
b
X
nT
t
cm
n
+
X
mS
s
cm
m
X
jU
a
c
j
c
X
nT
t
cp
n
+
X
mS
s
cp
m
X
jU
a
s
j
s
X
nT
t
st
n
+
X
mS
s
st
m
,
(5)
i.e., the total number of resource cubes assigned to IIoT
nodes cannot exceed the total amount of resources of the
terrestrial and the satellite networks.
Constraint C3 can be divided into two parts based on
services provided by different networks, as shown below.
If IIoT nodes are served by the satellite networks, which
are denoted as U
S
, then constraint C3 can be simplified
as
C3
S
:
X
jU
S
a
b,S
j
b
X
mS
s
cm
m
X
jU
S
a
c,S
j
c
X
mS
s
cp
m
X
jU
S
a
s,S
j
s
X
mS
s
st
m
.
Similarly, if it is served by the terrestrial networks,
constraint C3 can be simplified as
C3
T
:
X
jU
T
a
b,T
j
b
X
nT
t
cm
n
X
jU
T
a
c,T
j
c
X
nT
t
cp
n
X
jU
T
a
s,T
j
s
X
nT
t
st
n
,
where U
T
is used to denote IIoT nodes served by the
terrestrial networks.
We use x
t
jn
and x
s
jm
as the indicator to describe
whether IIoT nodes is connected to TN t
n
or SN s
m
,
and the value of this indicator is 1 when connected. We
can get the constraint C3 as:
C3 :
X
nT
x
t
jn
+
X
mS
x
s
jm
= 1, j J.
In order to simplify, we set g =
P
nT
x
t
jn
, then
P
mS
x
s
jm
= 1 g. Therefore, we can get that g is a binary
variable: g {0, 1}. Then C3 can be converted to
C3 : g {0, 1} . (6)
The ultimate goal is to achieve the highest resource
utilization while meeting requirements U
j
(o
thr
, l
j
), there-
fore, we define the utility function as:
R(g, a
j
) =
X
nN
T
,mM
S
X
jU
h
gF
N
T
j
+ (1 g)F
M
S
j
i
,
(7)
where F
N
T
j
and F
M
S
j
are the utilization of resource cubes
of the terrestrial and the satellite networks respectively,
i.e.,
F
N
T
j
=
a
b
j
b + a
c
j
c + a
s
j
t
cp
n
+ t
cm
n
+ t
st
n
F
M
S
j
=
a
b
j
b + a
c
j
c + a
s
j
s
s
cp
m
+ s
cm
m
+ s
st
m
.
(8)
Authorized licensed use limited to: Lancaster University. Downloaded on July 08,2020 at 07:30:06 UTC from IEEE Xplore. Restrictions apply.

Citations
More filters
Journal ArticleDOI
TL;DR: Three basic cooperative models for HSTNs are presented and a survey of the state-of-the-art technologies for each is provided, which contain the main traits of satellite-terrestrial integration but are much simpler and thus more tractable than the whole network.
Abstract: Terrestrial communication networks mainly focus on users in urban areas but have poor coverage performance in harsh environments, such as mountains, deserts, and oceans. Satellites can be exploited to extend the coverage of terrestrial fifth-generation networks. However, satellites are restricted by their high latency and relatively low data rate. Consequently, the integration of terrestrial and satellite components has been widely studied to take advantage of both sides and enable the seamless broadband coverage. Due to the significant differences between satellite communications (SatComs) and terrestrial communications (TerComs) in terms of channel fading, transmission delay, mobility, and coverage performance, the establishment of an efficient hybrid satellite–terrestrial network (HSTN) still faces many challenges. In general, it is difficult to decompose an HSTN into a sum of separate satellite and terrestrial links due to the complicated coupling relationships therein. To uncover the complete picture of HSTNs, we regard the HSTN as a combination of basic cooperative models that contain the main traits of satellite–terrestrial integration but are much simpler and thus more tractable than the large-scale heterogeneous HSTNs. In particular, we present three basic cooperative models, i.e., model ${X}$ , model ${L}$ , and model ${V}$ , and provide a survey of the state-of-the-art technologies for each of them. We discuss future research directions toward establishing a cell-free, hierarchical, decoupled HSTN. We also outline open issues to envision an agile, smart, and secure HSTN for the sixth-generation ubiquitous Internet of Things.

74 citations


Cites methods from "Resource Cube: Multi-Virtual Resour..."

  • ...Based on the virtualization technology, the authors of [271] introduced a resource cube to depict the minimum unit of multidimensional resources and designed a service-matching scheme to minimize the total system delay....

    [...]

Journal ArticleDOI
TL;DR: In this article, the authors regard the HSTN as a combination of basic cooperative models that contain the main traits of satellite-terrestrial integration but are much simpler and thus more tractable than the large-scale heterogeneous HSTNs.
Abstract: Terrestrial communication networks mainly focus on users in urban areas but have poor coverage performance in harsh environments, such as mountains, deserts, and oceans. Satellites can be exploited to extend the coverage of terrestrial fifth-generation (5G) networks. However, satellites are restricted by their high latency and relatively low data rate. Consequently, the integration of terrestrial and satellite components has been widely studied, to take advantage of both sides and enable seamless broadband coverage. Due to the significant differences between satellite communications (SatComs) and terrestrial communications (TerComs) in terms of channel fading, transmission delay, mobility, and coverage performance, the establishment of an efficient hybrid satellite-terrestrial network (HSTN) still faces many challenges. In general, it is difficult to decompose a HSTN into a sum of separate satellite and terrestrial links due to the complicated coupling relationships therein. To uncover the complete picture of HSTNs, we regard the HSTN as a combination of basic cooperative models that contain the main traits of satellite-terrestrial integration but are much simpler and thus more tractable than the large-scale heterogeneous HSTNs. In particular, we present three basic cooperative models, i.e., model X, model L, and model V, and provide a survey of the state-of-the-art technologies for each of them. We discuss future research directions towards establishing a cell-free, hierarchical, decoupled HSTN. We also outline open issues to envision an agile, smart, and secure HSTN for the sixth-generation (6G) ubiquitous Internet of Things (IoT).

61 citations

Proceedings ArticleDOI
14 Jun 2021
TL;DR: In this paper, the authors proposed an aggregated resource management method for remote sensing applications based on a hybrid Stackelberg game and simplified the problem to speed up its convergence speed.
Abstract: Geosynchronous Earth Orbit (GEO) satellites, which can relay image data for Low Earth Orbit (LEO) satellites, play an important role in remote sensing. With the development of satellite technologies, the significantly improved computation capabilities of GEO satellites have enabled space service computing, through which GEO satellites can provide data processing services before forwarding to reduce the quantity of transmitted data. In the presence of multiple LEO satellites, how to make effective use of limited communication and computation resources in GEO satellites has become crucial. At present, the research on satellite resource management typically focuses on either communication or computation resources. Existing resource management algorithms are usually of slow convergence speed, which limits their applicability in real-time remote sensing scenarios. Therefore, we propose an aggregated resource management method for remote sensing applications. We first propose models for transmission tasks and processing tasks of remote sensing images. Then we formulate the aggregated resource management for satellite edge computing as a hybrid Stackelberg game and simplify the problem to speed up its convergence speed. Then we propose a distributed resource management algorithm to determine the optimal strategies. Simulation results show that the proposed method can quickly obtain the optimal resource allocation strategy and outperforms typical dynamic iterative algorithms in terms of service quantity and throughput.

7 citations

Journal ArticleDOI
TL;DR: In this article , the authors combine SDN, AI technique, and fuzzy logic to optimize multi-task routing in ISN, where the GEO satellites and the ground computing center (GCC) are set as the joint control plane.
Abstract: The integrated satellite-terrestrial network (ISN) is an emerging framework that complements the ground 5G network with global network access. The satellite layer consists of Low Earth Orbit (LEO) and Geosynchronous (GEO) satellites for long-distance and high-throughput data transmission with low latency. However, traditional ground routing strategies are not appropriate in ISN, considering the dynamic motion and different capabilities of satellites. Moreover, multi-type tasks need to be allocated with optimal inter-satellite transmission links (ISL) to ensure both the load balance of ISN and the quality of experience (QoE) of subscribers. In this paper, we combine the Software Defined Networking (SDN), AI technique, and fuzzy logic to optimize multi-task routing in ISN. The GEO satellites and the ground computing center (GCC) are set as the joint control plane. The load information of ISN at different times is collected by GEO controllers and made into a multi-D matrix. The GCC collects the historical traffic data from GEO controllers for convolutional neural network (CNN) model training and updating. The GEO satellites utilize the trained CNN model to make path allocation decisions and issue flow tables to LEO satellites. Further, considering the CNN judgment may contradict the user QoE, we use fuzzy logic to evaluate task requirements to improve the CNN output for optimal ISN path allocation. The simulation results demonstrate that the fuzzy-CNN based multi-task routing (FCMR) method has better traffic control performance and path finding flexibility under different ISN conditions.

6 citations

References
More filters
Journal ArticleDOI
TL;DR: A cross-domain SDN architecture that divides theMLSTIN into satellite, aerial, and terrestrial domains is proposed and illustrative results validate that the proposed architecture can significantly improve the efficiencies of configuration updating and decision making in MLSTIN.
Abstract: The MLSTIN is considered as a powerful architecture to meet the heavy consumer demand for wireless data access in the coming 5G ecosystem. However, due to the inherent heterogeneity of MLSTIN, it is challenging to manage the diverse physical devices for large amounts of traffic delivery with optimal network performance. As promoted by the advantage of SDN, MLSTIN is expected to be a flexible paradigm to dynamically provision various applications and services. In light of this, a cross-domain SDN architecture that divides the MLSTIN into satellite, aerial, and terrestrial domains is proposed in this article. We discuss the design and implementation details of this architecture and then point out some challenges and open issues. Moreover, illustrative results validate that the proposed architecture can significantly improve the efficiencies of configuration updating and decision making in MLSTIN.

82 citations


Additional excerpts

  • ...And authors in [15] studies using software defined network (SDN) in the design of architecture in multi-layered STN....

    [...]

Proceedings ArticleDOI
04 Dec 2017
TL;DR: Findings show that GF procedures are capable of providing significant lower latency than GB at the reliability level of 1-e-5, even at considerable network loads, as a function of the load using extensive and detailed system level simulations.
Abstract: In the context of 5'th Generation (5G) New Radio (NR), new transmission procedures are currently studied for supporting the challenging requirements of Ultra-Reliable Low-Latency Communication (URLLC) use cases. In particular, grant free (GF) transmissions have the potential of reducing the latency with respect to traditional grant-based (GB) approaches as adopted in Long Term Evolution (LTE) radio standard. However, in case a shared channel is assigned to multiple users for GF transmissions, the occurrence of collisions may jeopardize the GF potential. In this paper, we perform a system analysis in a large urban macro network of several transmission procedures for uplink GF transmission presented in recent literature. Specifically, we study K-Repetitions and Proactive schemes along with the conventional HARQ scheme referred to as Reactive. We evaluated their performance against the baseline GB transmission as a function of the load using extensive and detailed system level simulations. Our findings show that GF procedures are capable of providing significant lower latency than GB at the reliability level of 1-e-5, even at considerable network loads. In particular, the GF Reactive scheme is shown to achieve the latency target while supporting at least 400 packets per second per cell.

80 citations


"Resource Cube: Multi-Virtual Resour..." refers background in this paper

  • ...Self-driving cars are a representative application of Ultra Reliable Low Latency Communications, which requires low latency and reliable connectivity [2]....

    [...]

Journal ArticleDOI
TL;DR: The HetNet synthesizes Locator/ID split and Information-Centric Networking to establish a general network architecture and is able to achieve heterogeneous network convergence, routing scalability alleviation, mobility support, traffic engineering, and efficient content delivery.
Abstract: As satellite networks have played an indispensable role in many fields, how to integrate them with terrestrial networks (e.g., the Internet) has attracted significant attention in academia. However, it is challenging to efficiently build such an integrated network, since terrestrial networks are facing a number of serious problems, and since they do not provide good support for heterogeneous network convergence. In this article, we propose a flexible network architecture, HetNet, for efficient integration of heterogeneous satellite-terrestrial networks. Specifically, the HetNet synthesizes Locator/ID split and Information-Centric Networking to establish a general network architecture. In this way, it is able to achieve heterogeneous network convergence, routing scalability alleviation, mobility support, traffic engineering, and efficient content delivery. Moreover, the HetNet can further improve its network elasticity by using the techniques of Software-Defined Networking and Network Functions Virtualization. In addition, to evaluate the HetNet performance, we build a proof-of-concept prototype system and conduct extensive experiments. The results confirm the feasibility of the HetNet and its advantages.

76 citations


"Resource Cube: Multi-Virtual Resour..." refers background in this paper

  • ...Among those studies, authors in [14]–[16] studies the architecture of the STN....

    [...]

  • ...Authors in [16] propose an integrated architecture based on SDN for managing cache resources....

    [...]

Journal ArticleDOI
TL;DR: This article explores some non-conventional game theoretic models that fit the inherent characteristics of future large-scale IoT systems and provides the basics of each of these game models and discusses the potential IoT-related resource management problems that can be solved by using these models.
Abstract: As a result of rapid advancement in communication technologies, the Internet of Things (i.e., ubiquitous connectivity among a very large number of persons and physical objects) is now becoming a reality. Nonetheless, a variety of challenges remain to be addressed, one of them being the efficient resource management in IoT. On one hand, central resource allocation is infeasible for large numbers of entities, due to excessive computational cost as well as immoderate overhead required for information acquisition. On the other hand, the devices connecting to IoT are expected to act smart, making decisions and performing tasks without human intervention. These characteristics render distributed resource management an essential feature of future IoT. Traditionally, game theory is applied to effectively analyze the interactive decision making of agents with conflicting interests. Nevertheless, conventional game models are not adequate to model large-scale systems, since they suffer from many shortcomings including analytical complexity, slow convergence, and excessive overhead due to information acquisition/exchange. In this article, we explore some non-conventional game theoretic models that fit the inherent characteristics of future large-scale IoT systems. Specifically, we discuss evolutionary games, mean field games, minority games, mean field bandit games, and mean field auctions. We provide the basics of each of these game models and discuss the potential IoT-related resource management problems that can be solved by using these models. We also discuss challenges, pitfalls, and future research directions.

73 citations


"Resource Cube: Multi-Virtual Resour..." refers background in this paper

  • ...Among the existing work, authors in [28] summarize some game theories used in resource management of IoT systems....

    [...]

Journal ArticleDOI
TL;DR: A potential H-STIN architecture based on the development trends of the Internet of Things, mobile networks, and satellite networks is proposed, and the promising technical challenge, including integrated route planning and large-scale resource allocation, is given.
Abstract: The number of IoT devices has been growing significantly, and mobile network traffic is also increasing explosively. In order to meet the human desire to explore unknown areas, edgeless communications have always been one of the directions for the development of wireless networks. H-STIN is a promising solution to face the problem of large bandwidth requirement, massive machine type communication, and edgeless communication requirements. However, it is difficult to integrate communication protocols, routing problems, and resource allocation in the large-scale and heterogeneous network architecture. Therefore, this article proposes a potential H-STIN architecture based on the development trends of the Internet of Things, mobile networks, and satellite networks. Since TN has adequate computation resource and routing architecture, the backbone network is given to support an entire network, and AS is adopted to achieve regional self-optimization. The SSTIS is composed of the perception layer, the cognition layer, and the intelligence layer. It integrates IoT, SDN, and network functions virtualization technologies to achieve self-monitoring, crisis forecasting, and optimal control. Finally, the promising technical challenge, including integrated route planning and large-scale resource allocation, is given.

65 citations


"Resource Cube: Multi-Virtual Resour..." refers background in this paper

  • ...applications has become a tendency in industry and academia [6]–[11]....

    [...]

Frequently Asked Questions (2)
Q1. What contributions have the authors mentioned in the paper "Resource cube: multi-virtual resource management for integrated satellite-terrestrial industrial iot networks" ?

With virtualization, the authors design resource cube to describe the integration and state of multi-dimensional virtual resources. To achieve higher resource utilization and smarter connections, the authors design a matching considered preferences ( MCPR ) algorithm to match IIoT nodes with service sides. The authors analyze the resource utilization and the total system delay for three different combinations of arrival rate and service rate of each resource cube. 

In the future work, the authors will continue to explore new ways to achieve more flexible allocation of multi-dimensional resources.