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SAMBA: steadied choreographies

TL;DR: An automatic approach, SAMBA, that computes a pleasing choreography by using a novel combination of a distance weighted, least-squares registration between a previous and a subsequent frame and of a modified SAM interpolation.
Abstract: Given the start positions of a group of dancers, a choreographer specifies their end positions and says: "Run!" Each dancer has the choice of his/her motion. These choices influence the perceived beauty (or grace) of the overall choreography. We report experiments with an automatic approach, SAMBA, that computes a pleasing choreography. Rossignac and Vinacua focused on affine motions, which, in the plane, correspond to choreographies for three independent dancers. They proposed the inverse of the Average Relative Acceleration (ARA) as a measure of grace and their Steady Affine Morph (SAM) as the most graceful interpolating motion. Here, we extend their approach to larger groups. We start with a discretized (uniformly time-sampled) choreography, where each dancer moves with constant speed. Each SAMBA iteration steadies the choreography by tweaking the positions of dancers at all intermediate frames towards corresponding predicted positions. The prediction for the position of dancer at a given frame is computed by using a novel combination of a distance weighted, least-squares registration between a previous and a subsequent frame and of a modified SAM interpolation. SAMBA is fully automatic, converges in a fraction of a second, and produces pleasing and interesting motions.
Citations
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Journal ArticleDOI
TL;DR: In this article , a systematic mapping of the literature carried out is part of a broad search for studies that portray the interdisciplinarity of these two universes, aiming to find technologies that support the choreographic composition process, focusing on tools that work together with the choreographer's activities.
Abstract: Technology has increasingly occupied other areas of sciences and humanities, including art and dance. Over the years, initiatives to use technological applications in artistic performances have been observed and this research is developed regarding this context and the challenge of using technology to support the artist’s imagined creations. The systematic mapping of the literature carried out is part of a broad search for studies that portray the interdisciplinarity of these two universes, aiming to find technologies that support the choreographic composition process, focusing on tools that work together with the choreographer’s activities. The methodology consisted of using search terms in research repositories, which initially returned 635 publications, which were filtered by inclusion and exclusion criteria, to undergo further analysis. Eighteen tools were identified and explored in which the main applicability was the simulation of movements through graphic animation. From the operating mode of these applications, the challenges of the existing relationship between technology and the creation of dance were discussed. This study only incorporates technologies that act as a support tool by sharing the compositional effort, which creates the opportunity for future investigations into other ways of using technology in dance creation. The main contribution of this paper is identifying and classifying the main integration strategies of technology and dance composition, as well as summarizing the data and discussing its implications, been the identification of the lack of involvement of artists (end users) in the early stages of the development process the most relevant finding.
Proceedings ArticleDOI
22 Jun 2022
TL;DR: The paper's summaries and discussion consider the effects treating embodied knowledge deriving from western concert dance as universally applicable across geoculturally diverse movement analysis efforts and the unintended erasure of embodied knowledgederiving from non-western dance forms.
Abstract: This paper conducts a thorough mapping study and rhetorical analysis of computing research involving dance. Research investigates: 1) who conducts computing research involving dance; 2) how dance is described in computing research publications; and 3) how geoculturally-specific forms of embodied dance knowledge become normalised over time. The study's publication corpus is extracted from the Association of Computing Machinery (ACM) Digital Library and includes 135 papers returned in a database query using the general keyword search term “dancer.” Results illustrate the geocultural specificity of computing research involving dance and identify rhetorical trends that treat embodied knowledge and methods deriving from western concert dance as the unofficial norm of dance-based movement expertise in computing contexts. The paper's summaries and discussion consider the effects treating embodied knowledge deriving from western concert dance as universally applicable across geoculturally diverse movement analysis efforts. Here, I particularly address the unintended erasure of embodied knowledge deriving from non-western dance forms and discuss what we might learn in terms of best practices from existing trends in computing research involving non-western dance forms.
Proceedings ArticleDOI
01 Jan 2017
Abstract: A rich set of tools have been developed for designing and animating camera motions. Most of them optimize some geometric measure while satisfying a set of geometric constraints. Others strive to provide an intuitive graphical user interface for manipulating the camera motion or the key poses that control it. We will start by reviewing examples of such tools developed by the speaker and his collaborators and students. These include a 6 DoF GUI for moving a MiniCam over a floor plan of the set, arguing the benefits of Screw Motions for interpolation key poses, using HelBender to smoothen piecewise helical interpolating motions, and controlling the camera by moving on the screen the location of feature points tracked by the camera, and scene graph extensions that support smooth transitions between tracked objects. Then, we will ask harder questions: What is the best way for the user to specify the objectives, the constraints, and the camera motion style? How do we define and program such a style? Is the objective to make the motion so natural that it is not noticed by the viewer or is should we strive to support aesthetic qualities and artistic camera actions? And finally, how do we define and program responsive camera behaviors for interactive environments? Author’s prior publications referenced in the talk include: [SBM∗95], [RK01], [KR03], [PR05], [RKS∗07], [PR08], [RS08], [RV11], [RK12], [RLV12].
References
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Proceedings ArticleDOI
01 Aug 1987
TL;DR: In this article, an approach based on simulation as an alternative to scripting the paths of each bird individually is explored, with the simulated birds being the particles and the aggregate motion of the simulated flock is created by a distributed behavioral model much like that at work in a natural flock; the birds choose their own course.
Abstract: The aggregate motion of a flock of birds, a herd of land animals, or a school of fish is a beautiful and familiar part of the natural world. But this type of complex motion is rarely seen in computer animation. This paper explores an approach based on simulation as an alternative to scripting the paths of each bird individually. The simulated flock is an elaboration of a particle systems, with the simulated birds being the particles. The aggregate motion of the simulated flock is created by a distributed behavioral model much like that at work in a natural flock; the birds choose their own course. Each simulated bird is implemented as an independent actor that navigates according to its local perception of the dynamic environment, the laws of simulated physics that rule its motion, and a set of behaviors programmed into it by the "animator." The aggregate motion of the simulated flock is the result of the dense interaction of the relatively simple behaviors of the individual simulated birds.

7,365 citations

Journal ArticleDOI
TL;DR: A survey of recent publications concerning medical image registration techniques is presented, according to a model based on nine salient criteria, the main dichotomy of which is extrinsic versus intrinsic methods.
Abstract: The purpose of this paper is to present a survey of recent (published in 1993 or later) publications concerning medical image registration techniques. These publications will be classified according to a model based on nine salient criteria, the main dichotomy of which is extrinsic versus intrinsic methods. The statistics of the classification show definite trends in the evolving registration techniques, which will be discussed. At this moment, the bulk of interesting intrinsic methods is based on either segmented points or surfaces, or on techniques endeavouring to use the full information content of the images involved.

3,426 citations

Journal ArticleDOI
TL;DR: A framework based on robust estimation is presented that addresses violations of the brightness constancy and spatial smoothness assumptions caused by multiple motions of optical flow, and is applied to standard formulations of the optical flow problem thus reducing their sensitivity to violations of their underlying assumptions.
Abstract: Most approaches for estimating optical flow assume that, within a finite image region, only a single motion is present. Thissingle motion assumptionis violated in common situations involving transparency, depth discontinuities, independently moving objects, shadows, and specular reflections. To robustly estimate optical flow, the single motion assumption must be relaxed. This paper presents a framework based onrobust estimationthat addresses violations of the brightness constancy and spatial smoothness assumptions caused by multiple motions. We show how therobust estimation frameworkcan be applied to standard formulations of the optical flow problem thus reducing their sensitivity to violations of their underlying assumptions. The approach has been applied to three standard techniques for recovering optical flow: area-based regression, correlation, and regularization with motion discontinuities. This paper focuses on the recovery of multiple parametric motion models within a region, as well as the recovery of piecewise-smooth flow fields, and provides examples with natural and synthetic image sequences.

1,787 citations

Journal ArticleDOI
TL;DR: In this article, the authors present a quantitative continuum theory of flock behavior, which predicts the existence of an ordered phase of flocks, in which all members of even an arbitrarily large flock move together with the same mean velocity.
Abstract: We present a quantitative continuum theory of ``flocking'': the collective coherent motion of large numbers of self-propelled organisms. In agreement with everyday experience, our model predicts the existence of an ``ordered phase'' of flocks, in which all members of even an arbitrarily large flock move together with the same mean velocity $〈\stackrel{\ensuremath{\rightarrow}}{v}〉\ensuremath{ e}0.$ This coherent motion of the flock is an example of spontaneously broken symmetry: no preferred direction for the motion is picked out a priori in the model; rather, each flock is allowed to, and does, spontaneously pick out some completely arbitrary direction to move in. By analyzing our model we can make detailed, quantitative predictions for the long-distance, long-time behavior of this ``broken symmetry state.'' The ``Goldstone modes'' associated with this ``spontaneously broken rotational symmetry'' are fluctuations in the direction of motion of a large part of the flock away from the mean direction of motion of the flock as a whole. These ``Goldstone modes'' mix with modes associated with conservation of bird number to produce propagating sound modes. These sound modes lead to enormous fluctuations of the density of the flock, far larger, at long wavelengths, than those in, e.g., an equilibrium gas. Our model is similar in many ways to the Navier-Stokes equations for a simple compressible fluid; in other ways, it resembles a relaxational time-dependent Ginsburg-Landau theory for an $n=d$ component isotropic ferromagnet. In spatial dimensions $dg4,$ the long-distance behavior is correctly described by a linearized theory, and is equivalent to that of an unusual but nonetheless equilibrium model for spin systems. For $dl4,$ nonlinear fluctuation effects radically alter the long distance behavior, making it different from that of any known equilibrium model. In particular, we find that in $d=2,$ where we can calculate the scaling exponents exactly, flocks exhibit a true, long-range ordered, spontaneously broken symmetry state, in contrast to equilibrium systems, which cannot spontaneously break a continuous symmetry in $d=2$ (the ``Mermin-Wagner'' theorem). We make detailed predictions for various correlation functions that could be measured either in simulations, or by quantitative imaging of real flocks. We also consider an anisotropic model, in which the birds move preferentially in an ``easy'' (e.g., horizontal) plane, and make analogous, but quantitatively different, predictions for that model as well. For this anisotropic model, we obtain exact scaling exponents for all spatial dimensions, including the physically relevant case $d=3.$

1,365 citations

Book
12 Feb 2004
TL;DR: This paper summarizes the findings of the Human Neuroscanning Project on parametric image registration and non-parametric imageRegistration and describes the setting, methodology, and results that were obtained.
Abstract: 1. Introduction 2. The Human Neuroscanning Project 3. The mathematical setting I PARAMETRIC IMAGE REGISTRATION 4. Landmark based registration 5. Principal axes based registration 6. Optimal linear registration 7. Summarizing parametric image registration II NON-PARAMETRIC IMAGE REGISTRATION 8. Non-parametric image registration 9. Elastic registration 10. Fluid registration 11. Diffusion registration 12. Curvature registration 13. Concluding remarks

1,030 citations


"SAMBA: steadied choreographies" refers methods in this paper

  • ...Prior Art Several computer vision techniques developed for video compression or segmentation and for shape or camera tracking [MV98, Mod04, GKB*07] compute af.ne displacement maps (registration) [KC96, KC98, Kru98] that maximize color or gradient correspon­dence between one portion of the image…...

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  • ...[Mod04] MODERSITZKI J.: Numerical methods for image registration....

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