Scene Text Recognition using Higher Order Language Priors
07 Sep 2009-pp 1-11
TL;DR: A framework is presented that uses a higher order prior computed from an English dictionary to recognize a word, which may or may not be a part of the dictionary, and achieves significant improvement in word recognition accuracies without using a restricted word list.
Abstract: The problem of recognizing text in images taken in the wild has gained significant attention from the computer vision community in recent years. Contrary to recognition of printed documents, recognizing scene text is a challenging problem. We focus on the problem of recognizing text extracted from natural scene images and the web. Significant attempts have been made to address this problem in the recent past. However, many of these works benefit from the availability of strong context, which naturally limits their applicability. In this work we present a framework that uses a higher order prior computed from an English dictionary to recognize a word, which may or may not be a part of the dictionary. We show experimental results on publicly available datasets. Furthermore, we introduce a large challenging word dataset with five thousand words to evaluate various steps of our method exhaustively. The main contributions of this work are: (1) We present a framework, which incorporates higher order statistical language models to recognize words in an unconstrained manner (i.e. we overcome the need for restricted word lists, and instead use an English dictionary to compute the priors). (2) We achieve significant improvement (more than 20%) in word recognition accuracies without using a restricted word list. (3) We introduce a large word recognition dataset (atleast 5 times larger than other public datasets) with character level annotation and benchmark it.
Citations
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TL;DR: Quantitative assessments show that SegNet provides good performance with competitive inference time and most efficient inference memory-wise as compared to other architectures, including FCN and DeconvNet.
Abstract: We present a novel and practical deep fully convolutional neural network architecture for semantic pixel-wise segmentation termed SegNet. This core trainable segmentation engine consists of an encoder network, a corresponding decoder network followed by a pixel-wise classification layer. The architecture of the encoder network is topologically identical to the 13 convolutional layers in the VGG16 network [1] . The role of the decoder network is to map the low resolution encoder feature maps to full input resolution feature maps for pixel-wise classification. The novelty of SegNet lies is in the manner in which the decoder upsamples its lower resolution input feature map(s). Specifically, the decoder uses pooling indices computed in the max-pooling step of the corresponding encoder to perform non-linear upsampling. This eliminates the need for learning to upsample. The upsampled maps are sparse and are then convolved with trainable filters to produce dense feature maps. We compare our proposed architecture with the widely adopted FCN [2] and also with the well known DeepLab-LargeFOV [3] , DeconvNet [4] architectures. This comparison reveals the memory versus accuracy trade-off involved in achieving good segmentation performance. SegNet was primarily motivated by scene understanding applications. Hence, it is designed to be efficient both in terms of memory and computational time during inference. It is also significantly smaller in the number of trainable parameters than other competing architectures and can be trained end-to-end using stochastic gradient descent. We also performed a controlled benchmark of SegNet and other architectures on both road scenes and SUN RGB-D indoor scene segmentation tasks. These quantitative assessments show that SegNet provides good performance with competitive inference time and most efficient inference memory-wise as compared to other architectures. We also provide a Caffe implementation of SegNet and a web demo at http://mi.eng.cam.ac.uk/projects/segnet/ .
13,468 citations
TL;DR: Zhang et al. as mentioned in this paper proposed a novel neural network architecture, which integrates feature extraction, sequence modeling and transcription into a unified framework, and achieved remarkable performances in both lexicon free and lexicon-based scene text recognition tasks.
Abstract: Image-based sequence recognition has been a long-standing research topic in computer vision. In this paper, we investigate the problem of scene text recognition, which is among the most important and challenging tasks in image-based sequence recognition. A novel neural network architecture, which integrates feature extraction, sequence modeling and transcription into a unified framework, is proposed. Compared with previous systems for scene text recognition, the proposed architecture possesses four distinctive properties: (1) It is end-to-end trainable, in contrast to most of the existing algorithms whose components are separately trained and tuned. (2) It naturally handles sequences in arbitrary lengths, involving no character segmentation or horizontal scale normalization. (3) It is not confined to any predefined lexicon and achieves remarkable performances in both lexicon-free and lexicon-based scene text recognition tasks. (4) It generates an effective yet much smaller model, which is more practical for real-world application scenarios. The experiments on standard benchmarks, including the IIIT-5K, Street View Text and ICDAR datasets, demonstrate the superiority of the proposed algorithm over the prior arts. Moreover, the proposed algorithm performs well in the task of image-based music score recognition, which evidently verifies the generality of it.
2,184 citations
Posted Content•
TL;DR: A novel deep neural network architecture named ENet (efficient neural network), created specifically for tasks requiring low latency operation, which is up to 18 times faster, requires 75% less FLOPs, has 79% less parameters, and provides similar or better accuracy to existing models.
Abstract: The ability to perform pixel-wise semantic segmentation in real-time is of paramount importance in mobile applications. Recent deep neural networks aimed at this task have the disadvantage of requiring a large number of floating point operations and have long run-times that hinder their usability. In this paper, we propose a novel deep neural network architecture named ENet (efficient neural network), created specifically for tasks requiring low latency operation. ENet is up to 18$\times$ faster, requires 75$\times$ less FLOPs, has 79$\times$ less parameters, and provides similar or better accuracy to existing models. We have tested it on CamVid, Cityscapes and SUN datasets and report on comparisons with existing state-of-the-art methods, and the trade-offs between accuracy and processing time of a network. We present performance measurements of the proposed architecture on embedded systems and suggest possible software improvements that could make ENet even faster.
1,703 citations
08 Oct 2016
TL;DR: In this paper, the authors present an approach to rapidly create pixel-accurate semantic label maps for images extracted from modern computer games, which enables rapid propagation of semantic labels within and across images synthesized by the game, without access to the source code or the content.
Abstract: Recent progress in computer vision has been driven by high-capacity models trained on large datasets. Unfortunately, creating large datasets with pixel-level labels has been extremely costly due to the amount of human effort required. In this paper, we present an approach to rapidly creating pixel-accurate semantic label maps for images extracted from modern computer games. Although the source code and the internal operation of commercial games are inaccessible, we show that associations between image patches can be reconstructed from the communication between the game and the graphics hardware. This enables rapid propagation of semantic labels within and across images synthesized by the game, with no access to the source code or the content. We validate the presented approach by producing dense pixel-level semantic annotations for 25 thousand images synthesized by a photorealistic open-world computer game. Experiments on semantic segmentation datasets show that using the acquired data to supplement real-world images significantly increases accuracy and that the acquired data enables reducing the amount of hand-labeled real-world data: models trained with game data and just \(\tfrac{1}{3}\) of the CamVid training set outperform models trained on the complete CamVid training set.
1,319 citations
27 Jun 2016
TL;DR: In this article, a Fully-Convolutional Regression Network (FCRN) was proposed to perform text detection and bounding-box regression at all locations and multiple scales in an image.
Abstract: In this paper we introduce a new method for text detection in natural images. The method comprises two contributions: First, a fast and scalable engine to generate synthetic images of text in clutter. This engine overlays synthetic text to existing background images in a natural way, accounting for the local 3D scene geometry. Second, we use the synthetic images to train a Fully-Convolutional Regression Network (FCRN) which efficiently performs text detection and bounding-box regression at all locations and multiple scales in an image. We discuss the relation of FCRN to the recently-introduced YOLO detector, as well as other end-toend object detection systems based on deep learning. The resulting detection network significantly out performs current methods for text detection in natural images, achieving an F-measure of 84.2% on the standard ICDAR 2013 benchmark. Furthermore, it can process 15 images per second on a GPU.
1,142 citations
References
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TL;DR: Issues such as solving SVM optimization problems theoretical convergence multiclass classification probability estimates and parameter selection are discussed in detail.
Abstract: LIBSVM is a library for Support Vector Machines (SVMs). We have been actively developing this package since the year 2000. The goal is to help users to easily apply SVM to their applications. LIBSVM has gained wide popularity in machine learning and many other areas. In this article, we present all implementation details of LIBSVM. Issues such as solving SVM optimization problems theoretical convergence multiclass classification probability estimates and parameter selection are discussed in detail.
40,826 citations
20 Jun 2005
TL;DR: It is shown experimentally that grids of histograms of oriented gradient (HOG) descriptors significantly outperform existing feature sets for human detection, and the influence of each stage of the computation on performance is studied.
Abstract: We study the question of feature sets for robust visual object recognition; adopting linear SVM based human detection as a test case. After reviewing existing edge and gradient based descriptors, we show experimentally that grids of histograms of oriented gradient (HOG) descriptors significantly outperform existing feature sets for human detection. We study the influence of each stage of the computation on performance, concluding that fine-scale gradients, fine orientation binning, relatively coarse spatial binning, and high-quality local contrast normalization in overlapping descriptor blocks are all important for good results. The new approach gives near-perfect separation on the original MIT pedestrian database, so we introduce a more challenging dataset containing over 1800 annotated human images with a large range of pose variations and backgrounds.
31,952 citations
01 Dec 2001
TL;DR: A machine learning approach for visual object detection which is capable of processing images extremely rapidly and achieving high detection rates and the introduction of a new image representation called the "integral image" which allows the features used by the detector to be computed very quickly.
Abstract: This paper describes a machine learning approach for visual object detection which is capable of processing images extremely rapidly and achieving high detection rates. This work is distinguished by three key contributions. The first is the introduction of a new image representation called the "integral image" which allows the features used by our detector to be computed very quickly. The second is a learning algorithm, based on AdaBoost, which selects a small number of critical visual features from a larger set and yields extremely efficient classifiers. The third contribution is a method for combining increasingly more complex classifiers in a "cascade" which allows background regions of the image to be quickly discarded while spending more computation on promising object-like regions. The cascade can be viewed as an object specific focus-of-attention mechanism which unlike previous approaches provides statistical guarantees that discarded regions are unlikely to contain the object of interest. In the domain of face detection the system yields detection rates comparable to the best previous systems. Used in real-time applications, the detector runs at 15 frames per second without resorting to image differencing or skin color detection.
18,620 citations
"Scene Text Recognition using Higher..." refers methods in this paper
...Sli ding window based detectors have been very successful for challenging tasks, such as fac e [19] and pedestrian [ 7] detection....
[...]
TL;DR: The state-of-the-art in evaluated methods for both classification and detection are reviewed, whether the methods are statistically different, what they are learning from the images, and what the methods find easy or confuse.
Abstract: The Pascal Visual Object Classes (VOC) challenge is a benchmark in visual object category recognition and detection, providing the vision and machine learning communities with a standard dataset of images and annotation, and standard evaluation procedures. Organised annually from 2005 to present, the challenge and its associated dataset has become accepted as the benchmark for object detection.
This paper describes the dataset and evaluation procedure. We review the state-of-the-art in evaluated methods for both classification and detection, analyse whether the methods are statistically different, what they are learning from the images (e.g. the object or its context), and what the methods find easy or confuse. The paper concludes with lessons learnt in the three year history of the challenge, and proposes directions for future improvement and extension.
15,935 citations
"Scene Text Recognition using Higher..." refers methods in this paper
...Note that we compute the intersection over union measure of a detected window compared to the ground truth, si milar to PASCAL VOC [9], to evaluate the detection performance....
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Book•
01 Jan 1988TL;DR: Probabilistic Reasoning in Intelligent Systems as mentioned in this paper is a complete and accessible account of the theoretical foundations and computational methods that underlie plausible reasoning under uncertainty, and provides a coherent explication of probability as a language for reasoning with partial belief.
Abstract: From the Publisher:
Probabilistic Reasoning in Intelligent Systems is a complete andaccessible account of the theoretical foundations and computational methods that underlie plausible reasoning under uncertainty. The author provides a coherent explication of probability as a language for reasoning with partial belief and offers a unifying perspective on other AI approaches to uncertainty, such as the Dempster-Shafer formalism, truth maintenance systems, and nonmonotonic logic. The author distinguishes syntactic and semantic approaches to uncertaintyand offers techniques, based on belief networks, that provide a mechanism for making semantics-based systems operational. Specifically, network-propagation techniques serve as a mechanism for combining the theoretical coherence of probability theory with modern demands of reasoning-systems technology: modular declarative inputs, conceptually meaningful inferences, and parallel distributed computation. Application areas include diagnosis, forecasting, image interpretation, multi-sensor fusion, decision support systems, plan recognition, planning, speech recognitionin short, almost every task requiring that conclusions be drawn from uncertain clues and incomplete information.
Probabilistic Reasoning in Intelligent Systems will be of special interest to scholars and researchers in AI, decision theory, statistics, logic, philosophy, cognitive psychology, and the management sciences. Professionals in the areas of knowledge-based systems, operations research, engineering, and statistics will find theoretical and computational tools of immediate practical use. The book can also be used as an excellent text for graduate-level courses in AI, operations research, or applied probability.
15,671 citations