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Simulation Modeling and Analysis

TL;DR: The text is designed for a one-term or two-quarter course in simulation offered in departments of industrial engineering, business, computer science and operations research.
Abstract: From the Publisher: This second edition of Simulation Modeling and Analysis includes a chapter on "Simulation in Manufacturing Systems" and examples. The text is designed for a one-term or two-quarter course in simulation offered in departments of industrial engineering,business,computer science and operations research.
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Proceedings ArticleDOI
01 Jul 1992
TL;DR: A general method for automatic reconstruction of accurate, concise, piecewise smooth surfaces from unorganized 3D points that is able to automatically infer the topological type of the surface, its geometry, and the presence and location of features such as boundaries, creases, and corners.
Abstract: This thesis describes a general method for automatic reconstruction of accurate, concise, piecewise smooth surfaces from unorganized 3D points. Instances of surface reconstruction arise in numerous scientific and engineering applications, including reverse-engineering--the automatic generation of CAD models from physical objects. Previous surface reconstruction methods have typically required additional knowledge, such as structure in the data, known surface genus, or orientation information. In contrast, the method outlined in this thesis requires only the 3D coordinates of the data points. From the data, the method is able to automatically infer the topological type of the surface, its geometry, and the presence and location of features such as boundaries, creases, and corners. The reconstruction method has three major phases: (1) initial surface estimation, (2) mesh optimization, and (3) piecewise smooth surface optimization. A key ingredient in phase 3, and another principal contribution of this thesis, is the introduction of a new class of piecewise smooth representations based on subdivision. The effectiveness of the three-phase reconstruction method is demonstrated on a number of examples using both simulated and real data. Phases 2 and 3 of the surface reconstruction method can also be used to approximate existing surface models. By casting surface approximation as a global optimization problem with an energy function that directly measures deviation of the approximation from the original surface, models are obtained that exhibit excellent accuracy to conciseness trade-offs. Examples of piecewise linear and piecewise smooth approximations are generated for various surfaces, including meshes, NURBS surfaces, CSG models, and implicit surfaces.

3,119 citations

Book
01 Jan 1996
TL;DR: The author explains the development of the Huffman Coding Algorithm and some of the techniques used in its implementation, as well as some of its applications, including Image Compression, which is based on the JBIG standard.
Abstract: Preface 1 Introduction 1.1 Compression Techniques 1.1.1 Lossless Compression 1.1.2 Lossy Compression 1.1.3 Measures of Performance 1.2 Modeling and Coding 1.3 Organization of This Book 1.4 Summary 1.5 Projects and Problems 2 Mathematical Preliminaries 2.1 Overview 2.2 A Brief Introduction to Information Theory 2.3 Models 2.3.1 Physical Models 2.3.2 Probability Models 2.3.3. Markov Models 2.3.4 Summary 2.5 Projects and Problems 3 Huffman Coding 3.1 Overview 3.2 "Good" Codes 3.3. The Huffman Coding Algorithm 3.3.1 Minimum Variance Huffman Codes 3.3.2 Length of Huffman Codes 3.3.3 Extended Huffman Codes 3.4 Nonbinary Huffman Codes 3.5 Adaptive Huffman Coding 3.5.1 Update Procedure 3.5.2 Encoding Procedure 3.5.3 Decoding Procedure 3.6 Applications of Huffman Coding 3.6.1 Lossless Image Compression 3.6.2 Text Compression 3.6.3 Audio Compression 3.7 Summary 3.8 Projects and Problems 4 Arithmetic Coding 4.1 Overview 4.2 Introduction 4.3 Coding a Sequence 4.3.1 Generating a Tag 4.3.2 Deciphering the Tag 4.4 Generating a Binary Code 4.4.1 Uniqueness and Efficiency of the Arithmetic Code 4.4.2 Algorithm Implementation 4.4.3 Integer Implementation 4.5 Comparison of Huffman and Arithmetic Coding 4.6 Applications 4.6.1 Bi-Level Image Compression-The JBIG Standard 4.6.2 Image Compression 4.7 Summary 4.8 Projects and Problems 5 Dictionary Techniques 5.1 Overview 5.2 Introduction 5.3 Static Dictionary 5.3.1 Diagram Coding 5.4 Adaptive Dictionary 5.4.1 The LZ77 Approach 5.4.2 The LZ78 Approach 5.5 Applications 5.5.1 File Compression-UNIX COMPRESS 5.5.2 Image Compression-the Graphics Interchange Format (GIF) 5.5.3 Compression over Modems-V.42 bis 5.6 Summary 5.7 Projects and Problems 6 Lossless Image Compression 6.1 Overview 6.2 Introduction 6.3 Facsimile Encoding 6.3.1 Run-Length Coding 6.3.2 CCITT Group 3 and 4-Recommendations T.4 and T.6 6.3.3 Comparison of MH, MR, MMR, and JBIG 6.4 Progressive Image Transmission 6.5 Other Image Compression Approaches 6.5.1 Linear Prediction Models 6.5.2 Context Models 6.5.3 Multiresolution Models 6.5.4 Modeling Prediction Errors 6.6 Summary 6.7 Projects and Problems 7 Mathematical Preliminaries 7.1 Overview 7.2 Introduction 7.3 Distortion Criteria 7.3.1 The Human Visual System 7.3.2 Auditory Perception 7.4 Information Theory Revisted 7.4.1 Conditional Entropy 7.4.2 Average Mutual Information 7.4.3 Differential Entropy 7.5 Rate Distortion Theory 7.6 Models 7.6.1 Probability Models 7.6.2 Linear System Models 7.6.3 Physical Models 7.7 Summary 7.8 Projects and Problems 8 Scalar Quantization 8.1 Overview 8.2 Introduction 8.3 The Quantization Problem 8.4 Uniform Quantizer 8.5 Adaptive Quantization 8.5.1 Forward Adaptive Quantization 8.5.2 Backward Adaptive Quantization 8.6 Nonuniform Quantization 8.6.1 pdf-Optimized Quantization 8.6.2 Companded Quantization 8.7 Entropy-Coded Quantization 8.7.1 Entropy Coding of Lloyd-Max Quantizer Outputs 8.7.2 Entropy-Constrained Quantization 8.7.3 High-Rate Optimum Quantization 8.8 Summary 8.9 Projects and Problems 9 Vector Quantization 9.1 Overview 9.2 Introduction 9.3 Advantages of Vector Quantization over Scalar Quantization 9.4 The Linde-Buzo-Gray Algorithm 9.4.1 Initializing the LBG Algorithm 9.4.2 The Empty Cell Problem 9.4.3 Use of LBG for Image Compression 9.5 Tree-Structured Vector Quantizers 9.5.1 Design of Tree-Structured Vector Quantizers 9.6 Structured Vector Quantizers 9.6.1 Pyramid Vector Quantization 9.6.2 Polar and Spherical Vector Quantizers 9.6.3 Lattice Vector Quantizers 9.7 Variations on the Theme 9.7.1 Gain-Shape Vector Quantization 9.7.2 Mean-Removed Vector Quantization 9.7.3 Classified Vector Quantization 9.7.4 Multistage Vector Quantization 9.7.5 Adaptive Vector Quantization 9.8 Summary 9.9 Projects and Problems 10 Differential Encoding 10.1 Overview 10.2 Introduction 10.3 The Basic Algorithm 10.4 Prediction in DPCM 10.5 Adaptive DPCM (ADPCM) 10.5.1 Adaptive Quantization in DPCM 10.5.2 Adaptive Prediction in DPCM 10.6 Delta Modulation 10.6.1 Constant Factor Adaptive Delta Modulation (CFDM) 10.6.2 Continuously Variable Slope Delta Modulation 10.7 Speech Coding 10.7.1 G.726 10.8 Summary 10.9 Projects and Problems 11 Subband Coding 11.1 Overview 11.2 Introduction 11.3 The Frequency Domain and Filtering 11.3.1 Filters 11.4 The Basic Subband Coding Algorithm 11.4.1 Bit Allocation 11.5 Application to Speech Coding-G.722 11.6 Application to Audio Coding-MPEG Audio 11.7 Application to Image Compression 11.7.1 Decomposing an Image 11.7.2 Coding the Subbands 11.8 Wavelets 11.8.1 Families of Wavelets 11.8.2 Wavelets and Image Compression 11.9 Summary 11.10 Projects and Problems 12 Transform Coding 12.1 Overview 12.2 Introduction 12.3 The Transform 12.4 Transforms of Interest 12.4.1 Karhunen-Loeve Transform 12.4.2 Discrete Cosine Transform 12.4.3 Discrete Sine Transform 12.4.4 Discrete Walsh-Hadamard Transform 12.5 Quantization and Coding of Transform Coefficients 12.6 Application to Image Compression-JPEG 12.6.1 The Transform 12.6.2 Quantization 12.6.3 Coding 12.7 Application to Audio Compression 12.8 Summary 12.9 Projects and Problems 13 Analysis/Synthesis Schemes 13.1 Overview 13.2 Introduction 13.3 Speech Compression 13.3.1 The Channel Vocoder 13.3.2 The Linear Predictive Coder (Gov.Std.LPC-10) 13.3.3 Code Excited Linear Prediction (CELP) 13.3.4 Sinusoidal Coders 13.4 Image Compression 13.4.1 Fractal Compression 13.5 Summary 13.6 Projects and Problems 14 Video Compression 14.1 Overview 14.2 Introduction 14.3 Motion Compensation 14.4 Video Signal Representation 14.5 Algorithms for Videoconferencing and Videophones 14.5.1 ITU_T Recommendation H.261 14.5.2 Model-Based Coding 14.6 Asymmetric Applications 14.6.1 The MPEG Video Standard 14.7 Packet Video 14.7.1 ATM Networks 14.7.2 Compression Issues in ATM Networks 14.7.3 Compression Algorithms for Packet Video 14.8 Summary 14.9 Projects and Problems A Probability and Random Processes A.1 Probability A.2 Random Variables A.3 Distribution Functions A.4 Expectation A.5 Types of Distribution A.6 Stochastic Process A.7 Projects and Problems B A Brief Review of Matrix Concepts B.1 A Matrix B.2 Matrix Operations C Codes for Facsimile Encoding D The Root Lattices Bibliography Index

2,311 citations


Additional excerpts

  • ...These tests are beyond the scope of this book but are described in [103]....

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Journal ArticleDOI
TL;DR: A brief introduction to ABMS is provided, the main concepts and foundations are illustrated, some recent applications across a variety of disciplines are discussed, and methods and toolkits for developing agent models are identified.
Abstract: Agent-based modelling and simulation (ABMS) is a relatively new approach to modelling systems composed of autonomous, interacting agents. Agent-based modelling is a way to model the dynamics of complex systems and complex adaptive systems. Such systems often self-organize themselves and create emergent order. Agent-based models also include models of behaviour (human or otherwise) and are used to observe the collective effects of agent behaviours and interactions. The development of agent modelling tools, the availability of micro-data, and advances in computation have made possible a growing number of agent-based applications across a variety of domains and disciplines. This article provides a brief introduction to ABMS, illustrates the main concepts and foundations, discusses some recent applications across a variety of disciplines, and identifies methods and toolkits for developing agent models.

1,597 citations


Cites background from "Simulation Modeling and Analysis"

  • ...See Law and Kelton (2000) for an excellent description of good simulation model building practice....

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Posted Content
TL;DR: In this article, the authors present a survey of verification and validation of simulation models in operations research, focusing on good programming practice (such as modular programming), checking intermediate simulation outputs through tracing and statistical testing per module, statistical testing of final simulation outputs against analytical results, and animation.
Abstract: This paper surveys verification and validation of models, especially simulation models in operations research. For verification it discusses 1) general good programming practice (such as modular programming), 2) checking intermediate simulation outputs through tracing and statistical testing per module, 3) statistical testing of final simulation outputs against analytical results, and 4) animation. For validation it discusses 1) obtaining real-worl data, 2) comparing simulated and real data through simple tests such as graphical, Schruben-Turing, and t tests, 3) testing whether simulated and real responses are positively correlated and moreover have the same mean, using two new statistical procedures based on regression analysis, 4) sensitivity analysis based on design of experiments and regression analysis, and risk or uncertainty analysis based on Monte Carlo sampling, and 5) white versus black box simulation models. Both verification and validation require good documentation, and are crucial parts of assessment, credibility, and accreditation. A bibliography with 61 references is included.

1,462 citations

Journal ArticleDOI
01 Jul 2003
TL;DR: The important role that mobile ad hoc networks play in the evolution of future wireless technologies is explained and the latest research activities in these areas are reviewed, including a summary of MANETs characteristics, capabilities, applications, and design constraints.
Abstract: Mobile ad hoc networks (MANETs) represent complex distributed systems that comprise wireless mobile nodes that can freely and dynamically self-organize into arbitrary and temporary, ‘‘ad-hoc’’ network topologies, allowing people and devices to seamlessly internetwork in areas with no pre-existing communication infrastructure, e.g., disaster recovery environments. Ad hoc networking concept is not a new one, having been around in various forms for over 20 years. Traditionally, tactical networks have been the only communication networking application that followed the ad hoc paradigm. Recently, the introduction of new technologies such as the Bluetooth, IEEE 802.11 and Hyperlan are helping enable eventual commercial MANET deployments outside the military domain. These recent evolutions have been generating a renewed and growing interest in the research and development of MANET. This paper attempts to provide a comprehensive overview of this dynamic field. It first explains the important role that mobile ad hoc networks play in the evolution of future wireless technologies. Then, it reviews the latest research activities in these areas, including a summary of MANETs characteristics, capabilities, applications, and design constraints. The paper concludes by presenting a set of challenges and problems requiring further research in the future. � 2003 Elsevier B.V. All rights reserved.

1,430 citations


Cites background from "Simulation Modeling and Analysis"

  • ...By exploiting the properties of pseudo-random number generators [156,165], publishing a node scheduler can be simply translated to publishing the seed of its pseudo-random number generator....

    [...]