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Journal ArticleDOI

Smart Integrated Payment System for Public Transportation in Jakarta

TL;DR: In this paper, a smart integrated payment system for public transportation in Jakarta is presented, which can encourage people to use public transportation rather than private transportation. But, there are some problems that happen in public transportation where the people don't want to use the public transportation and choose to use private transportation that cause more traffic in Jakarta.
Abstract: Jakarta has many types of public transportation such as Kereta Rel Listrik (KRL), Transjakarta, taxi, angkot, metromini, mikrolet, bajaj, ojek, etc. But, there are some problems that happen in public transportation where the people don’t want to use public transportation and choose to use private transportation that cause more traffic in Jakarta. The problems of public transportation are in the facility which is still inappropriate, unclear information, uncomfortable, bad accessibility of public transportation which take more time to reach the destination, more complicated than taking the private transportation, and about the society, people don’t want to be labeled as low-class level. This paper is representing how to make the better system for public transportation in Jakarta with smart integrated payment system. Aim of this system is to encourage people to use public transportation rather than private transportation. The payment system that proposed are using smartphone application by scanning the QR Code or using smart card. User can easily pay through application by scanning QR code to pay the public transportation. The proposed of this smart integrated payment system will have opportunity as profit when collaborate with business when they can advertise their business and get customer from our user.
Citations
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Proceedings ArticleDOI
01 Sep 2018
TL;DR: The proposed Internet of Thing (IoT) monitoring which applied such as motion sensor Monitoring, ultrasonic sensor monitoring, Passive Infra Red (PIR) sensor monitoring and speed sensor monitoring will lead to an orderly community system that passes traffic, can be monitored regarding vehicles, highways and traffic signs.
Abstract: The internet network is the essential thing in life today, almost all devices are connected to the internet network, and many have been implemented in virtually all areas of life that exist in society today, with the concept of smart city internet system very, very play the most crucial role. This is because all have been connected to the internet network, and this system is expected to reduce many of the problems in the developing cities or developed cities. With an excellent precautionary method will lead to an orderly community system that passes traffic, can be monitored regarding vehicles, highways and traffic signs. Moreover, with intelligent monitoring, many help the government and officers work, with proper tracking the community can measure the distance traveled so that they can arrive quickly at the destination, and reduce accident in the road. The proposed Internet of Thing (IoT) monitoring which applied such as motion sensor monitoring, ultrasonic sensor monitoring, Passive Infra Red (PIR) sensor monitoring and speed sensor monitoring.

41 citations

Proceedings ArticleDOI
01 Sep 2018
TL;DR: This paper proposed four aspects of surveillance such as Traffic surveillance, vehicle Surveillance, passenger surveillance and driver surveillance that will create best applied Intelligent Transportation Systems (ITS) or can be called as Smart Transportation Systems(STS).
Abstract: Progress in the complexity of large cities, highly complex systems, and intelligence science, in particular, smart city technology, has shown great ability in helping to reduce traffic congestion in developing cities. All ideas from the development of intelligent transportation to a town that wants to build and want to change into a smart city, especially in the field of ACP (system created, computing developed), based on parallel management and control system (PTMS). PTMS is considered to be enlarged to a new generation of an intelligent transportation system, and its essential component of architecture then make the hardware and software that will support a new architecture in a developing city to a smart city. The case in a lift is a communication system on a car that uses peer to peer networks and smart cards, with a communication system in a vehicle is expected to control congestion in a developing city through an original town with a connected system. This paper proposed four aspects of surveillance such as Traffic surveillance, vehicle Surveillance, passenger surveillance and driver surveillance. The combination of these surveillances will create best applied Intelligent Transportation Systems (ITS) or can be called as Smart Transportation Systems(STS).

29 citations

Proceedings ArticleDOI
02 Jun 2020
TL;DR: The IOTApass enables a user to seamlessly pay for public transports using a smartphone App without explicit user interface interactions, thus reducing payment complexity.
Abstract: The extensive use of smartphones combined with the rise in the Internet of Things adoption has fostered the emergence of several use-cases to provide added comfort and peace of mind in our everyday life. Public transportation payment in large cities, where frequent commuters and generic users often spend a significant amount of time buying and validating tickets, can become a cumbersome process. This paper presents the design and implementation of a seamless payment system named IOTApass, which handles payments through the usage of a smartphone and a distributed ledger technology to avoid the limitations of centralized payment solutions. The IOTApass enables a user to seamlessly pay for public transports using a smartphone App without explicit (user) interface interactions, thus reducing payment complexity. Besides describing the architecture, operation, and implementation of IOTApass, the paper documents its experimental validation and confirms its feasibility.

5 citations

Proceedings ArticleDOI
01 Dec 2019
TL;DR: This paper discusses how a video game is implemented to support religious learning and sees that there is an opportunity for learning about religion to be supported by its utilization to provide an interactive and fun learning experience.
Abstract: Currently, the growth of information and technology is rapid. It makes a lot of things in various fields including education becoming more effective and efficient. In education, one of its implementation which is a game is proven to be a useful tool to support conventional teaching methods and bring a more natural understanding of learning materials. Moreover, as a product of the popular culture in modern society, video game mirrors the general culture practice in real life and reflects it via its own culture inside the game. This makes a video game can give a contribution to the social construction of reality as it affects the player’s view towards learning in real life and vice versa. From there, we see that there is an opportunity for learning about religion to be supported by its utilization to provide an interactive and fun learning experience. In this paper, we discuss how a video game is implemented to support religious learning. The game was developed with the scrum method where we surveyed to gather the user requirements before the design step. The game design was made by using the use case diagram and storyboard, and it was built using Unity version 2017.3.0f3.

3 citations

DOI
19 May 2021
TL;DR: Pemerintah as discussed by the authors merupakan provinsi dengan jumlah penduduk terpadat di Indonesia, salah satunya dengan memberikan alternatif transportasi ying berfungsi untuk mengurangi penggunaan kendaraan pribadi, yaitu TransJakarta, MRT, LRT Jakarta and KRL CommuterLine Kekhawatiran akan terjadinya kompetisi antarmoda angkutan umum dalam melayani pen
Abstract: Provinsi DKI Jakarta merupakan provinsi dengan jumlah penduduk terpadat di Indonesia Seiring dengan peningkatan jumlah penduduk Provinsi DKI Jakarta, pengguna kendaraan bermotor di Jakarta juga mengalami peningkatan Oleh karena itu, pemerintah melakukan beberapa cara untuk mengatasi masalah kemacetan tersebut, salah satunya dengan memberikan alternatif transportasi yang berfungsi untuk mengurangi penggunaan kendaraan pribadi, yaitu TransJakarta, MRTJakarta, LRT Jakarta dan KRL CommuterLine Kekhawatiran akan terjadinya kompetisi antarmoda angkutan umum dalam melayani penumpang antara layanan rail-based transit (MRT, LRT dan CommuterLine) dengan TransJakarta dialihkan menjadi kolaborasi dan integrasi layanan angkutan umum agar bisa saling menunjang satu sama lain Saat ini pemerintah sudah menerapkan beberapa kebijakan eksternal seperti memberlakukakn sistem ganjil-genap, larangan penggunaan sepeda motor di ruas jalan tertentu dan menerapkan sistem electronic road pricing Pemerintah telah berupaya untuk meningkatkan fasilitas transportasi publik di DKI Jakarta, hal tersebut dibuktikan dari 220 halte TransJakarta terdapat 19 halte yang sudah terkoneksi dengan layanan rail-based transit atau sebesar 69,5% secara fisik dan 59,5% secara pembayaran (feeder) Untuk meningkatkan proporsi angkutan yang terintegrasi pemerintah perlu mengevaluasi kebijakan angkutan umum dengan kolaborasi Hal tersebut silakukan guna mendukung kebijakan push and pull dan memudahkan pengguna angkutan umum dalam perpindahan moda secara fisik, pembayaran dan penjadwalan

2 citations

References
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Journal ArticleDOI
TL;DR: The future evolution of RFID beyond goods identification, including sensor integration, localization, NFC applications, and emerging challenges, is discussed at the Pertec workshop.
Abstract: Today, RFID enjoys enormous interest as the first widely deployed pervasive technology, and Near Field Communication will be the first widely deployed technology enabling humans to communicate with physical objects. This article reports on the Pertec (Pervasive RFID/Near Field Communication Technology and Applications) workshop, which discussed the future evolution of RFID beyond goods identification, including sensor integration, localization, NFC applications, and emerging challenges.

93 citations

Journal ArticleDOI
TL;DR: In this paper, the authors provide an overview of NFC functionalities and presents a first insight into the range of application for this technology in the tourism industry, and the operative and strategic effects for companies, as well as the impacts for tourists.
Abstract: – Near field communication (NFC) is currently perceived to be one of the most promising technologies for the future and will most likely become the standard in mobile devices in the years to come. Due to the novel nature of this technology, the assessment of its importance for the tourism industry is still relatively unclear. The author is one of the first to focus on NFC in tourism, with the aim of introducing NFC technology and drafting first responses to the following questions: what benefit can NFC technology have for tourism and what functionalities can it trigger? What are the possible future applications in tourism and what challenges will tourism be faced with in this respect? , – The potential of NFC for the tourism industry is outlined in an extensive literature research, as well as in the presentation and discussion of several pilot projects and case studies. , – The paper provides an overview of NFC functionalities and presents a first insight into the range of application for this technology in the tourism industry. The NFC ecosystem is examined and operative and strategic effects for companies, as well as the impacts for tourists, are analysed. , – NFC has a huge potential and offers a vast field of possible applications for the tourism industry. The technology must be seen, however, as an enabler that cannot solve problems from a supplier perspective, or increase convenience from a consumer perspective by itself. This paper helps to understand the complexity of NFC as a technology, the need for a common understanding and vision of its ecosystem, consistent business models which generate additional benefit, as well as the combination of market push-and-pull effects with regard to adoption and diffusion. , – Modern society is virtually inconceivable without mobile devices and the consequent use of mobile services. The multitude of technologies incorporated in the tiniest space has turned mobile phones, and smart phones in particular, into the Swiss knives of our times. NFC could change the way we interact, share, exchange and retrieve information. , – Little research has so far been carried out on this topic and the author is one of the first to focus on NFC in tourism so far.

71 citations

Journal ArticleDOI
TL;DR: In this paper, the authors found the correlation between social media commu- nication marketing and company's brand awareness in social media and showed that marketing via social media can give impact to company's revenue.
Abstract: Social media is an online media, where the users can easily participate, share, and create any content such as banner, posters, videos and advertisement. Many companies use these social media as a tool to promote their products and make customers aware with their brand. On the other hand, not all companies succeed to market their products and make their products are at their customers’ awareness. The purpose of this research is to find the correlation between social media commu- nication marketing with companys brand awareness in social media. The research method for this research is quantitative research. This method collects data with explanative research type which explains the relationship between two variables. The result of this research is to show that marketing communication in a company has an impact to company’s brand awareness. In addition, this research wants to show that marketing via social media can give impact to company’s revenue. The summary of this research is to get significant information about the effect of social media toward companys brand awareness through quantitative and explanative research method due to the rising of social media.

40 citations

01 Jan 2007
TL;DR: This article assesses the capabilities NFC technology offers and reports on a study that is implemented and tested with users which demonstrates the new possibilities for physical mobile interactions.
Abstract: Mobile phones are currently arguably the most widespread mobile computing devices and have found their way into our social and emotional life. Using physical objects as entry points to data and services can ease mobile information access. A new technology called Near Field Communication (NFC), which is an extension of Radio Frequency Identification (RFID) technology, has the potential to bring mobile devices and physical objects together. NFC promises to eliminate problems like difficult configuration, long duration of connection establishment and high power consumption. In addition, it is designed to enable users to interact with augmented objects or other devices intuitively. This article assesses the capabilities NFC technology offers. We report on a study that we have implemented and tested with users which demonstrates the new possibilities for physical mobile interactions. We conclude the paper with lessons learned from our experience in the development of prototypes and evaluation. Motivation Mobile phones have become ubiquitous companions in our life, enabling communication nearly always and everywhere. Additionally they facilitate information access to mobile services and the internet. Besides these communication functions, mobile phones have become multimedia computing platforms with integrated digital cameras for taking pictures and videos, and high-resolution color displays. People use phones to play music, record conversations and to organize their appointments. In summary we can observe that these modern mobile phones bring capabilities from the desktop computers and home entertainment into the world and hence into many different contexts. Usage in context, while being mobile in the real world, creates information and communication needs. Applications such as buying tickets, way finding, comparing products in a shop to internet offers, or controlling appliances are inherently tied to being in a certain situation. Taking real world environments and objects from these different contexts into account can help to design attractive mobile services. To allow easy ways for interaction with the things in the real world, the things have to cooperate and this is achieved by equipping them with technology. It can be observed that modern environments are evolving towards Mark Weiser’s vision of Ubiquitous Computing, where all objects are computerized and networked [1]. There are several options for enhancing objects to enable them to play a role in computational processes; this can be achieved by embedding full-scale computing devices into objects or by simply identifying objects with a barcode that is easy to recognize by machines. Radio frequency 1

36 citations

Journal ArticleDOI
TL;DR: A new lightweight cryptographic payment scheme for transit systems, called P4R (Privacy-Preserving Pre-Payments with Refunds), which is suitable for low-cost user devices with limited capabilities and protects the privacy of honest users.
Abstract: We propose a new lightweight cryptographic payment scheme for transit systems, called P4R (Privacy-Preserving Pre-Payments with Refunds), which is suitable for low-cost user devices with limited capabilities. Using P4R, users deposit money to obtain one-show credentials, where each credential allows the user to make an arbitrary ride on the system. The trip fare is determined on-the-fly at the end of the trip. If the deposit for the credential exceeds this fare, the user obtains a refund. Refund values collected over several trips are aggregated in a single token, thereby saving memory and increasing privacy. Our solution builds on Brands’s e-cash scheme to realize the prepayment system and on Boneh-Lynn-Shacham (BLS) signatures to implement the refund capabilities. Compared to a Brands-only solution for transportation payment systems, P4R allows us to minimize the number of coins a user needs to pay for his rides and thus minimizes the number of expensive withdrawal transactions, as well as storage requirements for the fairly large coins. Moreover, P4R enables flexible pricing because it allows for exact payments of arbitrary amounts (within a certain range) using a single fast paying (and refund) transaction. Fortunately, the mechanisms enabling these features require very little computational overhead. Choosing contemporary security parameters, we implemented P4R on a prototyping payment device and show its suitability for future transit payment systems. Estimation results demonstrate that the data required for 20 rides consume less than 10KB of memory, and the payment and refund transactions during a ride take less than half a second. We show that malicious users are not able to cheat the system by receiving a refund that exceeds the overall deposit minus the overall fare and can be identified during double-spending checks. At the same time, the system protects the privacy of honest users in that transactions are anonymous (except for deposits) and trips are unlinkable.

21 citations