scispace - formally typeset
Search or ask a question
Book

Story and Discourse: Narrative Structure in Fiction and Film

31 May 1980-
About: The article was published on 1980-05-31 and is currently open access. It has received 1885 citations till now. The article focuses on the topics: Narrative structure & Narrative criticism.
Citations
More filters
Journal ArticleDOI
TL;DR: In this paper, a two-year project called Textuality in Video Games was described, and a range of research techniques were employed in order to answer questions about role-play, pleasure, agency and narrative.
Abstract: The emergence of game studies is provoking a struggle between adapted older disciplines in the effort to forge a new, discrete field of study. This paper reports on a two-year project titled Textuality in Video Games and the range of research techniques that were employed in order to begin answering questions about role-play, pleasure, agency and narrative. The paper outlines how narratology and film theory, social psychology and social semiotics were deployed separately and in various combinations to analyse computer role-play games, the interaction between player and text, and the cultural work of player and fan communities.

32 citations


Cites background from "Story and Discourse: Narrative Stru..."

  • ...Classic accounts of characterisation (Chatman, 1978) focus on the link between trait and act....

    [...]

Journal ArticleDOI

32 citations

Journal ArticleDOI
TL;DR: This article examined how journalists construct their authority to tell moralizing stories by speaking as we, and they asserted their right to serve as moral agents on two levels: as institutional we, the news narrators assumed the voice of authoritative professionals, socially sanctioned to determine the 'facts', while as representative we, they positioned themselves as 'local folks' who speak with a voice of community.
Abstract: Focusing on a series of news reports produced immediately following the bombing of the Oklahoma City federal building, this study examines how journalists construct their authority to tell moralizing stories. By speaking as we, they asserted their right to serve as moral agents on two levels. As “institutional we,” the news narrators assumed the voice of authoritative professionals, socially sanctioned to determine the “facts,” while as “representative we,” they positioned themselves as “local folks” who speak with the voice of community. The use of We, then, can be seen as a discursive strategy to construct journalistic moral authority.

32 citations


Cites background from "Story and Discourse: Narrative Stru..."

  • ...It describes itself in active terms, painting its role as what Chatman (1978) would call an "effector": those who have power to effect change, as opposed to those who are merely "affected" by the actions of others (p. 45)....

    [...]

Journal ArticleDOI
01 Jan 2010
TL;DR: This paper applies a game-specific framework for analyzing the design of narrative time and narrative space against a case analysis and grounds the understanding of game narrative space and narrative time in broader traditions of narrative discourse and analysis.
Abstract: The design and representation of time and space are important in any narrative form. Not surprisingly there is an extensive literature on specific considerations of space or time in game design. However, there is less attention to more systematic analyses that examine both of these key factors--including their dynamic interrelationship within game storytelling. This paper adapts critical frameworks of narrative space and narrative time drawn from other media and demonstrates their application in the understanding of game narratives. In order to do this we incorporate fundamental concepts from the field of game studies to build a game-specific framework for analyzing the design of narrative time and narrative space. The paper applies this framework against a case analysis in order to demonstrate its operation and utility. This process grounds the understanding of game narrative space and narrative time in broader traditions of narrative discourse and analysis.

32 citations


Cites background from "Story and Discourse: Narrative Stru..."

  • ...When extending the analysis from written narratives to film, Chatman points out that discourse space “can be defined as focus of spatial attention”; “[i]t is the framed area to which the implied audience’s attention is directed by the discourse” [24]....

    [...]