Virtual Reality Social Cognition Training for Young Adults with High-Functioning Autism
Citations
396 citations
272 citations
Cites background from "Virtual Reality Social Cognition Tr..."
...…safe, unlimited, and commonly encountered day-to-day contexts to practice social scenarios, such as finding someone to sit with in the lunchroom or inviting someone to your birthday party (Kandalaft et al., 2013; Parsons, Mitchell,& Leonard, 2005;Wallace, Parsons, Westbury, White, & Bailey, 2010)....
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...The VR-SCT has previously been shown to improve social cognition on measures of theory of mind and affect recognition in young adults (aged 17e35) with HFA (Kandalaft et al., 2013)....
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...Based on the findings of Kandalaft et al. (2013), we hypothesized that participants would show significant improvements on measures of social cognition emotion recognition and social attribution, as these were the primary domains that showed improvement in the prior adult study of the VR-SCT....
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...First, it can provide safe, unlimited, and commonly encountered day-to-day contexts to practice social scenarios, such as finding someone to sit with in the lunchroom or inviting someone to your birthday party (Kandalaft et al., 2013; Parsons, Mitchell,& Leonard, 2005;Wallace, Parsons, Westbury, White, & Bailey, 2010)....
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...The VR-SCT has previously been shown to improve social cognition including affection recognition and ToM in young adults (Kandalaft et al., 2013)....
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266 citations
Cites background from "Virtual Reality Social Cognition Tr..."
...Other virtual reality training systems have been designed to train social skills in individuals with ASD (Kandalaft et al. 2013; Stichter et al. 2013)....
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215 citations
195 citations
Cites background from "Virtual Reality Social Cognition Tr..."
...and others (Golan and Baron-Cohen 2006; Kandalaft et al. 2013; Ozonoff and Miller 1995; Turner-Brown et al. 2008)....
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...Kandalaft et al. (2013) found with multiple simulated job interviews in virtual spaces, eight high functioning young adults with ASD demonstrated improved social skills....
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References
115,069 citations
"Virtual Reality Social Cognition Tr..." refers methods in this paper
...Effect sizes were interpreted using Cohen (1988) metrics: 0.20–0.49 as small effect, 0.50–0.79 as medium effect and 0.80 as large effect....
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6,430 citations
4,858 citations
"Virtual Reality Social Cognition Tr..." refers methods in this paper
...The Reading the Mind in the Eyes (Eyes; Baron-Cohen et al. 2001) presented photographs of actors’ eyes and asked participants to match cognitive states or complex emotions (e.g., ‘‘desiring’’)....
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...Materials...
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2,583 citations
"Virtual Reality Social Cognition Tr..." refers methods in this paper
...In this experimental measure, adapted from the original videos of Heider and Simmel (1944), participants are asked to narrate the movements of inanimate shapes presented as short videos on a computer screen....
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2,476 citations
"Virtual Reality Social Cognition Tr..." refers background in this paper
...These interventions may also be somewhat limited by the participant’s imagination, which has been noted to be impacted in this population (Herrera et al. 2008; Wing and Gould 1979)....
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...Keywords Virtual reality Autism Asperger Intervention Treatment Adult...
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