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Visual interpretation of hand gestures for human-computer interaction: a review

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A fraction of the recycle slurry is treated with sulphuric acid to convert at least some of the gypsum to calcium sulphate hemihydrate and the slurry comprising hemihYDrate is returned to contact the mixture of phosphate rock, phosphoric acid and recycle Gypsum slurry.
Abstract
The use of hand gestures provides an attractive alternative to cumbersome interface devices for human-computer interaction (HCI). In particular, visual interpretation of hand gestures can help in achieving the ease and naturalness desired for HCI. This has motivated a very active research area concerned with computer vision-based analysis and interpretation of hand gestures. We survey the literature on visual interpretation of hand gestures in the context of its role in HCI. This discussion is organized on the basis of the method used for modeling, analyzing, and recognizing gestures. Important differences in the gesture interpretation approaches arise depending on whether a 3D model of the human hand or an image appearance model of the human hand is used. 3D hand models offer a way of more elaborate modeling of hand gestures but lead to computational hurdles that have not been overcome given the real-time requirements of HCI. Appearance-based models lead to computationally efficient "purposive" approaches that work well under constrained situations but seem to lack the generality desirable for HCI. We also discuss implemented gestural systems as well as other potential applications of vision-based gesture recognition. Although the current progress is encouraging, further theoretical as well as computational advances are needed before gestures can be widely used for HCI. We discuss directions of future research in gesture recognition, including its integration with other natural modes of human-computer interaction.

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References
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Journal ArticleDOI

A tutorial on hidden Markov models and selected applications in speech recognition

TL;DR: In this paper, the authors provide an overview of the basic theory of hidden Markov models (HMMs) as originated by L.E. Baum and T. Petrie (1966) and give practical details on methods of implementation of the theory along with a description of selected applications of HMMs to distinct problems in speech recognition.
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TL;DR: This book presents a meta-modelling framework for speech recognition that automates the very labor-intensive and therefore time-heavy and therefore expensive and expensive process of manually modeling speech.
Journal ArticleDOI

Active shape models—their training and application

TL;DR: This work describes a method for building models by learning patterns of variability from a training set of correctly annotated images that can be used for image search in an iterative refinement algorithm analogous to that employed by Active Contour Models (Snakes).
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Computer vision

Book

Virtual Reality

TL;DR: General Education Foundation COMMUNICATION 6 ENG-111 English Composition I ENG-112 English Com composition II MATH-SCIENCE-TECHNOLOGY** 7-9 Choose from General Education course list (Math/Science) Mathematics Elective (3/4 CR) Laboratory Science (4 CR), Technology (0-1 CR)* SOCIAL SCIENCE OR HUMANITIES 3 Choose from general education course list GENERAL EDUCATION COURSES.