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How do I connect my matrix treadmill to the Internet? 

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The CyberWalk treadmill is the first truly omnidirectional treadmill of its size that allows for near natural walking through arbitrarily large Virtual Environments.
In this direction the authors propose a bidirectional active treadmill based device adapted from an ordinary unidirectional treadmill.
This new approach is successfully applied to the design of a computer-controlled treadmill system for the regulation of heart rate during treadmill exercise.
This data clearly refutes the notion that treadmill running is not desirable for training because the treadmill motor “pulls your leg back during stance and thus you don’t have to put force in the ground/treadmill.” In order for an athlete to keep the center of mass in the same position in space while a foot is moving backward on the treadmill belt, a resultant force must be applied to the treadmill belt surface that is sufficient enough to counteract the speed of the treadmill belt as well as the effects of the force of gravity when incline sprints are being performed.
The regular equal increments in treadmill grade are easy to implement and provide a larger number of work loads than do protocols that are discontinuous or require larger changes in work load.
In conclusion, controlling treadmill speed in such a way that changes in treadmill speed are unobtrusive and do not disturb VR immersiveness is feasible on a normal treadmill with a straightforward control algorithm.
Therefore, in this paper, we propose a method of speed control for the treadmill system which enables the user to walk on the treadmill just as they do on the ground.