What audio interface does Quackity use?
Answers from top 9 papers
More filters
Papers (9) | Insight |
---|---|
13 May 2002 63 Citations | This makes the IntMDCT well suited for both lossless audio coding as well as for combined perceptual and lossless audio coding. |
10 Citations | In this regard, the SpeechSkimmer article is particularly important in that it address new user interface paradigms for dealing with stored audio. |
01 Sep 1999 44 Citations | These results have implications for the design and use of virtual environments, where audio sometimes can be used to compensate for the quality of the visual display. |
24 Oct 2011 22 Citations | The results show that the interfaces used in the videogame are usable and appropiately designed, and that the haptic interface is as effective as the audio interface for O&M purposes. |
07 May 2011 | Spatial audio interfaces offer a solution for eyes-free interaction. |
10 Apr 2010 27 Citations | Our findings indicate that users feel satisfied and self-confident when interacting with the audio-based interface, and the embedded sounds allow them to correctly orient themselves and navigate within the virtual world. |
Results of subjective listening tests show that this operation does not impair audio quality, since the adaptation process requires infrequent scaling of the voice packets and low playout jitter is perceptually tolerable. | |
Audio interface selection and software parameter optimization substantially affect total feedback loop latency. | |
The results also suggest that audio-haptics seems to enhance the perception of audio quality. |